Me and a friend made this little MMF-game called "The Seal Hunter". The objective of the game is to prevent the seals from reaching the right of the screen. 10 weapons, 5 levels, a few enemies and some bizarre humour included. Made in MMF 1.5, using a few extensions (most notably DirectSound and ControlX). The first version of this game was a tiny little demo my friend made where you just had one pistol and infinite seals, kinda like tetris, but it's been evolving (including 3 rewrites from scratch) since about 2003. Not the prettiest game, but hey - we're amateurs as well. It does include some pretty neat effects like slow-motion etc. but don't expect Half-life 2-quality graphics.
Screenshots and download link:
www.sealhunter.com
Try it out and let me know what you think
Lol, you just make games and a website on it Well.. It looks nice and that it works well, so well done on that front - I look forward to your next less offensive title
Not bad, but it seems a little unbalanced in single-player mode. Things like the penguin swarm at the end of level 2 are almost impossible. I didn't try two-player mode, so I'm assuming you haven't scaled back the difficulty, but I haven't checked. If that's the case you might want to consider some way to balance it somewhat, like perhaps increasing the power of weapons or giving the player more money for better weapons earlier (I know you get the grenades right before the penguins, but they're hard as hell to use especially with no practice). If you HAVE scaled the difficulty for single-player already, I guess I'm saying it still needs fixing. Because while it looks like it would be fun with two people, the vast majority of the time people are going to be playing alone, and it's no fun to keep dying so early.
Well actually, the game is scaled back in difficulty in single player vs. two-player. There are twice as many enemies in 2-player (almost, SP has 45% less enemies), and the level's actually a bit wider in 2p mode as well (the enemies have a couple of invisible borders that are closer together in single player. We know it's difficult but that's the point, it's supposed to be challenging.
We're making a couple of changes though, due to popular demand:
-Adding a reload button
-Making the seals on level 1 slightly weaker
I'll upload the new version as soon as we're happy with it.
Instead of posting this in the forums, you might want to consider submitting this as a download to TDC? Don't forget a decent description and working links/screenshots if you do
There's a world of difference between deer and seal hunting. This one is obviously meant to be offensive. But they're not actual seals, so chill. Unless you think kids are gonna steal daddy's grenades and look for some baby seals after playing this.
SH: Ah, right. Like I said, I didn't test 2-player to see if it was harder. My main problem was with bits like the L2 penguins, which are (a)erratic, and the player has never seen them before; (b) numerous and fast, so the player has to know exactly how to kill them in advance; and (c) far enough into the game that it's frustrating to have to do it all over again just so you can try and fail when they come until getting it right.
n/a
Deleted User
8th February, 2007 at 20:37:28 -
This is a bad idea and you are a bad person.
Cool you can edit posts...
I would like to tell you that you are evil and I hope that some day when you are asleep an earwig will get its revenge on you for promoting seal clubbing because those animalls are brothers. SHUT UP!
My cat died recently so I wont be playing your game Bo Fu. I think more time should be spent creating games that are successful, firstly by being favourable to as wide an audience as possible and not being offensive - should send it along the right tracks.
It's a real shame for the competance people show in game making and programming to go into such poor development.
I'm not making "Kitten in a Microwave." (Though it is a good idea.) I was poking fun at how hilarious some people's reaction to this game is.
So, it's okay to kill people in games, but once we're talking about animals, suddenly we're going too far, right? We'll shoot the crap out of humans and aliens, but the instant the opponent is made an animal, a bunch of people are going to get all bent out of shape.
Hell, I should make a game where the mission is to kill every animal in the zoo with just a pair of nail clippers and a Speedo.
These things aren't meant to be taken seriously.
And I'm sorry about your cat's death, but I'm also sorry for the also tragic loss of your sense of humor. The cat can't be replaced, though.
If wishes were fishes then we'd all smell like ladies' underwear.
It's...beautiful...a masterpiece for both kids and grown-ups!
Edited by the Author.
Fine Garbage since 2003.
CURRENT PROJECT:
-Paying off a massive amount of debt in college loans.
-Working in television.
Assault Andy Administrator
I make other people create vaporware
Registered 29/07/2002
Points 5686
9th February, 2007 at 16:06:50 -
I must say that the game might be fun if it wasn't so difficult. It's just frustrating in single player, I can't get past the first level. There are just too many enemies to kill with the pistol.
Wow, I didn't expect this. Really. Ok, maybe a little
Kudos to the guy who came up with "Cat in the microwave" though, I'd play that game. Maybe you could purchase stuff to put in the microwave with the cat, i.e. tinfoil, acid, plutonium, african killer bees etc, and then you'd get score based on how large portion of the kitten that was liquified. PM me and we'll set up a dev team.
Seriously though, it was never meant to cater to the same crowd as Oprah Winfrey or Spongebob Squarepants does, and the offensive parts are intentionally made to be as offensive as possible (come on, shooting baby seals with grenade launchers!). It's supposed to be over the top, and that will by definition never be appreciated by everyone. If you don't like it, delete the 10mb and pretend like the two minutes you spent playing never happened. It's not like we try to disguise the fact that it's brutal and gory (check out the background image in the main menu).
Besides that, we appreciate the feedback regarding the gameplay. We're already planning on changing them a bit since people seem to have a lot of trouble with them.
Assault Andy: Whenever you can afford a new weapon ($500 for the magnum of $1000 for the MP5), press enter and your eskimo will buy the most expensive weapon you can currently afford. You have to buy new weapons, it's impossible to get through the game with only the default pistol.
Who would have thought that this game will become an immortal masterpiece to still be played and enjoyed by thousands of people for years to come. An example of a brilliant game design and endless talent. I solute you, genius men!
[bowing to the floor]
Thou who put their hearts on the altar of game art shall never be forgotten.