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Project: Furious Fighters
Project Started: 12th February, 2021 Last Update: 25th July, 2022
Project Owner: Graeme2408 Project Members:
Project Type: Fighting Game Project Progress:

Project Overview  
Preview Furious Fighters (working title, might change) is a fighting game based on mid '80's fighting games such as 'Karate Champ', 'The Way Of The Exploding Fist', and 'IK+'.

The game will feature 1 vs 1 and 1 vs 1 vs 1 matches, both point fighting and knockout wins.

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2 3 How to progress t...
By: Graeme2408
On: 28th Aug 21, 28/08/2021 03:41:14
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0 0 No Access

New Backgrounds and Character
Posted 25th Jul 22, by Graeme2408 Post A Comment



Got rid of the old background, added 2 new ones. The courtyard scene needs some work as it's a bit bland. Added a fighter wearing a classical style gi.
Small Update
Posted 20th Feb 22, by Graeme2408 Post A Comment
Had a break for several months doing other stuff, therefore no updates, until now . . .

Fixed an collision issue where certain attacks caused a hit yet appeared not to connect.

Still working on character sprites, see the image showing a new character design.

Thinking about what to do with the game: I'm going to make a full tournament mode in classic point karate style tournament and also full contact (health bars), featuring many different fighters, some having unique attacks as well as how they look.

I'm considering making an arcade adventure mode similar to 'Fist II - The legend continues' on the old ZX Spectrum/C64 8-bit computers.


Working on the character sprites
Posted 14th Sep 21, by Graeme2408 Post A Comment

So I've started shading the sprites so hopefully the fighters look a little better.
Combat engine now finished!
Posted 12th Sep 21, by Graeme2408 Post A Comment
Video link below:

I've improved the collision detection since making this video (it was previously too strict)

Check out the demo here:

So what's next?
I'm going to try and improve the sprites, I will also add new fighters with different appearances and some different moves.

Many more backgrounds are needed; I'd like to make some sort of RPG/adventure/quest thing.

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