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Joe.H

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15th December, 2007 at 16:38:53 -

I know stuff.

 
My signature is never too big!!!

phanto



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16th December, 2007 at 17:08:30 -


Originally Posted by Peblo
Ruling on vulgarity, sexuality, swearing, and blood?


I wonder about this aswell. My game is rather gory.

 
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The Chris Street

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16th December, 2007 at 17:52:59 -

Blood = no problem. Swearing = keep it as minimal as you can. The rest = no!

 
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viva/volt

Awesome Sauce

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16th December, 2007 at 19:12:09 -

Had me worried for a sec there, but since blood is ok so am I

 
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Radix

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18th December, 2007 at 10:33:17 -

Well, between getting ready to change countries and watching DS9 I'm probably not going to finish my entry, so have a youtubing of the engine: http://www.youtube.com/watch?v=fkNCm33SxOo

I might bung together something together with it just to have an entry, but who knows.

 
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Ski

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Candy Cane
18th December, 2007 at 10:52:12 -

Which country are you moving to?

 
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Guru Rinpoche



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Game of the Week Winner
18th December, 2007 at 11:09:15 -

Yay Radix---there's the Red Guy I wanted to see.

 
I'm beamish.

Ski

TDC is my stress ball

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Candy Cane
18th December, 2007 at 12:40:48 -

That does look excellent actually

 
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alastair john jack

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GOTW WINNER CUP 1!GOTW WINNER CUP 2!GOTW WINNER CUP 3!VIP MemberMushroomI am an April Fool
18th December, 2007 at 19:33:26 -

Radix that looked quite fun!

 
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Bibin

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18th December, 2007 at 20:11:40 -

Awww... now mine isn't the popular YouTube watch.

 
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Tim

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19th December, 2007 at 05:03:01 -

Awwww. link.

 
http://www.SilverNova.co.uk


Daymian T



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19th December, 2007 at 14:31:25 -

Hey Radix, your game looks great! I love how the character makes snow appear on surfaces. The platform engine looks really tight. I hope you can find the time to pull something together. You could win with this game!

 
www.kingcheeze.com
Current Project: Gary The Samurai Cherry

Radix

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19th December, 2007 at 15:20:11 -

No, I always get screwed on the judging. I'm not going to have time anyway. The plan was to have megaman-style levels linked by an exploratory hub and a bit of a story, but that's totally out at least in time for the deadline. When I made that video I added in those target enemies just to demonstrate attacking, and I discovered it's really fun just to run around breaking them, so I was planning on having little timed bonus levels (basically like the target breaking minigame in smash brothers, though probably some other types too) that could be unlocked by finding them in the main game.
Now I'm thinking I'll just scale it back and basically just have the bonus levels linked by a mini-hub. I might end up doing more or less, but it just depends how much time I have which is something I won't know for a while.
We'll see.

 
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COUNTERSNIPE



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  28/11/2007
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21st December, 2007 at 02:38:17 -

My project, PAR-NBG, is going to be ready soon. I also got some new cool features in it. Well, actually I have made 0 missions ready, but I have drawn the missions on a paper and written the storyline ready so it won't be so hard to put them into the game. Engine and menus are ready.

 
Gr8

viva/volt

Awesome Sauce

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21st December, 2007 at 03:49:23 -

I'm almost done now, last level being done then polishing it up. This went rather well IMO.

 
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