'I almost fully mastered'....Prove that, cause a mode 7 game would be quite impressive. Perhaps an RPG? There is no SNES RPG's using mode7 that I can remember.
p.s. If you are going through the trouble of learning an extension that I hear is difficult, why don't you just get everything you want and more and learn blitzbasic or even CT's own Jamagic?
mmm...multipass rendering...
thinking is like pong, it's easy, but you miss sometimes.
I don't mean using mode7 for 2d effects like those cool fade effects and w/e. I mean a 3D RPG using mode7 i don't recall....
you don't need to use mode7 to make a 2D rpg so i figured people knew what i was talking about...
thinking is like pong, it's easy, but you miss sometimes.
DaVince This fool just HAD to have a custom rating
Registered 04/09/2004
Points 7998
20th November, 2004 at 03:04:40 -
Okay, so today I noticed I don't know half as much about the Mode7 object as I want to. So, anyone knows about eight mapping then?
Old member (~2004-2007).
Assault Andy Administrator
I make other people create vaporware
Registered 29/07/2002
Points 5686
25th November, 2004 at 05:13:55 -
Mode7 is Crap. Use the OpenGl extension, it's easy to make FPS style games.
"Say you're hanging from a huge cliff at the top of mt. everest and a guy comes along and says he'll save you, and proceeds to throw religious pamphlets at you while simultaniously giving a sermon." - Dustin G
DaVince This fool just HAD to have a custom rating
Registered 04/09/2004
Points 7998
25th November, 2004 at 09:23:31 -
I don't think Blitz3D is out yet. I'll try to learn to use the OpenGL object, it has the following advantages:
Much smoother movement, even in hi-res!
Good hardware support.
Loading external files to keep the file size down.
No thick pixels!
So, anyone know a good OpenGL tut?
What do you mean, it's not out? (The release date for that on the Amiga was 1995, btw)
I believe Pilotwings used Mode 7 in the most complicated way, with tilting and rolling. It's processor intensive but possible to do at a decent speed (as SNES emulators have already proved) - there were bottlenecks with MMF's drawing engine which caused the problem, but it could've been overcome relatively easily.
Anyone know if it's possible to get the Mode 7 style with a fully 3D scene?
n/a
DaVince This fool just HAD to have a custom rating
Registered 04/09/2004
Points 7998
26th November, 2004 at 11:41:01 -
I can't find the Blitz3D extension in the extension list (if it IS an extension!).