I'm not too sure but sometime ago i searched on the internet about making games and came across clickteam's website. I didn't do anything and just left it coz i had tried so many of the sites listed in the searc engine and they all turned crap so i didnt bother.
Then at this zelda website i used to visit, they had an online arcade(none other then vitalize) and in the credits of one of the games it had "made with TGF pro". and i ended up searching for it, downloaded TGF trial and from then on got hooked.
After seeing people at college playing games rather than working.
One of my mates was playing South park mario that was made with some pc application, i didn't take too much notice but i knew it wasn't a hack of a mario rom. I downloaded it myself when i got home and read advertisment at the end. So i got the trial and loved it for 30 days...
When it ended i had to settle with klik and play for schools although that didn't appear for a while after.
I did find a warez version of click and create but about a day later (seriously) I saw The games factory in Norwich on the Xplosiv budget label for £10.
.
Pete Nattress Cheesy Bits img src/uploads/sccheesegif
Registered 23/09/2002
Points 4811
9th January, 2006 at 13:53:43 -
Pretty much the same as Andy. Saw a splash screen, downloaded the trian and managed to persuade my dad to buy TGF from Clickteam's website on his credit card... must have been five or six years ago now. How time does fly.
I've used another programming language called SuperLogo, which was meant for children to learn about programming and stuff. But it was not able to compile to .exe files, so after a while I needed a program that could. When I saw the TGF splash screen at the end of the game Bugfest (anyone remember it? That game where you were a spider and you had to spit venom at bugs, then eating them) I tried that. I asked my dad to buy the serial afterwards.
I found out about TGF from a 300 games disc that my dad got for free after buying a tax program. Several of the games (Fireguy, some Virtually Real games) had the K&P/TGF splash screen, and I bought TGF soon afterwards.
I bought the Maxis published Knp in 95 I think. Played with it for a while, then found TGF years later, and here I am today.
@Muz - Maxis did the US distrubution, Europress handled everything else I believe.
Craps, I'm an old man!
Assault Andy Administrator
I make other people create vaporware
Registered 29/07/2002
Points 5686
10th January, 2006 at 01:03:11 -
All this talk just reminded me of the video tutorial on the cd. There was an old guy going through step by step on how to create a breakout styled game. Man, someone should upload that. I'll go look for my cd now.