Things haven't gone too well with the Twisted Tower development. There's been very little development since last update, at least content-wise. I've been focusing on performance optimizations and stuff like that... but I still had about three weeks of downtime due to things mostly out of my control. I've been in and out of hospital, originally because of stomach pains caused by gallstones, then my liver values going haywire. Had an ERCP done, liver biopsy, MRI, you name it. All's good now though. Everything's returning to normal, nothing serious has been found, all pain is gone and I was discharged from the hospital a few days back. Life's returning to normal again.
Now I'm just a bit lost about where I was with the project. Trying to keep things rolling to some direction though. Still, development has been delayed by over a month because of all that happened. It's probably best I don't put too big expectations on the completion date of chapter 1 at this time. A vague 'first half of 2013' will have to do for now, until I get the hang of things again. There really isn't that much left to do though. A few items, a few enemies, chapter boss battle, some story elements and stuff like that.
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