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viva/volt

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3rd June, 2007 at 06:22:31 -

o_^ then Adam?

 
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Matt Boothman

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3rd June, 2007 at 12:31:51 -

Looks really good that, I agree with Adam (!), the NY taxi one's cool. I also like the Ferrari F1 car, and the police ones.

Any chance of including a silver Renault Clio?

Edit: I notice the preview http://www.create-games.com/preview.asp?id=2055. So it's taken 3 years and it's still not done!?

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Sketchy

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3rd June, 2007 at 13:02:15 -

Ah yes, that was the "something else" I was referring to. It was just going to be a straightforward racing game, but unfortunately my computer died shortly after that preview and I lost everything (it was only because I had posted the graphics online that I could recover them). That's why the colour schemes on all the rally cars are out of date. What I liked best about that game was the way it used all external maps (drawn in paint with each pixel representing a scenery tile - black=track, white=grass etc) and car graphics/data, and the car handling used actual 0-60, 30-70, topspeed, weight etc. That combined with the tiny car graphics, meant I (or anyone else) would have been able to make hundreds of realistically balanced cars and tracks without spending too long at all. Someday I'll probably revive that project too.

Anyway, I'm keeping backups this time around. It's actually going to be a lot simpler than my old game in many respects - I think it will have to be for it to work online.

Re. Renault Clio - That's what I wanted - car requests . I will try my hand at one (the 3.0L V6 would be cool), but like I said, don't get too excited incase I lose interest in the game.

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Joe.H

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3rd June, 2007 at 13:07:13 -

Are there going to be unlockable vehicles?

If there are, you should include some pretty pointless ones, like a tractor, or a clown car etc.

 
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Sketchy

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3rd June, 2007 at 14:54:05 -

Not sure about unlockable exactly (how does that work in an online game?), but I do like your idea of really random vehicles. Could maybe hide some in remote parts of the map or something. Always appreciate these kind of suggestions

Added a dragster, toyota tundra (huge tundra fun), stretch limo, and a sorry excuse for a clio (they're just too damn small). It's actually kind of addictive making these little cars - I'll never get round to working on the actual game...

 
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Liquixcat

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6th June, 2007 at 23:55:47 -

I'm sure someone else will help you with it, the game is pretty enough.

 
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7th June, 2007 at 11:08:07 -

so these are all taken directly from GTA? maybe with a few colour edits. give credit where due dude..

 
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Tim

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7th June, 2007 at 11:14:10 -

Thinking about it Rhys, you do have a point...

 
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Sketchy

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7th June, 2007 at 13:50:43 -

No, these are not taken from GTA - they are all made from scratch, by me, for a game which will be based on GTA. My sprites are actually only half the size of GTA cars, which is why they're not as detailed/good.

In case anyone's interested;

Image

 
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Dr. James MD

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7th June, 2007 at 15:35:13 -

So they're not directly taken from GTA after all.

Could you do my car? My Triumph Spitfire.
http://images.google.co.uk/images?hl=en&q=triumph%20spitfire&ie=UTF-8&oe=UTF-8&um=1&sa=N&tab=wi
It'd make my day theres no top view pic, but they're wider at the front and sort of goes marginally thinner. But not much.

 
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renneF



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7th June, 2007 at 15:56:15 -

What is the yellow car on the left underneath the cop car?

 
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Sketchy

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7th June, 2007 at 16:49:38 -

Mr.James : Aren't you going to try my 10 Step Method? I'll give it a shot. It's going to be another tricky one because it's another small car, and it's an open top. Something big and square is a lot easier - like a Hummer.

Fenner: Lamborghini Diablo, supposed to be. Most beautiful cars ever made IMO (murcielagos and gallardos are sleeker but they just don't have the same "presence"). Could just as easily be a Countach though - I think by the time you make them this small they're going to look pretty similar from above.

 
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lembi2001



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7th June, 2007 at 17:00:14 -

i suppose asking for a motorbike is out of the question?

 
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Sketchy

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7th June, 2007 at 18:01:11 -

I added a couple of cars (you might have to press refresh for them to show).

Lembi2001 : besides being really small and fiddly, the problem with bikes is that they'd really need leaning animations and probably their own kind of movement - the bikes in the early GTA games were pretty crappy to ride to be honest. You'd also have to deal with the rider falling off and stuff. Having said that, it's cool that they let you ride really fast between lanes of traffic and get to hard-to-reach places.


 
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AndyUK

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7th June, 2007 at 19:14:42 -

If i drew a top down car i'd do it in 2 steps.

1. draw the car
2. repeat 1 until it looks half decent.

 
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