Whoa, getting a bit heated. You also have to take into account that since Clickteam isn't really big, it doesn't have unlimited funds. Effective marketing takes lots of money, money which Clickteam probably doesn't have. You can't really compare Clickteam to EA at all. EA is a powerhouse with money to blow and Clickteam is a relatively small company that supports itself. There are also other considerations to be taken on the business side.
In any case, we aren't in control of Clickteam's policies, so we should do our own part on spreading the word.
i have no idea what anyone said in that last bit but adam, gdc? game developers conference would be a huge help for them. not sure if they already do but if not they really should. clickteam booth ftw.
Originally Posted by -Adam- How was I getting personal? Would anyone really know 3 counties worth of people? I doubt it. And like Peblo says, the marketing strategy is down the company, your only concern is making and playing the games.
Would you grow up for a second here? You knew exactly what he meant when he said that nobody near him owns a Clickteam product - obviously he means the people he knows.
Do you actually oppose his point that a very few percentage of the population know anything about this? No? Then don't nitpick at details like that when it doesn't add anything.
Sure, the marketing strategy is up to the company, but it's as much our concern as playing and making games since we want a bigger community.
Bibin you're not exactly helping by dragging up past arguments just because you want to have your say. Let it drop and move on.
Edited by Ski
n/a
Dustin Gunn Gnarly Tubular Way Cool Awesome Groovy Mondo
Registered 15/12/2004
Points 2659
28th January, 2009 at 07:02:59 -
Peblo's right in that the community is inherently limited by MMF2's popularity. The userbase of the product has shrunken so low that every website aside from TDC has shriveled and died. Rikus is doing a great job in supporting TDC but expansion will still be impossible unless either Clickteam does some self promotion or the focus of the website broadens to encompass all methods of game creation.
First i want to thank everyone for joining the discussion its good to see so many good ideas and even to talk about this! Its better to have this out in the open then to be just silent and go our merry ways like we have been in the past year. I think for the site to grow is to make some changes but to keep the spirit of the site the same, also more promotion of the site, maybe even a page on the site were we can educate new members on game creation, play hard and create hard
Be sure to follow us on the twitters for the latest and greatest: @dailyclick
If it becomes more open towards other types of game creation software, it will probably help people realise the existence of Clickteam and that it can actually be useful.
Taking steps towards opening the site as an all inclusive indie gaming site would make sense. It's kinda how the site is anyway. People are just confused by the name. Even some members think the sites only allows Click games.
I actually think it would cause people to raise their game somewhat in order to promote their own game creator. Which might also cause some fighting but thats probably impossible to avoid totally.
Rikus - great idea! A section for new users would be very welcome indeed, i think. I like the idea of the site having sections for new users to learn from, a bit like the articles section but something more formal maybe - ie. a dedicated section?
From now on though, i will be including a link or a logo or something to promote TDC and the MMF2 in all my games. And i'll submit my games to other indie sites too, whether they accept them or not.
Hmm, I donno. I guess making the site popular could have something to do directly with the games it hosts. Now if all the veterans, and that does not include me though I'd be honored to be on the team, create a game together. Pay attention to every detail and host the game here and not let it get lost in the downloads section, then perhaps the site will expand. In my opinion, only a really great game here can increase the visitors very significantly. I'm not saying abolish the downloads section, just saying make a special section for the quality games the veterans make together. Anyway, that's my two cents on the situation.
Group projects are hard when you get a bunch of egocentric clickers together.
I shall reiterate. It's not the site that is keeping visitors from coming at all! This site has great content, and tons of games that are just as good as, if not better than, any project that a group of "veterans" could make. The reason we aren't getting more people is that people don't know about it.
We could set up with Google Adwords, but we'd need more donations. We all need to tell people about clicking if we want more clickers.
BTW, Jeff said that the reason Clickteam doesn't market to the individual is that in the past it has always been a waste of money. Instead they market to teachers and students buy their products after using them.
Want to know the best way to invite new members to TDC & Klik? Make a good game, and liberally sprinkle it with "Made in Multimedia Fusion", comments about how "Anyone can make this", and links to the websites. Whenever I've overhead anyone in class talking about games like I Wanna Be The Guy or Knytt Stories or Within a Deep Forest, all of which has been a few times, I tell them to at least check it out.