OMG OMG OMG!!!!
im like a total nOOb to 3d modelin dis is like my 1st model eva LOLOLOLOLOL!
or not
I've been intensively working on my game engine recently- it has a 3 dimensional physics system and other features that make it the mother of all engines to write . I decided to take a bit of time out to make what will be one of the main characters in my game. It's not rigged yet, and i haven't set any morph targets, but you can see my handiwork so far. I was pretty pleased at how well it turned out.
I have had a few years practice at 3d modelling, but this is the first time i have actually modelled complete human from scratch. Tell me what you think.
Edited by the Author.
Edited by the Author.
Stuckboy
JC Denton: "I know your UNATCO killphrase: Laputan Machine."
Gunther Hermann: "I - am - not - a - machi --"
JC Denton: "Sticks and stones..."
That's awsome! Only thing wrong about her face is her nostrils. Maybe move them up a little and closer to the middle of the nose? What program did you use, because it looks very good.
its the eyes. theyre too stretched-looking.and slanted, she looks more oriental but with an african nose and lips? Mind, there probably are people like that in the world!
i've been playing around with the morph tool for the first time! I thought it would be difficult but it's quite easy actually. You just need to create lots of different versions of the face, and then alter them.
Her face will probably display at a max of 200px high in the game anyway.
Stuckboy
JC Denton: "I know your UNATCO killphrase: Laputan Machine."
Gunther Hermann: "I - am - not - a - machi --"
JC Denton: "Sticks and stones..."