I was just wondering... maybe it's about time the klik community got out of the 'all teh good klikers write their own code by hand' mentality and just stop trying to reinvent things that have been invented. I know I could do a lot more stuff if only I didn't have to rewrite every engine from scratch.
I know I'd post Combatant's engine once I finished it, partly so that no-one else would have to go to the hell of doing something that complex, and partly to brag about it . I've already released the Trap Designer engine somewhere, though I still think it needs some tweaking.
So... how bout we do this little knowledge trade where we put into public every little engine that we've managed to do right. Maybe even libraries if we feel like releasing them. And of course, we'll give credit to the guys who made the engine, right guys?
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
ive posted a couple of engines here on the dc so they're basically free for anyone to use, although they're mabye not as good as they could be.
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Peblo Custom ratings must be 50 characters or less
Registered 05/07/2002
Points 185
25th August, 2004 at 20:29:36 -
I think that I will post anything that I don't use, as in flying kirby engines, throwing boxes engines, super smash bros. engines, hovercraft... the works. Just as soon as I finish working on a few other projcts. I am, however, keeping my yoshi platform/rpg engine. NO ONE CAN HAVE IT! NO ONE!... not like anyone cares though.
"Isn't it always amazing how we characterize a person's intelligence by how closely their thinking matches ours?"
~Belgarath