I'm mainly just here to post couple of screenshots I hastily took. However, might as well quickly talk about Bows in Twisted Tower altogether.
Weapon type: Bow
Earlier I mentioned only Swords and some spells were done. Now we have bows too, as shown in the screenshots. Bows rely on two character attributes for effectiveness. Attack (ATK) and Speed (SPD). ATK defines the actual damage caused by an arrow, and SPD increases the 'rate of fire'. SPD is the more important one, since the base speed is quite slow and cumbersome. Develop a high SPD value though and you can shoot at nearly three times the base rate.
Bows can only be used when stationary, but they have the advantages of being possible to aim, unlike most spells. With a bow equipped, stationary, and in attack mode , a crosshair can be moved up 'n down to adjust the direction to shoot towards. There are some limitations to the maximum and minimum angle, but it's still the most versatile way to attack enemies at above and below ledges.
Bows can have any of the four attributes as bonus stats, but are least likely to have DEF as a bonus. SPD is the most likely, followed by ATK and MGC. Some rare unique bonuses may also be added as a chance in future. Stuff like elemental arrows or increased fire rate or knockback effect.
Still working on fine-tuning the bows, but overall they work nicely, and are fairly fun to snipe enemies with... for now. Eventually the higher level enemies will be trickier, and ranged attacks likely become a challenge.
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