Hey!
TL;DR: Follow updates on Twitter: http://twitter.com/jollycrouton
Splotches was Greenlit. Woo! If you voted, thanks!
Urby and I only have about an hour a week, if that, to work on the remake, so that explains why it's taking so long. Jobs and uni and life and stuff, you know. We're pretty far along, with a finished gameplay engine. We've tweaked some elements in the mechanics to make it more logical and added a few items. Now we've got to port over and update all the old levels, build a tutorial progression that introduces things nicely, and put in all the effects and connective tissue.
Got a few fun ideas to promote the re-release. Some videos and the like.
Probably going to release on PC first because of the good bit of Steam news, but the iPad version will follow soon after!
I post stuff about dev on Twitter, so give a follow.
Feel a bit of a one-trick gamedev pony with this game, so excited to see it out the door soon in a form I'm proud of, so I can move on to the next big project!
|