Every time I post I seem to have a large backlog of games to put up, which is what happens when you check TDC when bored at work and forget to post anything when you get home. In descending order of date submitted, this triple update starts with Lab Rat #37 by Del Duio. The screenshot I took doesn't really do it any favours, but have a look at it - it's a pretty interesting idea to say the least.
Comments from the Author:
Big Time Medicinal, Inc. has finally discovered the next big medical marvel. As such, they no longer have any need of the poor testing mice they've drugged up over the last 5 years. The testing has made the mice extremely volatile, and they may explode on contact! One of the scientists buries the mice in the laboratory's backyard,and all but one of the mice don't survive the process. Lab Rat #37 hatches his own plan to bring BTM the justice it deserves and honor the memory of all the unwilling participants of their recent discovery.
Click here to download the game and read its reviews.
Battle Blade 2 is a horizontal shoot-em-up (I still refuse to use the munged-together "shmup") by monkeycrew. And it looks like it came off the Gameboy Advance. I previously thought it was a demo, but that's because I had been staring at Java code for the last fifteen hours and wasn't fully aware of who I was any more.
Comments from the Author:
Battle blade 2 is a sequel that i made some time ago. Itīs a horizontal shmup inspired by Cave games such as DoDonPachi DOJ and Progear. It contains five levels and has two loops. True boss apears after the end boss on second loop.
Click here to download the game and read its reviews.
And there's also an alpha of DeadmanDines' Mouse - Revenge of the Hourglass, which features a completely different kind of mouse from the first game I mentioned. It's an extension to the idea of "Pointless", the game that Tim (Silvernova) posted a while ago.
Comments from the Author:
At the start, your mouse will flicker and vanish. You must navigate it around each level, picking up as many Tokens and Point Globes as possible. At any time, you can advance to the next level simply by standing on the blue teleporter panel and pressing space. But it's best to pick up all the Tokens, since each 100 will grant you an extra continue if you die.
Click here to download the demo and read its reviews.
|