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Title Rating Views Author Added
Making An Application - Part 3
 
 3.85
6286 Flava 30th Apr 05
So, you wanna make/use MODs?
 
 3.85
6780 Max 29th Aug 02
360° shooting, instant hit and inaccurate bullet tutorial
 
 3.85
10376 ChrisB 24th May 04
BLOWing up the FISH
 
 3.85
5643 Destroyer (CrobaSoft) 23rd Oct 05
The Basics of Creating a Turn Based Battle System
 
 3.85
7010 Xhunterko 19th Dec 04
HTTP for clickers
 
 3.85
11421 Tigerworks 3rd Jan 05
A.I. Coding
 
 3.85
10018 Rick (AntiMatter Entertainment) 18th Sep 03
Need webhosting?
 
 3.85
8542 Tigerworks 28th Apr 03
Planning
 
 3.85
5563 Muz 16th Jan 09
How to make a Game Updater [Type 1]
Learn how to easily make an updater for you games!
 
 3.85
6591 [EclektiK] 25th May 09
AI: MMF's object focus
 
 3.9
8963 jast 7th Aug 03
Click Convention 2005 Report
 
 3.9
11526 The Chris Street 14th Sep 05
Making a game with MooClick - Part 3
 
 3.9
12752 Flava 3rd Nov 05
Artificial Intelligence: Last-Known-Pursuit method
 
 3.9
9305 DeadmanDines 6th Feb 06
Range Comparisons in Strings
 
 3.9
6381 DeadmanDines 10th Jan 08
Making Mind Blowing Puzzles in Your Game
A whirlwind tour of some classic puzzles and ways to make your own
 
 3.9
7293 Brice Morrison 6th Oct 10
Game updates with smaller file size
 
 3.9
7521 Fanotherpg 23rd Aug 06
MSPAINT doesn't suck as much anymore!
 
 3.9
8424 Bibin 17th Mar 07
In-Game Music - Dos and Don'ts
 
 3.95
6843 Bo Fu 8th Apr 04
Muz's Guide to Making a Realistic Physics Engine
 
 3.95
9441 Muz 1st Sep 05
Increase the Odds of a Successful Game
 
 3.95
6211 _rydin 20th Aug 04
I love TDC
 
 3.95
5860 Marko 15th Jun 08
BLOODY HELL - Asparagus Trevor's Guide to Gore
 
 3.95
8289 AsparagusTrevor 13th Jun 03
The 'Perfect' MMORPG
 
 4
8110 Neuro 2nd Jun 07
How to use TDC
 
 4
8253 Peblo 3rd Jun 07
Klik Programming Gems: Smooth rotation, Vector Movements, and Jump heights
Smooth rotations, vector based AI driving, and calculating jump heights!
 
 4
6621 Cameron L Mercer 30th Jun 09
Dealing With Numbers (Part 1)
Formulas, stats, some math. The easy way.
 
 4
5209 Muz 30th Jun 09
Tile Based Games
 
 4
14501 Sketchy 5th Sep 07
In-game cutscenes- The Phantom Zone method
 
 4
6710 Del Duio 17th Nov 07
Everything has gone Loopy!
 
 4
8605 Tigerworks 3rd Jul 02
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