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Peblo

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  05/07/2002
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3rd November, 2004 at 18:58:05 -

I agree with Phizzy also. If you want to become an expert like Nuklear Productions, just upload a lot of crap.

 
"Isn't it always amazing how we characterize a person's intelligence by how closely their thinking matches ours?"
~Belgarath

Jimmy Brzezicki



Registered
  16/09/2003
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  1057
4th November, 2004 at 11:49:20 -

I really recommend TGF, since you have to be quite advanced to appreciate most of the newer features of MMF (gimics aside) and MMF is pretty intimidating at first. Dispite the fact that it's almost identical to TGF it has a few quirks that can seriously confuse before you're familiar with it. A lot of veterans use TGF and then port their games across to MMF to add gimics and benifit from the superior file compression, so it goes to show that you can make a good game on TGF.

 
Why the hell am I on the computer at 1 in the morning? No, don't answer.

David Newton (DavidN)

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  27/10/2002
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Honored Admin Alumnus
4th November, 2004 at 16:38:09 -

C++ - the "official" and only way to make "real" games

I found that comment rather interesting. I would argue that MMF is another step in the evolution of software development - we had Assembler, then C, then C++, each being a more high-level language than the first. (Of course, that list misses out several million other languages). To make changes to a language, we have to drop to the next lowest level. In a similar way, to make changes and extensions for MMF we have to drop to C++.

As each generation of language has made it easier for humans to understand, isn't MMF a natural development for the way that software will be developed? Isn't an application developed in MMF just as real as one developed in C++?

Of course, my opinion is slightly skewed because I can't use C, as I'm too stupid to be able to use pointers.

Also, I've been writing a software requirements document all day and I'm in essay mode just now, so the above might not make much sense - still, just my thoughts.

 
http://www.davidn.co.nr - Games, music, living in America

David Newton (DavidN)

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  27/10/2002
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Honored Admin Alumnus
4th November, 2004 at 19:58:47 -

Hmm. Which half?

 
http://www.davidn.co.nr - Games, music, living in America

daveC04



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  26/09/2004
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  163
4th November, 2004 at 22:03:16 -

once mmf advances enough then it could one day semi-compete with c++.

most people dont write webpages in html these days, i use dreamweaver.

 
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醤油の兵士

Almost Human

Registered
  12/06/2002
Points
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VIP Member
4th November, 2004 at 22:44:30 -

notice the quotes? That is according to the people who are supposedly the professional game developers. Like that one thread ad the IGDA forums about clickteam products.

@HTML: NOTEPAD FOREVERZ! All WYSIWYG editors are pure evil.

 
As a boy, I wanted to be a train. I didn’t realize this was unusual—that other kids played with trains, not as them.

alexman



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  31/10/2004
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5th November, 2004 at 00:34:13 -

Umm? Ok, sounds good. I'll start with tgf and move my way up from there.

 
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Nuklear41

Possibly Insane

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  12/01/2008
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  2395

VIP MemberPS3 OwnerWii Owner
5th November, 2004 at 00:37:56 -

I have been much better than I was so stop whining. I could simply go back to my bad self and be stupid again. Hun? Do you want that. Don't worry, I will never go back to doing that again.

 
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Echisketch



Registered
  05/09/2004
Points
  39
5th November, 2004 at 18:13:08 -

This isnt your bad self already, god. I fear what is.

 
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AsparagusTrevor

Mine's a pint of the black stuff

Registered
  20/08/2002
Points
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Game of the Week WinnerHas Donated, Thank You!VIP MemberEvil kliker
5th November, 2004 at 18:20:49 -

Plus your new agenda seems to be bumping year old topics for no reason, which is annoying in itself.

 
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