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Project: Splotches
Project Started: 14th August, 2008 Last Update: 4th January, 2022
Project Owner: OMC Project Members:
Project Type: Puzzle Project Progress:
More Info: http://www.splotchesgame.com Faves: 16

Preview Video **UPDATED**
Posted 18th Jan 10, by OMC  
I replaced a lot of what was left of the in-game graphics that needed redone with my own work today. I will still consider them placeholders (especially the interface bar) for now. I tweaked quite a few particle effects and added a few more, replaced the brownsplosion (it looks prettier than in the video, but it might be even better in the future), and put the new scoring system in place (or at least started to). It may not look much different, but it took most of the afternoon! And I think this is the first time you've seen the actual gameplay with the new graphics.



Comments are always appreciated.

UPDATE: Here's a video of a more complicated level. It's an exact copy of one of the levels in the competition version.



It also reminded me that I didn't "redo" the art for the passages yet, that the blue one is malfunctioning, and that the dynamic walls aren't in place. But at least it's a nice change from seeing the first level all the time.

Marko also noted that he didn't know how to play. I'm kind of keeping that fuzzy for now. There will be a full tutorial with the game to make it clear.

UPDATE 2: I found the issue with the blue passage and fixed it. Here's another vid (though for some reason the quality is lower. O_o


Posted by Sumo148 18th January, 2010

lol. "Boooooo!"

 
Posted by Marko 18th January, 2010

Have to admit i have no idea how this will play rules-wise - i've deliberately held off asking/trying to work it out, however i do love the look of it and will give it a thoroughly good seeing to when it's playable!
 
Posted by OMC 18th January, 2010

You'll be even more confused when I post a video of a more complicated level here in a few seconds. Thanks for staying interested! There will be a full tutorial with it.
 
Posted by columbo borgi :C 18th January, 2010

YO.
good to see a peblo's tourey game is actually being continued ;>
 
Posted by OMC 18th January, 2010

Thanks for the comment, Borgi!
 
Posted by Jon C-B 18th January, 2010

Looking very fine! I like the sound effects. But do you think its a good idea to give a negative score?
 
Posted by OMC 18th January, 2010

Yep! Each time you spread a splotch, you lose one point. That way, number of moves is built into the high score.
 
Posted by W3R3W00F 18th January, 2010

It's beautiful...
 
Posted by UrbanMonk 18th January, 2010

I love it!

I must say that the game looks a lot more fun on a more difficult level.

Which reminds me that I have yet to play the competition version you sent me.

I really should since I'd prolly be inspired by it.
 
Posted by OMC 19th January, 2010

Inspired? The compo version? I doubt it.
 
Posted by UrbanMonk 19th January, 2010

Not in a "wow this is the bestest game ever, imma make one just like it" kinda way, but in a "This is a great idea, but it could be so much better" kinda way.
 
Posted by OMC 19th January, 2010

So inspired to help make it better?

Or--

LE GASP!

STEALS THE IDEA?


 
Posted by UrbanMonk 19th January, 2010

Nope, inspired to actually finish the editor for you silly!
 
Posted by OMC 19th January, 2010

As the Italians say, "A-thank you so much-a!"
Comment edited by OldManClayton on 1/19/2010
 
Posted by Tomatokid 20th January, 2010

Holy cow, I haven't logged on in a while... this project really grew! Love the new updated look, very cool!
 
Posted by OMC 20th January, 2010

Hey, welcome back 'mato! Thanks for the comment!
 


 



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