Not saying that this has or will happen, but it has the potential to. Seeing as you get 100 points for each download you submit, and 100 for every article, and 25 for reviews and projects, what's to stop someone from submitting a minigame or abandonware and getting the same amount of points as someone submitting a 10 hour adventure game? Or someone submitting a short 500 word article as opposed to a 1500 word article? Or for short and long reviews? Or projects with barely anything on them?
It's probably just dumb complaint/clairvoyance on my part, but if it were to need fixing, this could be how it went:
Downloads- when choosing minigame, reduce the amount of points given to 50 or 25, when choosing abandonware, reduce to 10 or 25.
Articles, Reviews, Projects- amount of points given based on number of words
Also for downloads, maybe we have you select a completion as one parameter and genre as a separate one. Then we could have a better download search.
And here we have the inherent problem of this daft rewards system, which isn't actually a reward because there's nothing good to buy, just a way of saying "I'm better at TDC than you".
Who decides whether your post is worth 1 point? Maybe you should get 1 point per paragraph? And good spelling - that's good too. Another point. If you can't spell you should get a minus point. And good advice - worth more points.
Scrap the whole thing and just let people chat shit.
In order for this to work for downloads it would have to be the admins who decide what counts as a minigame, abandonware, demo and so on. That's just going to cause more problems in my opinion (especially if the points given isn't so consistant).
The idea for points based on number of words in reviews/articles isn't such a bad idea - but at the end of the day the quality of the article/review rarely has any relation to the number of words within that article (so sometimes really good reviews/articles might get less points than articles which arn't so good, but have more words).
As Boothman points out - the idea of DC points isn't so much as a reward system, it's simply something to say you've been on the site for a while and contribute a certain amount of content to the site. They're basically just a little bit of fun for people who like that kind of thing (in my opinion anyway). At the end of the day they're not really worth anything.
Meh, it's always happened. You could say the same about the ratings system. 1500 word articles get the same rating as 500 word articles. Heck, abandonware can get 4+ stars too.
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
Maybe each download/article should have a base amount of points, and either admins can decide how many additional posts to give according to the quality; or have the user that added it get a certain amount of points for every favorite/review/thumbs up/whatever.
Having admins decide points would be waaaaay too much work, since they'd have to read/play each one in their entirety, and they hardly have time to take care of their current responsibilities. (That's not ragging on anyone, it's just true. ) It's just not worth it.
Some people would hate it if admins could decide how much points they get. I wouldn't mind
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
Peblo Custom ratings must be 50 characters or less
Registered 05/07/2002
Points 185
26th April, 2009 at 14:20:04 -
Hey why don't you come up with a clever DC point system point giving algorithm and don't tell the users how it works so they can't abuse it.
"Isn't it always amazing how we characterize a person's intelligence by how closely their thinking matches ours?"
~Belgarath
Originally Posted by Peblo Hey why don't you come up with a clever DC point system point giving algorithm and don't tell the users how it works so they can't abuse it.
Don't think that works either. Thing about anything hidden is that people will always be suspicious about things. I actually did have a complicated system once, which would work, but it was deemed too complicated that TDCers would hate it
TDC is a delicate balance between giving features that make people happy and features that they will abuse. Apparently, if you're letting certain people abuse all they like, they're happy. But that makes other unhappy.
Basically, what I was thinking involved calculating votes so that certain people had a credibility rating. Those who'd vote a 4-star average game (with low variance) as 0 or 1 star would get their credibility down and those who voted 3-5 for it would have it go up to a certain cap. Similarly, if it's a 2-star average, with low variance, those who voted 5 on it would have their credibility lowered. Votes with high enough variance can be anything.
Then everyone agreed that just letting people see votes and deal mob justice upon downvoters works. And it does.
So.. meh, that's how TDC is. Like Cecil said, it's a dysfunctional family, but it works
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
If you're into voting power, maybe you should consider Newgrounds' system, with each day of voting/activity you get experience points, which gives you more voting power over time. This way not any user that's here on the website for 3 minutes will starting throwing radical scores all over the place.