I am probalby going to regret asking you this but in my game when blood sprays out and gets pasted into the background, It gets veiwed in front of everything else. I want it to be veiwed behind everything except for the background. I have tried to do veiw to back but that doesn't work. Can someone please help me?
In the event that creates the blood, do the following action:
-Whatever your blood creation thing is (shoot blood out at speed whatever or whatnot)
-Blood Sprite: Animation -> Bring to back
Just selecting "View -> Bring to back" in the frame editor won't do it, because newer active objects are always displayed on top unless told otherwise.
If wishes were fishes then we'd all smell like ladies' underwear.
It's absolutely disgusting that you would even think of putting blood into your games, let alone actually implement it. It's a good thing you can hide a lot of it by using the Animation > View to Back action in the same event that you create the blood, or in an Always event using the same action. I mean, just think of who will be playing your game. You could corrupt a young child's mind, potentially turning him into a serial killer devoid of emotion or remorse, and all because you want to satisfy your own lust for blood. You'll probably believe it will improve your game. I agree, because not much else will. Going by your track record, said young child would be corrupted just by playing some of your previous horrors. It's almost like you have a insatiable lust for crap violent games, and that can only be a bad thing - both twisted and rubbish. Two wrongs don't make a right, my friend. Rid yourself of your game's shameful gore content and concentrate on making a good game, or I'll have to bring round my irrational right-wing news team to lynch you and other powerful statements.
I agree, gory games are wrong. Video games, afterall, are purely for children, and any violent content in them is going to make the children suddenly wield guns and shoot the crap out of their school-mates and any other innocent people around.
Video games are not just for children. I do agree agree about blood in general (though the post by Chris is just screaming I'm being sarcastic... ) but there is a certain thing about playing the old school doom in all of it's 2d gory bliss, that is just so great! x3
Assault Andy Administrator
I make other people create vaporware
Registered 29/07/2002
Points 5686
11th December, 2004 at 16:12:44 -
Just do what buster said:
-paste blood into background
-destroy blood
Because when you paste the blood into the background the active object is still there. You must destroy this blood so then you cna only see the background that it pasted.
First off, to answer the question. An always "bring to back" should work. Also, if you paste it to background while destroying it, it should help out.
Now. To argue.
"Since video games are for children only"
Then why are 20 year old males the biggest gaming market??
And howcome everybody making games almost is a teen?
""You could corrupt a young child's mind, ptentially turning him into a serial killer devoid of emotion or remorse"
Yeah, right.
"It's absolutely desgusting that you would even think of putting blood into your games, let alone actually implement it."
Seriously? I personlly donnot see why gore is bad. I can see how violence can be contrivertial, but blood? If you actually play a 2 dimentional game and treat it like a real life situation, real enough for the guts and chunks to be disgusting, you've got a pretty messed up mind. 2d games are MEANT to be metagamed. Probably with the exception of some rpgs, you play 2d games for fun, not for the realism.
Oh, and if you were being sarcastic, right on man.