The Daily Click ::. Forums ::. General Chat ::. Our first games...
 

Post Reply  Post Oekaki 
 

Posted By Message

AsparagusTrevor

Mine's a pint of the black stuff

Registered
  20/08/2002
Points
  2364

Game of the Week WinnerHas Donated, Thank You!VIP MemberEvil kliker
11th April, 2004 at 21:19:01 -

Right, I thought it would be interesting, without pointlessly taking up TDC Downloads, for everyone to post their first, or a very early game of theirs, if anyone still has them. There's no need for flaming, just gentle piss-taking.

Here's a few of my first games,

This one's about British PM Tony Blair, and it involves a lot of library graphics and blood on a default platform engine. Enjoy... (or don't.) http://www.asparagustrevor.nildram.co.uk/Rysoft/TonyBlair.zip

Then there's Pointless Massacre, which is kinda pointless as the title states... Kill as many "Twats" as you can with different methods in different game modes: http://www.asparagustrevor.nildram.co.uk/Rysoft/PointlessMassacre.zip

And before the true Samuryan you all know and love, there was this banal effort, featuring mindless button bashing and lots of gore, of course... http://www.asparagustrevor.nildram.co.uk/Rysoft/SamuryanOld.zip


Oh yeah, the controls:

Tony Blair:
SHIFT - Jump
CTRL - Fire

Samuryan:
A - Slice down / neck break (close)
S - Sword Jab
D - Slice across
Z - Kick
Enter / Space - Frenzy spin (when frenzy bar is full)

 
Image

Muggus

Possibly Insane

Registered
  31/07/2002
Points
  2958
12th April, 2004 at 01:56:28 -

I don't have any my first ever made games. Seeming though they'd be 10 years old made on 486 of some sort that I doubt exists any long.

I do have a few old KNP games that I might build with MMF and upload onto the website and post here just for the point of crappiness. And maybe some of my old TGF games while i'm there.

Oh...love the settling Guinness avatar too Trev!

 
MUGGUS
Come and annoy me more at
www.muggus69.tk
STOUT ANGER!!!

X_Sheep

I had a custom rating before it was cool

Registered
  01/03/2004
Points
  1313

VIP MemberPicture Me This -Round 23- Winner!Dos Rules!
12th April, 2004 at 02:06:00 -

I could dig up my old Pacmania platform game series (three parts, all made with KNP but it's still made in 2001, don't ask why I used KNP back then ) if you want...

 
a/n

Teapot

Does he even go here

Registered
  02/10/2003
Points
  2631

VIP Member
12th April, 2004 at 05:13:47 -

damn, i have to find SB (space brigade), made 9 years ago with knp!

 
n/a

Cybermaze



Registered
  03/04/2003
Points
  853
12th April, 2004 at 06:11:08 -

Sadly enough Ive lost all my old games almost 10 years old. In those days I actually did make a few good games, but lost forever.

Since then I havent really made anything or completed it at least ...

 
If you knew, I would have to kill you...

Nick of All Trades

Possibly Insane

Registered
  03/09/2002
Points
  2312

Game of the Week Winner
12th April, 2004 at 06:41:48 -

The oldest we have left is:

http://w1.922.telia.com/~u92204153/Shoot Me.zip
Shoot Me-
A fun game my brother once made in KnP. Pretty fun 2p tank game.

http://hem.passagen.se/doggy202/_private/skywalker.zip
Skywalker-
The latest (probably the worst) version of a fun gameidea I once invented. We are probably going to create a better version sometimes.

http://w1.922.telia.com/~u92204153/Dark Blood.zip
Dark Blood-
One of the first game we actually put some work in. It took us three months to make it. Pretty good actually, but it has some bugs, and one of them pretty major. If you want to finish this game, think on:
- You need a shield to finish the game.
- Hold down space and press left if a zombie got you.
- You wouldn't most likely defeat the boss. Use the major bug instead.

 
n/a

Dr. James MD

Addict

Registered
  08/12/2003
Points
  11941

First GOTW AwardSecond GOTW AwardThird GOTW AwardPicture Me This -Round 26- Winner!
12th April, 2004 at 06:49:16 -

oldest game i have is Deth. orignally made in KNP back in... well must be 96 now... i lost that version so a year later i remade it, then MORE years later i redid the title graphics.
one of the bosses is hell's ballerina

but it likes to crash every so often

http://kimball-law.com/jay/games/DETH.ZIP

OH! Its not old but its very funny! I made a pang game but the ball is George Dawes head! haha and it has samples from Shooting Stars

very small file; http://kimball-law.com/jay/games/GEORGE.ZIP

 
Image
http://uk.youtube.com/watch?v=j--8iXVv2_U
On the sixth day God created Manchester
"You gotta get that sand out your vaj!" x13
www.bossbaddie.com

Muggus

Possibly Insane

Registered
  31/07/2002
Points
  2958
12th April, 2004 at 08:00:07 -

Uploaded some of my REALLY old KNP stuff. Oh man it's sooo crappy, but yeah, humble begginnings.

First one is Man's Mega Adventure 2. http://www.geocities.com/muggus69/Man.zip
The sequel the first platform game I ever made. I think there's some actually story that goes with this one, can't remember it though.
Arrows - Move
Up and Direction - Jump
Space - Shoot
Enter - Forcefield

My other one I could be bothered loading is Quest. http://www.geocities.com/muggus69/Quest.zip
Made a bit after MMA2, so a bit less crappy. Uses a fair bit of library graphics. Is pretty hard to do. As with MMA2 the key is to get to the exit.
Note: You have to wait like 30 seconds on each new world screen which is bloody annoying but oh well.
Arrows - Move
Control - Shoot
Shift - Jump

Enjoy!



 
MUGGUS
Come and annoy me more at
www.muggus69.tk
STOUT ANGER!!!

Teapot

Does he even go here

Registered
  02/10/2003
Points
  2631

VIP Member
12th April, 2004 at 08:41:16 -

None of these are bad enough.

Let me explain SB:
It began with the cockpit background and text that said:
S.B copiewright Damien inc productions
Scattered about were random lib graphics
then a sound played of me saying "Fasten your seatbelts, hold on to your hats- SB space brahgade"

As for the gameplay, let's just say "coherence" had not yet entered my vocabulary...

 
n/a

Muggus

Possibly Insane

Registered
  31/07/2002
Points
  2958
12th April, 2004 at 08:59:41 -

I think Man's Mega Adventure 2 was originally made in 1995. So that's 9 years. OUCH!

 
MUGGUS
Come and annoy me more at
www.muggus69.tk
STOUT ANGER!!!

The Chris Street

Administrator
Unspeakably Lazy Admin

Registered
  14/05/2002
Points
  48488

Game of the Week WinnerClickzine StaffAcoders MemberKlikCast StarVIP MemberPicture Me This Round 35 Winner!Second GOTW AwardYou've Been Circy'd!Picture Me This Round 38 Winner!GOTM December Third Place!!
I am an April FoolKliktober Special Award Tag
12th April, 2004 at 10:05:11 -

I have my old cruddy Ultimate Blobbyland game around somewhere... but the oldest game on my site is The Smidgets, which I made about three years ago

 
n/a

Hayo

Stone Goose

Registered
  15/08/2002
Points
  6949

Game of the Week WinnerHas Donated, Thank You!VIP MemberGOTM 3RD PLACE! - APRIL 2009Weekly Picture Me This Round 27 Winner!Weekly Picture Me This Round 41 Winner!Weekly Picture Me This Round 45 Winner!
12th April, 2004 at 11:12:09 -

my first finished game was a fangame called "mario & donkey kong" wich I made 6 years ago or so. I just started to understand KNP by then...but hey at least the gfx are original

www.newklear.com/fishhead/mariod.zip



 
www.hayovanreek.nl

Pete Nattress

Cheesy Bits img src/uploads/sccheesegif

Registered
  23/09/2002
Points
  4811
12th April, 2004 at 12:29:17 -

to be honest my games haven't improved much in 3.5 years. oh well. here's the first one i "published": http://www.pnattress.plus.com/pages/games/sospoodles1.htm

 
www.thenatflap.co.uk

Simen



Registered
  04/03/2003
Points
  448
12th April, 2004 at 12:29:55 -

My first game sucked unbelievable large amounts of [Bad word]!
The name of the game was "The Simlings", and it [Bad word!!] sucked, as I said.

It was about the Simling Geir who had to embark upon a dangerous quest, to save the poor Simlings who had been captured by the evil Grimlings. And he has to jump randomly around on platforms and defeat horrifying enemies, such as Per The Toilet, the Grimling with a bazooka, the weird volcanic God-like thingy, and many others, to accomplish that.
Ahem.

TeH SiMlInGs!!
Faturez::
-Mdae in Knp!!!!
-Defalt platform movment!!
-Extrmly b0ring gamplay!!!
-and of corse, SuXx0RinG GfX!!!!!(x16)


Yeah. You get the idea. It's on my old compu, so I can't be bothered to upload it.
But that's a good thing actually. You would probably die of laughing over how [I swear to much] noobish it is.

Image Edited by the Author.

 
The content above makes absolutely no sense. But I guess you've already figured that out.

Gir, do dat funky dance!

X_Sheep

I had a custom rating before it was cool

Registered
  01/03/2004
Points
  1313

VIP MemberPicture Me This -Round 23- Winner!Dos Rules!
12th April, 2004 at 13:26:30 -

Description of my Pacmania platform games all made with KNP:

Pacmania I
-6 WAY too hard levels
-Tons of clipart and (unresized!!! ) crappy original graphics.
-Lack of clear instructions
-YAY path movements
-One pretty good (for a n00b ) endboss: A weird cyborg thing with two cannons as arms flies above you and shoots down

Pacmania II
-12 (or somethin) weird levels
-More clipart and 25% of the original graphics were a bit better (made by my bro) and the other original stuff was (resized ) crap made by myself.
-Three underwater levels
-Two bosses: One boss was three lasers which spawn lobsters (err... yes, I thought they were evil crabs ) and another one was a mutated 400% resized endboss which shot with his eye and threw Spinny's at you (Spinny is a clipart image from KNP)
-Unfindable secret areas
-Passwords
-3 weird 'secret levels' with (bouncing ball movement) balls floating WAY too fast through space.

Pacmania III
-Stolen music (even some gfx ) from Peetoo the happy Dinosaur (the KNP one)
-Weird plot: Red ghost wants to eat the world because he was tired of eating Pacman
-6 bigger levels
-Two more endbosses
-A Gradius style (or somethin) level where you fly through the inside of a computer in a floppy disk
-One unbelievably crappy 'mine cart' level with moving pieces of track (KNP scrolling style )
-The mine cart was three times bigger than Pacman himself and had a window in it with Pacman behind it; it looked like Pacman was in a control room of a flying ship
-Cutscenes with Spongebob humor (i.e. so dumb it's *cough* funny )(sorry I just like to call it that way )
-More passwords
-Another secret level based on Kong

If I wasn't that lazy I would've uploaded them...

 
a/n

Cazra

Crazy?

Registered
  24/07/2002
Points
  4472

Game of the Week WinnerVIP Member
12th April, 2004 at 18:23:36 -

The first game I ever made was Space Invaders game called Space Chaos with 95% library graphics.

The first game I actually published was Grim's Challenge: http://www.create-games.com/download.asp?id=3261

Then the next game I published, I think, was Sweet Legends, a popular game around it's time: http://www.create-games.com/download.asp?id=3432

 
n/a

AndyUK

Mascot Maniac

Registered
  01/08/2002
Points
  14586

Game of the Week WinnerSecond GOTW AwardHas Donated, Thank You!VIP Member
12th April, 2004 at 20:58:44 -

Ive posted my first game loads of times already so im showing you all my second game Tops the pig 1
http://www.create-games.com/downout.asp?id=2202 (tops compilation since the old link is dead)

The only problem with this is the standard movement and the basic graphics, otherwise its not bad at all.
unbelivably it got no bad comments. however tops 2 and 3 did when they are greatly improved.

 
.

NovaSoft{Dynecys}



Registered
  08/03/2004
Points
  105
12th April, 2004 at 21:14:05 -

Classic...

www.geocities.com/novasoftworks/DeepSpace69.zip

 
Viddy A ClockWork Orange, Droogs...

Goddamn you to hell 'Newbie' DC Rating... Go up, UP DAMN YOU!

AsparagusTrevor

Mine's a pint of the black stuff

Registered
  20/08/2002
Points
  2364

Game of the Week WinnerHas Donated, Thank You!VIP MemberEvil kliker
13th April, 2004 at 08:34:51 -

Hehehe, that's actually surprisingly addictive, Novasoft.

 
Image

Chamzel



Registered
  02/07/2002
Points
  352
13th April, 2004 at 09:29:35 -

My first completed "games" were...

1. A "side scroller" (eight direction static frames with things oncoming) flying shooter game, called "Baby-Baby". It had three levels, I think, and it was centered around a joke I made about my younger brother. The weapon the character used was super sonic crying scream attacks that he shot forward to destroy missles, aliens, and whatever I put in. It didn't have any backgrounds or sound effects or music, but the life bar I made was nifty!

2. Sequel to "Baby-Baby", "Baby-Baby 2", a side scroller frame-by-frame platform game. The character had the same attack as the first plus the ability to jump up and fly for a short period of time. There were four level themes in the game along with different bosses.

3. A compilation of "Baby-Baby" and "Baby-Baby 2" along with some other odd mini game type of things which I titled "Baby-Baby Flights".

4. A poorly styled MegaManish clone titled "Thieves Team X" where you started the game and fought bad guys with different attacks for ten levels before the final boss. Of course, you got the attacks after you beat the bad guys.

5. The sequel to that "Thieves Team X" game where I put in ten more bad guys and the ability to swap out to different team players. That wasn't a very good idea because I made it reset the life counter, so there wasn't really a way to lose.

Those were made in KNP.

Kevin Smets (Maker of Future Fantasy) held a contest. The theme was a platform style Future Fantasy game, so I started working on one on my own. I finished it, which had... I think three levels. It won the competition, but they did say it was rather buggy (You could get stuck in the levels easily due to using the original platform engine and poorly placed hotspots... there weren't really any custom platform engines back then). I had little cut scenes between levels and as an introduction, which were poorly animated, choppy movies that I designed for full screen. I think I made this in TGF or MMF, but I can't remember precisely.

Since then I've been working on my masterpiece. I had released a few chapters of it when I had completed them because I generally didn't believe I could release it all at once. A couple years back when there was a competition held for platform games I started working on what I would call another "Baby-Baby" game. My graphical skills had risen a lot since I made the other games, so if I could have found the original life bar I didn't use it. The game was to have 8 level themes with four stages each that you could openly select as well as a town where the game's story starts out with. Everything went out really well with that until I hit the boss of Level 2. The coding for whatever boss I came up with didn't want to work, so the idea was canned. Ah well, if I think I can do it again I can always go back and load it up and work on it some more.

 
CRUSH!!

Penguin Seph



Registered
  11/12/2002
Points
  1338
13th April, 2004 at 09:36:14 -

There was an old game called "Superseal" I made ages ago on the DC. The plot was that you where a seal and you got superpowers but your evil brother also got superpower and wants to destroy the world! Or something...

 
Hi!

NovaSoft{Dynecys}



Registered
  08/03/2004
Points
  105
13th April, 2004 at 10:28:26 -

Hey thanks Trevor I'd try out yours but the file sizes are a bitty big for my 56k

 
Viddy A ClockWork Orange, Droogs...

Goddamn you to hell 'Newbie' DC Rating... Go up, UP DAMN YOU!

Maaaartin



Registered
  04/10/2003
Points
  219
13th April, 2004 at 10:48:49 -

I lost the first game i ever made because the family 486 was running out of space on C:\ drive, space that everyone unfortunatly needed. Long live 'Champion Cheetah'

 
www.geocities.com/martinbonne7

istvan



Registered
  03/07/2003
Points
  1540
13th April, 2004 at 11:26:49 -

Ahah, you can find my first game, Pro-Spit-Balling, here:
http://www.create-games.com/download.asp?id=4115
And Ive just uploaded the sequal to it, so yay for me.

Ive played that one of NovaSofts before, I didnt realise that was your first ever game? I recall you showing it to me fairly recently.

 
'oh yeah? he's thrown a kettle over a pub, what have you done?'

NovaSoft{Dynecys}



Registered
  08/03/2004
Points
  105
13th April, 2004 at 13:37:58 -

Haha yeah Istvan, well it's my first *uploaded to the net* 'game' ever , my VERY first games contain such an unacceptable amount of crappiness, that uploading them would be a crime on the klik community.

 
Viddy A ClockWork Orange, Droogs...

Goddamn you to hell 'Newbie' DC Rating... Go up, UP DAMN YOU!

AndyUK

Mascot Maniac

Registered
  01/08/2002
Points
  14586

Game of the Week WinnerSecond GOTW AwardHas Donated, Thank You!VIP Member
13th April, 2004 at 19:44:08 -

i guess we have all made some shockers.

i remember starting a game with lib graphics, and it was just walking around collecting money. Luckily i got as bored making it as the player would have playing it.

 
.

Muz



Registered
  14/02/2002
Points
  6499

VIP MemberI'm on a BoatI am an April FoolHonored Admin Alumnus
13th April, 2004 at 22:53:19 -

The first game I ever finished was Invastion of the Muz . I had this popular series of beta games by the name of Arena Fighters, which is now evolving into my Combatant series. It was a great little game in KNP where you get to hit each other, cast spells, shoot, etc. What made it fun was the fact that it was simple and unpredictable, kinda like a card game.

How I miss my newbie days. I'm gonna write another article.

 
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.

Image

X_Sheep

I had a custom rating before it was cool

Registered
  01/03/2004
Points
  1313

VIP MemberPicture Me This -Round 23- Winner!Dos Rules!
15th April, 2004 at 10:21:22 -

I also made a Pacmania 4 in TGF but it just kept on crashing

I was thinking about reviving the game in MMF.

 
a/n
   

Post Reply



 



Advertisement

Worth A Click