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Heart Break Kid



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27th January, 2004 at 08:25:12 -

ok ok ok , now lets face it .. 2d games are boring , boring , boring and don't mind but they are boring ..
so why clickteam is wasting their precious time in making these 2d games development tools..
now when we think of a clickteam 3d games creator .. the first name which comes in our mind is JAMAGIC!!
.. but again , we have to write codes there .. so why don't clickteam try to make a software like GAMES FACTORY or MULTIMEDIA FUSION e.t.c which can create 3d games!!

..... 3D GAMES FACTORY!!

 
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Chamzel



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27th January, 2004 at 08:31:34 -

The last thing I recall, Multimedia Fusion was the latest and greatest game development tool for 2D games, and semi-3D games, from Clickteam. Ever since that program they have been focusing on taking things one step closer. First Jamagic, next with the next level of MMF that will include the ability of making 3D games and other nifty things.



 
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Retired Kliker Lazarus

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27th January, 2004 at 08:57:48 -

Aren't they making MMF 3D and MMF 2?

 
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The Chris Street

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27th January, 2004 at 09:17:11 -

They announced they were working on MMF 3D, but its a long way off yet.

 
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Tigerworks

Klik Legend

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  15/01/2002
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27th January, 2004 at 09:50:33 -

Or... *gasp* YOU could learn Jamascript!

 
- Tigerworks

Jeremiah



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  01/12/2002
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  261
27th January, 2004 at 09:55:49 -

What is your problem? You're saying 2D games are inherently boring and 3D games are inherently fun. Wrong. I bet if you made a 3D game, it would suck. Sorry, face the facts.

I've played tons of good 2D games. I've played tons of horrible 3D games. And what is wrong with Jamagic? Your post shows two things: you have been spoiled on 3D games (which involve not only coding, but texturing, modeling, and 3D engines) and you are also too lazy to pick up code.

 
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Retired Kliker Lazarus

The Ed Wood JR of TDC

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27th January, 2004 at 09:58:55 -

I agree, Jeremiah. 2D games do rock. Heart Break Kid, have you ever played Commander Keen? That's one of the best 2D games ever!

 
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Rycon



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27th January, 2004 at 10:49:58 -

I agree with Jeremiah, and I also have no respect for people who dont respect 2D games. Commander Keen is a legend, but even before that I can remember Dangerous Dave!

 
We are the music makers, we are the dreamers of dreams...

David Newton (DavidN)

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27th January, 2004 at 11:13:33 -

Dangerous Dave - possibly the world's first survivial horror? Well, maybe not, but it was great all the same. And who could forget such classics as Commander Keen (as mentioned earlier), Prince of Persia, and the early Mario and Sonic games?

Dismissing the entire 2D genre like that makes you seem more than a little ignorant... does the addition of a third dimension really help all that much? Rollercoaster Tycoon, for instance - isometric and very definitely 2D, but it didn't stop it from becoming one of my favourites.

 
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Maddie



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  13/03/2003
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  274
27th January, 2004 at 11:25:42 -

Does anybody even use Jamagic? I would rather use blitz.

 
-Maddie-

Chamzel



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27th January, 2004 at 11:54:05 -

3D games are becomming boring. I want old school style 2D platform mario style games in new tech, not the new 3D world run around Mario piece of crap games they've released with Mario 64 and Mario Sunshine.

I feel I'm constantly ignoring my new generation game console systems for old game emulation.

 
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Lazernaut



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  08/09/2002
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VIP MemberThe Cake is a LieIt's-a me, Mario!Wii OwnerPokemon Ball!
27th January, 2004 at 13:44:06 -

Conclusion: It's the gameplay that counts, not the graphics/dimension.

 
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UziSuicide<



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  20/01/2004
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  32
27th January, 2004 at 18:36:25 -

Sorry, I have to join in as a 2D defender here... how the HELL can you honestly say 2D games are boring and back it up. Without 2D we'd have no 3D...

You must have had a seriously misplace childhood if you didnt spend hours on your own in a dark room playing mario world, SOM, Zelda, Gaia, Mystic quest etc. and naming the characters after yourself and girls you fancied...

or is it the other way round?

 
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AndyUK

Mascot Maniac

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27th January, 2004 at 18:40:42 -

in terms of gameplay 2d and 3d games can be as good as each other

but with graphics, 3d have way more potential and that is why almost all modern games are 3d

if you played a 2d game on your ps2 gc or xbox you would probably feel you have been ripped of paying £40 or however much for that sort of game.

thank goodness for the gameboy advance then.

oh and to answer your question clickteam have made jamagic which is a 3d game maker

 
.

Jon Chambers



Registered
  25/08/2002
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  1071
27th January, 2004 at 23:41:22 -

Dude, 3D games are only better, because they seem more realistic. Now, if you can't be arsed learning Jammascript, then you won't be making any realistic 3D stuff. It'll probably be a buggy version of the original Wolfenstien. Even that is pretty hopeful. I've seen a lot of games that had potential, but totally sucked, because some idiot decided to make them 3D. The third dimention causes a lot more bugs, and a lot more inconveniences. Surely you guys remember early 3D games don't you?

 
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Rycon



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  20/09/2002
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28th January, 2004 at 01:02:51 -

Oh yeah, doom, castle wolfenstien, and then there was those 3D horror games, where you run around in a mansion and scary dudes come out and you use lame weps on them, I forget the names but its just like wolfenstien with no guns. Another type of 2D wich is very awsome is games like Day of the Tentacle, Roger Wilco, Full Throttle, Sam and Max, the 'point and click adventure' type. I like 3D games, but you must apreciate 2D.

 
We are the music makers, we are the dreamers of dreams...

David Newton (DavidN)

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28th January, 2004 at 03:59:51 -

Was that The 7th Guest or The 11th Hour, Rycon? Or maybe The Legacy...

 
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Chamzel



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28th January, 2004 at 08:37:51 -

Doom and Wolfenstein were Mode7 games, which is based on 2D graphics with bumped up planes (as seen with the Mode7 Ex object)



 
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David Newton (DavidN)

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28th January, 2004 at 11:04:23 -

Wolfenstein was, certainly, but wasn't Doom more advanced? It could have multiple floor levels, where previously pseudo-3D games couldn't.

 
http://www.davidn.co.nr - Games, music, living in America

Chamzel



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28th January, 2004 at 11:21:49 -

Let me find Doom and try playing it again. ><

Hard for me to play those games, though, because the graphics made me dizzy and all.

 
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David Newton (DavidN)

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28th January, 2004 at 11:43:19 -

It doesn't help that in Doom the view bobs up and down as if the main character's overdone it on the drink.

 
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Chamzel



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28th January, 2004 at 11:58:22 -

Well, they need to make it as realistic as they can make it look, after all! But after Doom they replaced the realistic bobbing up and down with a realistic bobbing left and right of the weapon. What they need to do now with the next generation of first person shooter games is take out all the bobbing up and down and left and rights and put in a bobbing back and forward, in and outting type of thing. That'd make people feel light headed for sure!



 
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Chamzel



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  02/07/2002
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  352
28th January, 2004 at 14:27:54 -

Super Mario Land for the GameBoy Original? The one with the super bouncey balls?

I'm trying to find a copy or my copy of that game so I can beat it again.



 
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Weston L



Registered
  16/12/2002
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  1603
28th January, 2004 at 16:12:19 -

*weston thinks back to october 13th 2003*

http://www.create-games.com/forum_post.asp?id=49073

 
n/a

Weston L



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  16/12/2002
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  1603
28th January, 2004 at 16:17:27 -

oh yes and I love all games that are fun to play be it 1D, 2D, 3D, 4D, 5D or 6D

 
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Kirby Smith

Resident Slacker

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28th January, 2004 at 16:35:42 -

"You Earthlings and your... third deminsion."
"We have 5 . . ."
"Thousand"
"Yes, 5,000"
"Yeah, well I only see 2."
"That sounds like a personal problem to me."

 
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Retired Kliker Lazarus

The Ed Wood JR of TDC

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28th January, 2004 at 17:03:01 -

Games like Doom are cool, but, I think, they get boring after a while. And I think one of the charms
of old-school games are that they are so unrealistic.

By the way...Did anyone ever play Monster Bash by Apogee? That game was really cool!

 
Fine Garbage since 2003.
CURRENT PROJECT:
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Ryan▫S



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  25/10/2003
Points
  161
30th January, 2004 at 20:36:22 -

ha Monster Bash. with the rocks and such. Apogee made cool gaems e.g. Crystal Games Secret Agent blah blah. anyone evry played Viewtiful Joe? that is a great game it has semi-3d graphics in a 2d style. Gaming genious.

 
Gah!

Rycon



Registered
  20/09/2002
Points
  996
30th January, 2004 at 21:59:51 -

Yeah it was somthin like that wong.

Can you believe that way back my mom didnt want me playing commander keen and monster bash cause it was too violent. lol

 
We are the music makers, we are the dreamers of dreams...

Crystal Clear (H.E.S)

Possibly Insane

Registered
  06/10/2002
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  2548
30th January, 2004 at 22:55:14 -

Monster Bash ahhh...the memories, Monster Bash, Wolfenstein, Whacky Wheels, Commander keen, Doom e.t.c are some of the greatest PC games.
anyway i think Blitz is alot better then Jamagic, plus who cares if its 2d or 3d.

 
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tdc052621



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  20/12/2002
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  908
31st January, 2004 at 00:59:38 -

mmf 2.0 should be released around june or july 2004

 
n/a

Jimmy Brzezicki



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  16/09/2003
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  1057
31st January, 2004 at 06:15:00 -

As far as I'm concerned the best thing about KnP/TgF/MMF is the picture editor. Sure, it's not as good as a proffessional drawing package but it means you don't have to leave the program and make about a million paint files just to make a character, some bad guys, backgrounds... That's my biggest problem with 3D game makers. If they come up with one with an integrated modelling and texture package, I'm sold.

 
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Retired Kliker Lazarus

The Ed Wood JR of TDC

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31st January, 2004 at 11:53:40 -

I don't think so, Invader Zim. I thought they had just started. I could be wrong. But anyway, is anyone going to get MMF 2? I just think that soon MMF 2 will be obsulete, and then MMF 3D will become obsultete. Plus, it'll probebly be 200 dollars or more when it comes out!

 
Fine Garbage since 2003.
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Kirby Smith

Resident Slacker

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31st January, 2004 at 12:19:21 -

I'm planning to get it. Sprite Scaling opens up tons of new doors.

 
XBL Gamertag: Rampant Mjolnir

Retired Kliker Lazarus

The Ed Wood JR of TDC

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31st January, 2004 at 12:25:17 -

It does Spirte Scaling! I might get it, I guess!

 
Fine Garbage since 2003.
CURRENT PROJECT:
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Retired Kliker Lazarus

The Ed Wood JR of TDC

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31st January, 2004 at 12:51:42 -

Where can you pirate it...?

 
Fine Garbage since 2003.
CURRENT PROJECT:
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tdc052621



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  20/12/2002
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  908
31st January, 2004 at 14:14:07 -

I read in circy's report on the click convention page that mmf 2.0 is supposed to come out around june or july 2004.

 
n/a

Chamzel



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  02/07/2002
Points
  352
31st January, 2004 at 15:07:49 -

Don't count your chickens before they hatch. Clickteam pushes their stuff back from their starting due date a lot so they aren't forced to release an incomplete program. This is why they have stressed time and time again that they do not like to give release dates.

 
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Mr Icekirby



Registered
  18/12/2003
Points
  846
1st February, 2004 at 16:15:42 -

make a 4d game! you can go everywhere in the map and then go through time!

 
Mr Icekirby says so!
OBEY ME!

ChrisB

Crazy?

Registered
  16/08/2002
Points
  5457
1st February, 2004 at 17:29:06 -

Icekirby, go play Majora's Mask, will you?

Re: zimtower. It was only a speculative date (and one I don't remember, but never mind ). I doubt it will come that quickly.

 
n/a

Cazra

Crazy?

Registered
  24/07/2002
Points
  4472

Game of the Week WinnerVIP Member
1st February, 2004 at 18:59:19 -

My friend Irondragon says he's working on a 6D racing game. He says it's kind of a comination of 3D and 2D. Alas, I haven't recieved any screenshots from him.

 
n/a

Chamzel



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1st February, 2004 at 19:14:10 -

A combination of 3D and 2D? You mean Mario Kart 64?



 
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Cazra

Crazy?

Registered
  24/07/2002
Points
  4472

Game of the Week WinnerVIP Member
1st February, 2004 at 19:17:57 -

beats me. I already said, he hasn't sent me any screenies yet.

By the way he described it, it sounded pretty cool. So far it's a wopping 5 megs! He's using MP3s or wavs for the music. It's his first game.

 
n/a

Airflow

imafirinmahlazr

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  24/09/2003
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VIP MemberSonic SpeedSnow Cloud!Computer
4th February, 2004 at 04:21:58 -

developers seem to be running out of ideas for 3d games.
Recently I bought TRIBES 2 for pc, And compared to StreamBolt it was crap.

-That Is saying somthing.

 
n/a

Daniel[Crazy_Productions]

Possibly Insane

Registered
  29/12/2002
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  2505
4th February, 2004 at 12:16:55 -

but then you have to remember that tribes 2 is very old

 
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Kirby Smith

Resident Slacker

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4th February, 2004 at 16:15:16 -

Tribes 2 has only been out for 3 years. That's hardly old. . .

 
XBL Gamertag: Rampant Mjolnir

DeadmanDines

Best Article Writer

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  27/04/2006
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  4758
5th February, 2004 at 06:43:18 -

2d and 3d have their places in society. 2d can do some things that 3d can do, and vice versa, but other roles they have can never be switched.

Without 3d, for example, we would never have had first person shooters. That means Goldeneye, Halflife, Halo, none of these gems would ever have existed.

However, 3d platform games in the majority simply are not as good as 2d platformers. 2d will always be the best at them because jumping on platforms seems to make so much more sense in 2d than 3d. In 3d, it's more tempting just walk around stuff than try and hop up on it. That's an integral factor that 3d platformers ignore at their peril.

3d technology, however, has the ability to vastly enhance 2d. Because of the 3d 'revolution', graphics cards have had to advance massively, and we tend to forget the impact that can have on the relatively simple world of 2d.

One or two recent 2d games have shown a great comradery between 2d and 3d by using polygons in a 3d world to display 2d sprites. This forces the graphics card to work overtime applying all its fanciest effects on the otherwise *2d* sprites and backgrounds. This makes resizing and rotating sprites a doddle, and allows fast access to different rendering options, bump mapping, texture-based light refraction, multiple material types and light sources, alpha maps, paralax, awesome realtime particle effects, you name it!

Just think of what the superconsoles could do for 2d! A 2d zelda game could have vast worlds stored on the 1.5gb DVDs that the GC supports, it could run the graphics in hires at 640x480 rather than 320x240, and with 24bit true colour. Sprites could be antialiased, and have alpha transparency. Water could ripple and refract as characters move through it, fire would be calculated as realtime particle effects, and the worlds could be populated by thousands of individual NPCs, with millions of upgrades, weapons, potions, items, etc to be found over literally thousands of locations.

It sounds so mouthwatering that it's a testimony to the smallmindedness and stupidity of game developers worldwide that they haven't done it already. Alas, the gaming world is a tempestuous place right now.

 
191 / 9999 * 7 + 191 * 7

Marvel Hero 2.0



Registered
  01/02/2004
Points
  8
6th February, 2004 at 18:27:54 -

it would probably cost a ton and no one would be able to use it.

 
The King Has Returned.

Louis Moon



Registered
  24/10/2002
Points
  116
12th February, 2004 at 15:53:57 -

I'd hardly call 1.5gb big seeing as the xbox and ps2 have 26gb discs. I think Doom was more advanced than that, but it didn't support floors over floors. Crystal Caves and Secret Agent are 2 kickass games.

 
n/a

Kirby Smith

Resident Slacker

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  18/05/2003
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VIP Member360 OwnerWii OwnerThe Cake is a Lie
12th February, 2004 at 21:49:29 -

PS2 discs are 4.7GB capacity (standard DVD) -- some also come on standard 650-700MB CDs. XBox discs can hold a little under 10GB (don't remember the exact number or technical term, but it has something to do with DVD-9). You're right Louis, that they hold more than a GameCube disc (1.5GB -- you were right on that one), but I don't know where you're getting your 26GB number...



 
XBL Gamertag: Rampant Mjolnir

Louis Moon



Registered
  24/10/2002
Points
  116
18th February, 2004 at 12:33:28 -

Your'e right, kirby. After a quick search on the net, I found that Xbox has 8.5 gb discs. I don't know where I got the 26 gb thing from either.

 
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