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Lab Rat #37
Author: Del Duio Submitted: 18th January, 2007 Favourites:0
Genre: Retro Downloads: 261

Edited By Del Duio on 1/18/2007


Big Time Medicinal, Inc. has finally discovered the next big medical marvel. As such, they no longer have any need of the poor testing mice they've drugged up over the last 5 years. The testing has made the mice extremely volatile, and they may explode on contact! One of the scientists buries the mice in the laboratory's backyard,and all but one of the mice don't survive the process. Lab Rat #37 hatches his own plan to bring BTM the justice it deserves and honor the memory of all the unwilling participants of their recent discovery.


Dig your way out of the landfill's 15 levels to ram the door of BTM's laboratory and blow the joint up! To do so, eat all the cheese in each level to make the hidden stairs appear to the next level. There are some hidden diamonds worth a lot of points too, which is important because you get an extra guy at 5000 points.

The longer you go without drugs, the faster your heart beats. If it beats too fast, you'll go critical and start flashing and moving much faster than before. If you don't get any drugs soon, you'll explode. BTM's drugs are on each level, so eat them when you can. You may also find hypodermic needles. You can carry a maximum of 3 at any time, and you can save them for when you really need them later. A hypodermic needle lowers your heart rate all the way down to normal when you take it, so these are important.

Watch out for ants and salamanders in the landfill! If you touch one, you will explode. A salamander moves faster than an ant, so be wary of those especially. Also watch out for
pitfalls which will also make you explode on contact.


There is an in-game tutorial, but here are the basics anyways:

Move: Arrow Keys
Use Needle: Enter Key
Quick Exit: Q Key


This was sold on my website for $2.50 for about a year or so. It's now freeware, although I really hope it doesn't make it on one of those Spanish compilation discs lol. Plus, I want another GOTW, baby!!

Yeah, this has the default 8-directional movement, the graphics are sorta' resized, blah, blah.. But if you can get past that I think you'll find an original, challenging and fun game

P.S: DXF Games does not condone the use of drugs in any way!

Review This Download (768 kkb )

Posted by Fanotherpg 18th January, 2007

It's awesome game now it's freeware nice I've got still orginal copy Thanks for it Dell THUMBS UP! AND DOWNLOAD!!
Posted by Lazernaut 19th January, 2007

so is it a mouse or a rat? looks like mouse but the game looks really interesting, i'll try it when i get home
Posted by robin90 19th January, 2007

I had played a couple of games created by you like captain of the guard series and are not dissapointed. So this game will surely be another download collection.

Posted by Del Duio 19th January, 2007

It's more of a mouse, but "Lab Mouse #37" didn't sound right. Besides, an actual rat could kick the crap out of the enemies in this game.
Posted by BeamSplashX 21st January, 2007

Oh no, Battle Blade 2 is also nice! WHY YOU DO THIS TO ME, DELLY?!
Posted by Ski 21st January, 2007

No it's not it sucked, another space shooter with enemies that fire impossible to dodge missiles. Lab rat got my GOTW.
Posted by Del Duio 21st January, 2007

Thanks Adam, but it looks like an uphill battle. No thumbs up or down. That's pretty weird but at least it's not 10 thumbs downs
Posted by BeamSplashX 22nd January, 2007

Well, you got my vote as well.
Posted by Del Duio 23rd January, 2007

Thanks BSX! Did anybody have a big problem with the challenge factor of the game? I myself have a lot of trouble winning it sometimes. Who knows what Joe Q. Casual might be thinking?
Posted by BeamSplashX 23rd January, 2007

Oh no! It's behind! THE AGONY.
Posted by BeamSplashX 23rd January, 2007

And, to answer, this game is a lot easier than Battle Blade 2. It IS challenging, but challenge=caution, while hard=luck/ridiculous skill. BB2 often feels like the latter.
Posted by Del Duio 24th January, 2007

Well, that's good to know. You can never tell when building a game on a 500 Mhz and then having someone on a much better computer play it later. (This is happening with my new game now- all the animations and stuff are cracked-out hyper fast so I had to re-tool them for "normal" PCs.)
Posted by DaVince 28th January, 2007

lol, jpg screenshots. png ftw

Will download, as your stuff is good.





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