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Kramy



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12th July, 2003 at 14:27:27 -

Hi, I was wondering if anyone on this forum is a graphics artist, or knows one.
I'm making an RPG, and it would sure be enhanced if it had graphics, such as monsters...
No programmers are required though as I know almost everything I need to, to make an RPG.(experimenting with a quest system like diablo II at the moment, but that's about all I don't know)

 
Kramy

Kramy



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12th July, 2003 at 15:45:58 -

Hmm...if no one is interested in this within a couple of days I'll post a screen shot. (After I'm done fixing up the inventory system so you can buy/sell items to merchants.)

 
Kramy

Dogzer



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12th July, 2003 at 16:42:53 -

Good artists are few. And the demand is too high, so few good artists are going to throw themselves at joining the 1st project they find here. You would have to be lucky. So I recomend you post some screenshots and describe your game to increase chances of someone to join. Good luck.

 
n/a

Hayo

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12th July, 2003 at 16:47:17 -

I am a decent artist, and I did a lotta rpg gfx in the past, so if u post some more info and some screens...maybe I can help u

 
www.hayovanreek.nl

Knudde (Shab)

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12th July, 2003 at 16:49:01 -

Fishhead, from klik terms, you are an excellent artist (I only say from klik terms because I have not seen more of your work)

 
Craps, I'm an old man!

Kramy



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13th July, 2003 at 11:49:46 -

Well, if your avatar is anything to go by, they'll be good enough.
I threw together a page here.
http://www.geocities.com/RS_Kramy/screenshots.html

It has screen shots of everything I've done so far.(inventory mainly, but also graphics importing)
Please take note that I've only been working on this RPG for 3 days, so it doesn't have much to show yet. That's why I said a couple days in my post above.
Next I'm planning either a world map, or battles. For battles though, I need graphics.

I was thinking of making the battles appear in a battle box, similar to the inventory and shops...it would be a lot easier then having to go back and forth between levels.(not that that's hard to code...but it is time consuming )
Oh, and currently I'm programming it in TGF PRO, but I do have MMF 1.5, so if I need to I can easily switch over.

 
Kramy

Kramy



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13th July, 2003 at 11:51:18 -

Forgot to mention, or show it in a screen shot. When you click an item it shows all the statistics of the item(name, type, damage, defense, fire damage, ice damage, etc.)

 
Kramy

Knudde (Shab)

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13th July, 2003 at 12:57:46 -

you seem to have a perspective problem look at the trees in contrast to your character...

 
Craps, I'm an old man!

Kramy



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13th July, 2003 at 14:52:23 -

I know, but I'm an awful artist.

If someone can draw monsters, chances are they can draw people.(but maybe not)

If not.....I'll try to redraw the trees.

 
Kramy

Klikmaster

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13th July, 2003 at 14:53:52 -

I think it looks really good. And you programmed this in 3 days?!

 
n/a

Kramy



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13th July, 2003 at 14:55:00 -

Oh wow, now that you mention it I realize it looks awful...hmm, I guess after working on it for 3 days straight you get used to things.

I'll consult my brother..he's better at drawing things then I am.

 
Kramy

Kramy



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13th July, 2003 at 15:01:59 -

Err, thanks, and yes...well, technically I started programming yesterday, so programmed in 1 day, and imported graphics for 2...

There's about 280 tiles in there, though only 20 or 30 are shown in the screen shots.

 
Kramy

Knudde (Shab)

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13th July, 2003 at 15:05:34 -

it doesn't look awful, just redraw the trees from the top, not the side and it will look better

 
Craps, I'm an old man!

Kramy



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13th July, 2003 at 15:09:14 -

Alright, thanks. I'll do that after I finish the inventory system...I'm not sure whether to go for a paper-doll type of system, or use one like runescape?
Maybe something inbetween..whatever you have in your inventory makes different choices available in battle, and affects how much damage you do depending on the choice.

 
Kramy

Knudde (Shab)

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13th July, 2003 at 15:17:49 -

Please remember to streamline your game interface, If you are going to use the mouse, then have it be useable the whole time, not just for 1 or two things. (If you have no clue what I'm talking about look up player worlds on the net, you only use the mouse to target people and click on the cast button, the rest of the game is controlled with the keyboard I HATE THAT)

 
Craps, I'm an old man!
   

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