Posted By
Message
:JULI@N:
Registered 14/07/2002
Points 641
5th July, 2004 at 00:12:44 -
The counter is still at zero! And supposedly it should be 99
n/a
Kramy
Registered 08/06/2002
Points 1888
5th July, 2004 at 00:25:32 -
Have you tried setting a group in the ini?
Kramy
:JULI@N:
Registered 14/07/2002
Points 641
5th July, 2004 at 00:37:35 -
No, ill do it
n/a
:JULI@N:
Registered 14/07/2002
Points 641
5th July, 2004 at 00:40:19 -
Nope, it still doesn't work
n/a
Shen Possibly Insane
Registered 14/05/2002
Points 3497
5th July, 2004 at 04:27:19 -
Try setting a group and pulling the items from that group as well.
Though if you just need one group, you might be better off using AssArray.
gone fishin'
Tiles Possibly Insane
Registered 06/12/2002
Points 2339
5th July, 2004 at 10:31:19 -
the order of the events and actions is veeery important when working with ini.
First you have to define the ini. then the group, then the item. and finally the shown action with set counter to ini ...
set ini to $appdrive+$appdir+"myini.ini"
set current group to "mygroup"
set current item to "myitem1"
set counter to value of ini
it doesn´t want to work when there is one thing in the wrong order . for example when you first set the counter to the ini before you have loaded the ini to read from
take a look in the events list editor ... veeery important this
Free graphics,Free Games
http://www.reinerstilesets.de
Knudde (Shab) Administrator
Crazy?
Registered 31/01/2003
Points 5125
5th July, 2004 at 11:38:05 -
For some people, like me, Ini's only work after you actually compile the program. It's an odd little glitch, but I know I'm not the only one who has had this problem.
Craps, I'm an old man!
tdc052621
Registered 20/12/2002
Points 908
5th July, 2004 at 13:55:28 -
Man, ini is easy to use, im using it for my next game to save where you left off if you quit.Im also using ini alot in a test rpg game.
Actually ini is very useful for rpgs. Edited by the Author.
n/a
AndyUK Mascot ManiacRegistered 01/08/2002
Points 14586
5th July, 2004 at 15:28:31 -
speaking of rpgs ive had a few problems using ini to load properly
i have to put every single action in a different line
start of level ini group to "stats"
set item to "hp"
set counter to value of ini
i can't set the item and load the value at the same time too often or the number will be mixed up
.
Noyb
Registered 31/05/2004
Points 1117
5th July, 2004 at 15:34:20 -
Since there isn't "wx" or "ec" in the INI, are you sure it's pointing to the right file? Try to set the qz value in-game to debug.
"Omg. Where did they get the idea to not use army guys? Are they taking drugs?" --Tim Schafer on originality in videogames
:JULI@N:
Registered 14/07/2002
Points 641
5th July, 2004 at 15:49:43 -
Also, it just doesn't work when I get a "value from an item", if I just use "get value", it works.
I have also tried saving it as a stand alone application, like shab said, but it still doesn't work Edited by the Author.
n/a
defenestrator OldRegistered 12/07/2003
Points 724
5th July, 2004 at 17:17:02 -
At the start of the frame, you might want to set the file before doing anything else.
n/a
:JULI@N:
Registered 14/07/2002
Points 641
5th July, 2004 at 17:21:59 -
Yeah at the start of frame the file is set. And I even tried by loading all the stuff from the INI until the timer is 00'10. But it doesn't work.
n/a
Knudde (Shab) Administrator
Crazy?
Registered 31/01/2003
Points 5125
5th July, 2004 at 17:24:39 -
Are you doing it step by step in different events?
like
Event - Load Value qz
Event - Load Value dz
this might help like andy suggested.
Craps, I'm an old man!
Knudde (Shab) Administrator
Crazy?
Registered 31/01/2003
Points 5125
5th July, 2004 at 17:34:40 -
No phizzy, the Ini+ DOES work. At least with the proper updates anyway, mine's worked fine off the CD.
Craps, I'm an old man!