Come now, expensive? Naw...Lightwave is only 1500 dollars, 3DS Max is...I heard 3500 pounds...dunno about in american, probably around that...and Maya is only 6500 dollars..not that expensive lol,especially when these products are mostly used in things that will bring alot more profit(Maya is the program most used for cg movies, like lilo and stitch, and madagascar), and Lightwave and 3DS are normally used by big companies for computer games...so...really they aren't expensive...plus you can also get all 3 of them cheaper for student purposes.
Dark One Entertainment
Step Out Of The Light And Enter The Darkness "Why do we need this?
Who was it that said,
Great things come to great men
Well that f**ker lied to us
There's nothing here but a wasteland."
Yes, however, you don't need the power of those programs either for your guys purposes on TDC either...the point of those 3 products was for the big companies, not the home users...home users can use the popular warezed copies of the programs if they absolutely need to lol...and well, its not so hard as to take one course if you really want to say 90% on the price on one of them .
Dark One Entertainment
Step Out Of The Light And Enter The Darkness "Why do we need this?
Who was it that said,
Great things come to great men
Well that f**ker lied to us
There's nothing here but a wasteland."
Hey, I was just saying they could if they wanted to, not intending to support or tell people to do it, its just one possibility. And well it wasn't a joke, it was quite serious, and well, you don't need to apply to university, just take a course or something in digital animation, and you generally can get a cheaper copy, which is how I purchased lightwave...although, I don't know if 12 year olds can take courses like that in junior high, so, can't argue with that point lol.
Oh, and blizzard uses lightwave.
Edited by the Author.
Dark One Entertainment
Step Out Of The Light And Enter The Darkness "Why do we need this?
Who was it that said,
Great things come to great men
Well that f**ker lied to us
There's nothing here but a wasteland."
Yeah, i knew max was expensive. I got damn lucky with my work experience though. I was on the "Trident" scheme, and most of my mates ended up shelf stacking and making coffee, whilst i got shown how commerical games are made and got tutored in the likes of maya and 3ds max. Damn, i feel kinda guilty now
I'd say the main reason why lightwave isn't often used by pro's is because its interface is drastically different from other 3d software, making it a pain in the arse to learn.
Edited by the Author.
Stuckboy
JC Denton: "I know your UNATCO killphrase: Laputan Machine."
Gunther Hermann: "I - am - not - a - machi --"
JC Denton: "Sticks and stones..."
Well, I found lightwave much easier to learn and use than either 3DSMax and Maya, as I didn't even need to use a tutorial to figure out how to work things properly with Lightwave, although Lightwave isn't as powerful as 3DSmax or Maya though, and its alot more complicated to do animation with. I personally would prefer 3DS Max for power, for my purposes, however I'm done my D.A. courses, and I don't exactly have the money laying around for 3DS Max.
Yeah, thats pretty good though, luck or no. Oh yeah, I was gonna ask, is this character for your physics engine game?
Dark One Entertainment
Step Out Of The Light And Enter The Darkness "Why do we need this?
Who was it that said,
Great things come to great men
Well that f**ker lied to us
There's nothing here but a wasteland."