Still looking for a graphics artist? I'm a pretty good gfx artist, though I suck at animating the slightest bit. Want an example of my work? http://members.tripod.com/freebor/files/room.zip . I just drew the beds and the blood and the floor and the doors and the windows and the little glints on the windows and fooled around with the movement engine a bit. Dogzer did the sprite(s), so I'll not claim credit for that. Dogzer: One of the very best artists I've seen in the community.
I getting a bit tired of helping others with gfx, but that's only coz almost 100% of the projects I've worked on have been abandoned. So, I'm a bit reluctant with everything's that goin around lately.
My terms are, should you choose to accept them:
- My gfx are still my property, which means I still get to use them for some of my games should I wish to do so
- You won't abandon the game, but if you do, I get the source code
- I get to borrow some of the coding for use in my games. And considering how we both are making RPG's that could be useful...
- I won't have much time till after Nov 2003, but I'll do what I can till then. Chances are I'll be doing a lot of partying after Nov, though so don't expect too much either way .
- You tell me clearly what to do, not just "draw a tree" without telling me the size of it or at least what the game's real size is like.
- I get credits.
- You don't take life too seriously. People who do often try to kill me :|.
Terms are negotiable. My email's at muz@freebor.zzn.com . And don't be scared off by my serious attitude and all... I've been brainwashed by all these 'scholarship/job interview' seminars :|. It'll probably wear off by next year...
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
Hmm.....I think I said that in one of those long drawn-out emails I sent you...hmm, maybe not, I just emptied my sent folder, so I can't check.
32X32 would be great for top-down. If you make anything big though(like a dragon, or golem, or giant-sized giant) 64X64 would work aswell.(but not for smaller things like people)
I'm a graphics artist. But I have my own group to work with. The best bet for you would be to just practice. I've helped many people enhance there spriting, its not hard. Just practice.
Looks pretty serious and good,
with fishy you have a good one (the other prolly too).
To bad, i won't be able to help, got fed up with
abondonned projects. And i still have some work to
do on HoogHaar XL.
And i am sure muz, wanted to be in the credtis or
does he realy want to see credits?
i spent a week making an rpg and got the movement working similar to chrono trigger
and random battles without the actual battle
(random monster groups atfer random amount of steps)
but thats it because im making tops 3 but ill continue it afterwards.
---Fishhead------------------------------------
he already has two artists to work for him now
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Thats not my point, what I'm saying is that he should learn to do graphics by himself, and there are lots of people around who would be willing to help. Needing graphics artists isn't a good thing, it is always better to do most things by yourself, that way it can always be your style. I hate seeing mixed styles. The problems with having artists, especially that live halfway around the world, is that things will never get 100% complete. i can guarantee it.
I can do some graphics. It's just so time consuming though. I get more pleasure out of sifting through line after line of code, altering it to my pleasing, making boxes flow onto the screen and load inventory and statistical data about chars and monsters from an ini.
By the way, I've been searching the daily click for a smily listings page. Am I blind, or is it nearly impossible to find?
Hey, that rhymes! Oh, I wish I had a dime for every time I rhyme. TGF has Sine and Cosine. Okay, this has gotten quite benine.
Maybe I should stop in time, or I'll end up attracting mimes. Oh, run, it's the mimes!