Have games gathering dust? free up that old hard disk space by earning money for your games, thats right, I will pay you cash for your click games.
If you want to be considered, games must be finished, gameplay is the number one priority, games do not have to have good graphics, place holder art is acceptable, must be editable in MMF2, be a finished game of reasonable length, gameplay is paramount, graphics do not matter, as long as placeholders are in place. Remember games do not need the best graphics as these will be replaced, gameplay is paramount though, it must be a fun game.
Send details of your game, links to web sites and download links, (do not sent games by email) plus what you would want to sell your game for to Avanti Vita Studios to our web mail here.
http://www.avantivitastudios.com/contact_form.html
Games sold to Avanti Vita Studios will be the sole property of Avanti Vita Studios and any downloads of the game must be removed, games must also be able to be opened in MMF2 to be edited by third parties at Avanti Vita Studios.
oh god, this is that Dean Avanti guy for whom I worked my ass off for a game, then he just stopped responding. --
You didn't do what was asked just a start and it took months, I had another from the boards do the same , only they didn't even have even a start, I also had a couple of people before that who was supposed to help with a project with us both working together to make something, but they didn't finish either, again just a small start, hence I put money forward for someone to work with me after that experience to see if that would help motivate, but even that didn't help. I would never put forward for someone to work with me from the click community every again because games just do not get finished, the only way is to put money forward is for done games.
So I put forward a straight deal, anyone have something done that is a real finished game ill buy it, that's it. Its pretty simple.
Hold on here, its not a full game, only the click elements, all artwork was provided and in the editor ready, plus the game was very simple, a small battleship game, you select the ships, the computer selects its ships, you take turns shooting at each other, very simple game, its not a lot of steps, the game got as far as you select your ships, as in click an icon and you place it on a square, and that's it, and that was about 3 months at least, he then said he was unable to finish it and wanted payment.
Also looking at Bibins profile his last entry was Tanooji Dash- LINK FIXED! Submitted: 2nd July, 2005
its now 2008. So its not unrealistic to say this click user is not a high out putter of games.
That's the OLDEST game Bibin has made... Look in his profile and select the game at the bottom of the list and oh look it was submitted about 6 days ago (by my timezone anyway).
What do you intend to do with the games that you buy, out of interest? (not that I have any games to sell or would)
Sooo you buy games people make and then hold them under your own license to sell them all by yourself? Sounds scammy. Unless you're giving the original game creator a share per game sold, too, of course...
I would re work them, click games often, well just about most of the time have very poor graphics, they may have some decent gameplay but they look so ruff as to completely distract, if the work is put in something more palatable may be created, I want a game I can push the pretty pony over and have something that looks slick and presentable. I have lots of graphics work Ive built up over the years I want to put to use, If I buy the flat game I can put them to some use.
What I do with it, perhaps I only put it online to play from my site for free, perhaps I use it as a portfolio piece to help push my other more complex games that are in the making. Perhaps you could sell it, but quite frankly you would have to seriously push the boat out to do that with some serous effort, I think most click games don't look like something most people would pay money to buy, if anyone did make a click game that people would buy they have certainly pulled out the stops to do so. If you think you can sell your click games online and get sales then go ahead, that's up to you.
Originally Posted by Amen-Ra oh god, this is that Dean Avanti guy for whom I worked my ass off for a game, then he just stopped responding. --
You didn't do what was asked just a start and it took months, I had another from the boards do the same , only they didn't even have even a start, I also had a couple of people before that who was supposed to help with a project with us both working together to make something, but they didn't finish either, again just a small start, hence I put money forward for someone to work with me after that experience to see if that would help motivate, but even that didn't help. I would never put forward for someone to work with me from the click community every again because games just do not get finished, the only way is to put money forward is for done games.
So I put forward a straight deal, anyone have something done that is a real finished game ill buy it, that's it. Its pretty simple.
I would accept that completely if you had told me instead of spontaniously stop responding to emails.
Originally Posted by Amen-Ra I would re work them, click games often, well just about most of the time have very poor graphics, they may have some decent gameplay but they look so ruff as to completely distract, if the work is put in something more palatable may be created, I want a game I can push the pretty pony over and have something that looks slick and presentable. I have lots of graphics work Ive built up over the years I want to put to use, If I buy the flat game I can put them to some use.
What I do with it, perhaps I only put it online to play from my site for free, perhaps I use it as a portfolio piece to help push my other more complex games that are in the making. Perhaps you could sell it, but quite frankly you would have to seriously push the boat out to do that with some serous effort, I think most click games don't look like something most people would pay money to buy, if anyone did make a click game that people would buy they have certainly pulled out the stops to do so. If you think you can sell your click games online and get sales then go ahead, that's up to you.
Go play a click game that isn't a Bejewled clone, or a board game, you know, like, a game. Have you never played Lyle in Cube Sector? A Game with a Kitty? Even Cavern Tale? Seen the graphics for Tormishire?
Problem with putting your graphics in is that you always make wierd sizes, like 30x30, and many click games use multiples of 8 for tile sizes as that is the 2D game standard, eg. 16x16, 24x24, 32x32, etc.
Also, replacing graphics will land you with so many collision bugs it isn't even funny. And if you even try to hide the original active and overlay graphics over it, it'll cause some slowdown, overlaying 24-bit color PNG's with alpha channels over everything.
Also guys, This guy originally supplied graphics for the game he wanted me to make to use the Swastica to represent the Germans. I'm so close to publicly releasing the source, it's not funny.
Originally Posted by Amen-Ra Hold on here, its not a full game, only the click elements, all artwork was provided and in the editor ready, plus the game was very simple, a small battleship game, you select the ships, the computer selects its ships, you take turns shooting at each other, very simple game, its not a lot of steps, the game got as far as you select your ships, as in click an icon and you place it on a square, and that's it, and that was about 3 months at least, he then said he was unable to finish it and wanted payment.
Also looking at Bibins profile his last entry was Tanooji Dash- LINK FIXED! Submitted: 2nd July, 2005
its now 2008. So its not unrealistic to say this click user is not a high out putter of games.
You're forgetting the quiz elements read from XML files, the enemy AI not being too predictable, debugging, timing, more quiz elements,and the DISPENSING MONEY ELEMENTS; you also wanted me to incorperate some sort of Life Bar into it, which is stupid, since it's battleship; battleship doesn't work that way.
I never said I was unable to finish it and wanted payment. YOU suggested that, and I said that at the time, I was having TROUBLE getting it done AT THAT TIME because of determining which highschool to go to, which, I hope you know, is a rather obnoxious process here in the states. Also, I suffered two hard drive crashes, which are rather annoying to get data from once they have stopped functioning. It's possible, but hard. I mean, look at what I said to you!
"I'd understand if you don't want to pay me at all as I've been rather unprofessional, and also tethered quite a bit by faulty hardware. I'll try to get the source as far as I can then you can pass it on to your other programmer. "
Is that your idea of "demanding pay"?
What you said later was, "I see there may possibly be an option to have the other click user finish the game, if he agrees then the fee will be shared between the two of you, percentages will have to be agreed on, payment would be received if and when he is able to finish what you started."
Also, this guy has some thing against germans, and his reason for using the swastica is that "
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DaVince This fool just HAD to have a custom rating
That other developer was me I believe. I tried replying to his email but it kept bouncing back for some reason and he never contacted me again.
I think Dean is fairly legit, although anyone would be well advised to get a printed contract and have both parties sign it that detail the legal terms of the agreement so that there is no confusion.
TLDR but scanned; sounds more like you have had creative differences then actual problems. But the idea of "Buying games to replace graphics and sell them" is uh, stupid? You might want to consider slowly learning some programming, taking classes and whatnot. If you already have good graphics work of your own, you could probably easily learn some basic programming and make games just like the rest of us. If you want to remain just a graphics expert, working together with someone else on an original project would be even better. Just make sure you've got someone that agrees with you so you can avoid those creative differences.
Originally Posted by vortex2 That other developer was me I believe. I tried replying to his email but it kept bouncing back for some reason and he never contacted me again.
I think Dean is fairly legit, although anyone would be well advised to get a printed contract and have both parties sign it that detail the legal terms of the agreement so that there is no confusion.
Yes, emails began to bounce back to me too. I don't think he's not legit, just I'm very annoyed.
Originally Posted by Peblo I don't see why racism matters, Bibin.
Originally Posted by Amen-Ra ...a small battleship game, you select the ships, the computer selects its ships, you take turns shooting at each other, very simple game, its not a lot of steps, the game got as far as you select your ships, as in click an icon and you place it on a square, and that's it, and that was about 3 months at least, he then said he was unable to finish it and wanted payment.
You do know that a game such as that is not as simple as you think? Clearly you have no click skill if you go around paying people to make crap games for you. If you opened MMF for a second and tried your self you would be lost and probably kill your self. You're nothing but a graphics artist. You should learn to program in the easiest program making program around. If you cannot do that then you're stupid, and shouldn't even be on the internet.
Anyway, as you can almost certainly see, this community has a *slight* programmer over graphic designer bias. However, finding ANY game developer that would be willing to sell the rights of any of his games to you to be butchered would be quite the feat. It would be much easier for you to start learning the basic tenants of programming or finding a good group to work in. Rather unfortunately, most people would rather play a game with good graphics and poor gameplay then vice versa.
Originally Posted by Pixelthief Anyway, as you can almost certainly see, this community has a *slight* programmer over graphic designer bias. However, finding ANY game developer that would be willing to sell the rights of any of his games to you to be butchered would be quite the feat. It would be much easier for you to start learning the basic tenants of programming or finding a good group to work in. Rather unfortunately, most people would rather play a game with good graphics and poor gameplay then vice versa.
Butchered? No. Raped. His graphics aren't bad, but his graphics look better for interface design and real art; nothing pixel-friendly. He really should work on 3D graphic design and textures.
I'll freely post some sample graphics if I wish, unless noted otherwise.
Originally Posted by Amen-Ra ...a small battleship game, you select the ships, the computer selects its ships, you take turns shooting at each other, very simple game, its not a lot of steps, the game got as far as you select your ships, as in click an icon and you place it on a square, and that's it, and that was about 3 months at least, he then said he was unable to finish it and wanted payment.
You do know that a game such as that is not as simple as you think? Clearly you have no click skill if you go around paying people to make crap games for you. If you opened MMF for a second and tried your self you would be lost and probably kill your self. You're nothing but a graphics artist. You should learn to program in the easiest program making program around. If you cannot do that then you're stupid, and shouldn't even be on the internet.
Hah, he sorta did; he sent me an MMF2 file with a few objects placed. That was it.
Seriously, I'm ready to post the latest build if anyone's interested in what I mean.
Well, if nothing else at least he's asking people's permission. More people would find someway to steal what they needed under the cover of darkness.. From a shadowy room!
--
"Del Duio has received 0 trophies. Click here to see them all."
"To be a true ninja you must first pick the most stealthy of our assorted combat suits. Might I suggest the bright neon orange?"
DXF Games, coming next: Hasslevania 2- This Space for Rent!
Peblo Custom ratings must be 50 characters or less
Registered 05/07/2002
Points 185
7th January, 2008 at 00:46:57 -
Originally Posted by Bibin
Originally Posted by Billybobjoe198-Happigamer
Originally Posted by Amen-Ra ...a small battleship game, you select the ships, the computer selects its ships, you take turns shooting at each other, very simple game, its not a lot of steps, the game got as far as you select your ships, as in click an icon and you place it on a square, and that's it, and that was about 3 months at least, he then said he was unable to finish it and wanted payment.
You do know that a game such as that is not as simple as you think? Clearly you have no click skill if you go around paying people to make crap games for you. If you opened MMF for a second and tried your self you would be lost and probably kill your self. You're nothing but a graphics artist. You should learn to program in the easiest program making program around. If you cannot do that then you're stupid, and shouldn't even be on the internet.
Hah, he sorta did; he sent me an MMF2 file with a few objects placed. That was it.
Seriously, I'm ready to post the latest build if anyone's interested in what I mean.
You don't have anything to gain from being malicious. Let the man buy his games, and let the past be the past.
"Isn't it always amazing how we characterize a person's intelligence by how closely their thinking matches ours?"
~Belgarath
As small a community as TDC is, as niche of a language as kliking is, if you guys haven't noticed this place is getting pillaged almost daily by other sites who flagrantly rip games and either sell them or post them for themselves unsourced. There have been numerous cases of click games ending up on cds being sold in corner shops without their owners knowledge, and heck TDC barely makes it onto the first page of google results if I type in "Gridquest", and the game hasnt even been released yet: http://www.google.com/search?hl=en&q=gridquest&btnG=Google+Search
Frankly, even if he is wildly butcher games sent to him, and has no programming skill or knowledge, the very fact hes offering to legitimately purchase rights to software places him head and heels over the rest of the rape going on here. So cut a little slack, eh?
A little better, yes, but there is a correlation between good games and good graphics in those games. A game that has great gameplay probably has great graphics, and the creator doesn't want to have their graphics changed.
Originally Posted by Bibin A little better, yes, but there is a correlation between good games and good graphics in those games. A game that has great gameplay probably has great graphics, and the creator doesn't want to have their graphics changed.
Well, by myself I would feel very angry if someone bought my game, changed the graphics and bought under his own name. Although you pay us, I would treat that as stealing (almost) :S
I'm sure you have even put them out for free, well how about if someone buys them. Its perfectly fair there is nothing unsavoury about that.
And if anyone thinks it is, if you sell your house you must state then, this house can not be developed in any way, no property developers, must be sold as is, no developers at all shall renovate the property, even though I presently let people stay in it for free, it cannot now be sold making me money in return while you then spend money and time on it to develop it, same goes for that rusty classic car I've got to sell, you cannot buy it and bring it lovingly to nice condition and pass it on, it would be plain wrong. You see that would be plain silly wouldn't it, well the same excuse goes for not selling on your games
If you don't like it, don't apply, keep your game that you had probably had up on the net for free and just don't get paid for it, work for providing your time as a game maker to be a service for the general public.
Also I know nothing about bouncing emails, that's news to me.
Also the criticising about former projects, It is me that is left in the lurch, I am only grateful I didn't have someone above me waiting for the product, my only regret on the matter is that I would of had more money at the time to offer originally, but the people that contacted accepted that amount so that was that, unfortunately they projects wasn't delivered, its that simple, I would of loved to of had them made, but they didn't do that, and that's the whole of the matter, nothing more nothing less, what I would of done in hindsight now is try and get more money and hired industry people with experience, hiring very young people still at school using drag and drop editors is just not a good idea, In hindsight it just wasn't a good idea to expect hobbyists who may quite young to take on the responsibility, that's why I ask for done games, I just wouldn't hire people ever again from click style game communities, if I'm buying done games then that's different, I can be sure they are done, Ill give it a go, but if not ill just move on and work with a different set of people able to handle business matters.
Ill also give some advice, if you want to work in the games industry, and perhaps some posters do, then think about what you post, you never know who reads the boards, who is watching you and who may influence the hiring of new staff, either now or in the future, or who you may have to work with, or if you work with them, or who you want to pitch to or deal with, people have long memories and wide social circles and remember who you are. Now you can take that or leave it, but you will find its sound advice to follow. Its far better to be civil and sensible in how you handle yourself.
Yeah, to be honest I was expecting a much higher level of professionalism with the webdesign... I could design and recode that site with my eyes closed :\ If you want to sell your games, you need to learn to 'sell yourself' as a company, and that starts off with the website - which is every visitor's first impression.
I wasn't going to bother looking at the games there when I saw the site. I thought it was just another one of those wannabe people, really. But after looking at the games you had on the site, they all seemed to be of very high standard. Whether you made them or not, you want to sell them, so if I were you, I'd think about redesigning it, to be honest.
And that sliding JS navigation is really annoying ¬_¬
Instead of buying off games, why not keep the original author's name on it but add your name as the graphic artist?
Hell, if my project made any money and someone did the graphics for it, I'd let him take 50% off everything. But I certainly wouldn't sell the rights for something on which I worked hard, long hours, especially if my name was going to be removed from the project.
If wishes were fishes then we'd all smell like ladies' underwear.
I won't make a judgement on his graphics skills or web design or anything, but I don't understand why people are so upset over the idea of someone not wanting to program and JUST do graphics. That is how it works in the "real" games industry. You have modelers, concept artists, programmers, testers, designers, etc. Some people are cut out for certain things and not for others, which is why many people contribute to those things instead of just one.
I enjoy both doing the programming and the art design, but music is out for me. As far as "real" programming goes, I already know it isn't my area and I would never be interested in it, so if I were to try to get a job in the games industry I would be pretty angry if someone told me they didn't respect me or think I was a real game designer just because I work in one area and not the others.
Anyway, he's here offering to pay you for things you usually do for free and past problems seem to have been misunderstandings. I'm unclear on whether he's offering credit to you or just paying to use it without credit, but either way, you aren't being held at gunpoint, and at the very worst he would NOT pay you. . . for something that anyone on the internet could just steal anyway.
JustinC, I have no problem with him paying me to program a game for him - but I wouldn't want to put all that work in and find that the game says "MADE BY AMEN-RA AND NOBODY ELSE" or something.
If wishes were fishes then we'd all smell like ladies' underwear.
DaVince This fool just HAD to have a custom rating
Registered 04/09/2004
Points 7998
10th January, 2008 at 14:39:13 -
Originally Posted by JustinC I won't make a judgement on his graphics skills or web design or anything, but I don't understand why people are so upset over the idea of someone not wanting to program and JUST do graphics. That is how it works in the "real" games industry. You have modelers, concept artists, programmers, testers, designers, etc. Some people are cut out for certain things and not for others, which is why many people contribute to those things instead of just one.
There's one big difference here though, and that's that there doesn't seem to really be any team collaboration. You code the game in its whole and send it to him, rather than the usual way of both people planning, working and discussing things at the same time.
Also, I don't code games with placeholders. I code games with graphics that fit the mood of the game. YOU try making a complete game with great music that flows nicely with the gameplay and the -WHAT?- Oh, you can't incorperate graphics into the rest of the game; they're just placeholders. No. I need to make graphics that work with the rest of the game, or else the game's mood is kind of ruined.
imagine if he took A Game with a Kitty, then raped replaced his graphics with some photoshop-rendered stuff he pumped out in a few hours. It wouldn't work! He'd need odd techno-factory-pulsing-strange-metally music to work with it! Oh, he'll need to change that dialog. It wouldn't work.
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DaVince This fool just HAD to have a custom rating
"JustinC, I have no problem with him paying me to program a game for him - but I wouldn't want to put all that work in and find that the game says "MADE BY AMEN-RA AND NOBODY ELSE" or something."
No I'm totally with you on that, I feel the same way. But he doesn't seem to be deceiving anyone, I reread his post and now see that he's clearly stating what he plans to do.
Back in the 80s Atari and the other companies would simply pay the people to make the games and then stamp "Made by Atari" on them without giving any credit. I think it was the game "Adventure" that the designer put a secret in where you could see a list of credits of who did what and it sparked a whole bunch of controversy over whether the designers should get credit.
I would put a coding credit in, never said I wouldn't.
A game with a multiple choice quiz attached would very much be what I like, questions would come via an outside spreadsheet, example here
http://www.avantivitastudios.com/Data/quizexample.xls
game has to access these documents, not have the questions hand put in the game, has to access the spreadsheet, that way questions can be changed just by changing the spreadsheet document.