One of the new summer indie Xbox Live Arcade game releases. Who's played it?
I bought it, absolutely loved the game. It was perhaps one of the most innovative idea's I've seen in a particular genre, specifically platforming. Yes, yes... time travel has been done in the past, and as such, perhaps made much better sense in other games... but this game by no means deserves to be over looked. It was new, it was innovative, it was very challenging, but not without equal or higher feelings of pure satisfaction. Not to mention it was flat out beautiful. I fell in love with the graphics and the music upon having been made aware of them.
So how about anyone else? Anyone actually try it? Buy it? Beat it? Love it? If not, I suggest doing all the above.
I bought Braid as soon as I could get my hands on it. The graphics are stunningly detailed imo and are just very pleasing to look at. My only complaint is that the game is far too difficult for me, I've search for a few hints on YouTube already and I'm only half way-ish through the game. Also love the Super Mario references.
I totally enjoyed the game. It was surprising to find out that along with great graphics and musics and gameplay, it has even an awesome story to tell! Though I realized that last one when I completed the game, you really need to do that to understand the story.
For Adam: When will you find graphics that are good in your opinion? I've seen so much blame from you that I wonder if there even is any graphics you like to watch...
Anyway, Braid is a very good game. The hardness is a feature IMO.
I think Adams problem is that he got such good feedback from us on the board, for relatively unimaginative layer trickery from Photoshop, that he judges harshly of other peoples work. I love the art in this game. I'd be lying if I said it was it's best quality, because it's not, and I think that says something. If this beautiful artwork isn't even the games best quality, then what's that say.
The graphics were great, but I find the difficulty to be it's best feature. I truly felt so accomplished anytime I solved any of the puzzles. I loved it! The last level got it's fair share of "What the fuck am I supposed to do?" because it made me feel rushed, and with like no options... but the ultimate ending was very unique and innovative.
Played the demo, didn't really enjoy it to be honest. Also don't like the graphical style, no matter how well drawn it may be... the style just isn't for me.
Originally Posted by Phredreeke I find it ironic a person who plays the Wii complains about graphics...
I think you're getting graphics confused with... oh wait Slink already went there
But yea. Art direction, visual style don't require big graphics cards and such. I'd say older Sonic games have better direction that the new ones that seem to just 'glue' landscapes together.
Also: Not keen on the game too. But I was never a fan of impressionist graphics like that, the music isn't too memorable and the game itself is much too short with no replayability. TBH I'd rather play Donkey Kong GB again (is how you do a long puzzle/platform game).
Just arrived in NYC. WTF does me playing on a wii have to do with anything? If Braid was a wii game, I still wouldn't think any differently of the gfx. Im allowed to have an opinion, and if you feel you have to disagree with it by personally attacking me, then you suck.
I think the point is that he took your downplay upon the graphics as a shot on whether or not the game is good. At any rate you never said that. Although I did find myself ALMOST thinking you did. The comparison between the Wii games refers to although some games may not be pleasing to the eye, that does not necessarily mean that the game can not be enjoyable.