"But I've found an easy way to make enemys follow you around if you add actives indicating it to jump."
Lol tried that with the PMO and the enemy couldn't stop following me and caught up at twice my speed. it was annoying and I only wished I had made his death animation sooner.
Yep, got rid the coding cause his movement wasn't the best tbh and I just decided to leave him there as an active until I find an AI coder.
Originally Posted by -Adam- Ive said this god knows how many times on this site. Yes, it's possible to control lots of enemies with PMO, Nifflas made a good example a while back:
Yeah, that works well, I've checked it out before now. But I've found an easy way to make enemys follow you around if you add actives indicating it to jump.
I was going to redo Deth but using dual analogues but then I realised most people probably don't have 360 or whatever controllers hooked up. And the gameplay would be hella different so it's probably illegal.
Wow, those are awesome new graphics Andy!
James, try using 360 controller and Dualshock supports. Both of those would be awesome. I think I'll add Dualshock support to mine if I have enough buttons for it.
I'll have to code this one from scratch, as I lost the original MFA file (though I don't think that will be too difficult). Things are running much smoother than the original already.
i'm actually really enjoying my clicking for the first time in years thanks to this compo!
and who knows, might even have my game actually finished before the deadline!
Btw everybody, There was a storm here maybe 30 minutes ago so I had to unplug my computer. I turned it back on and I couldn't load my mfa file! I was mad like fire.
BUT! I managed to open a file as and Mfa and I got the file back!
Lesson learned: Make plenty of back-ups. (Should've learned sooner. ) Everybody who hasn't made backups, start now!