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Title Rating Views Author Added
How to make your games scary.
 
 
2577 Crazylamb 23rd Dec 02
Videogames taught me activism
 
 
799 Yai7 13th May 18
Saving with the ini-object (the easy way).
 
 
2573 Jenswa 23rd Jun 03
Saving Games Part 1 - The Basics
 
 
3655 Shen 10th Aug 02
Creating an Adventure Game Part 6: More Help With Global Values
 
 
2067 Seph 26th Dec 02
Wanna make an article?
 
 
2080 ZeroTau 23rd Jun 03
_content
how did i ended up here?
 
 
451 yohoy 25th Aug 18
Saving Games Part 2 - Easy Protected Data
 
 
2653 Shen 10th Aug 02
The power of testing...
 
 
1733 Cybermaze 23rd Jun 03
Saving Games Part 3 - Encryption
 
 
2966 Shen 10th Aug 02
The Basics of CallDll (or calldll for dumbys)
 
 
2336 The_Antisony 27th Dec 02
Title Screens
 
 
3040 Ashman 10th Aug 02
Why not to use hidden counters
 
 
2508 RapidFlash 28th Dec 02
Unpredictable Explosions
 
 
2561 Rick (AntiMatter Entertainment) 24th Jun 03
The Hex-Tile Grid System Tutorial
 
 
3945 Prime 5th Apr 05
Basic Vector Tutorials
 
 
3571 Igor 11th Aug 02
Lively Playfeilds
 
 
1742 Rio 29th Dec 02
saving and loading in paint program (in mmf)
 
 
1849 Nuutti 6th Apr 05
The Do's and Don'ts of The Daily Click
 
 
2306 Ashman 29th Dec 02
Hex-Tile Grid Based Movement Tutorial
 
 
2244 Prime 6th Apr 05
Rewards for Gaming
 
 
1682 Criamon 11th Aug 02
Small Tricks Part Two
 
 
2121 BeamSplash 12th Aug 02
Conveyer belt affect
 
 
2023 BJ Turner 26th Jun 03
lively playfeilds and open landscapes.
 
 
2358 Rio 30th Dec 02
The end of informative previews?
 
 
2028 The_Antisony 15th Aug 02
Your game needs you to Economise with Data
 
 
2796 ChrisB 1st Jan 03
Small Tricks Part Three
 
 
1982 BeamSplash 16th Aug 02
Get it right! A few simple steps to good game design
 
 
2350 ChrisB 2nd Jan 03
Backups...
 
 
1589 somedude (Pkeod) 27th Jun 03
How to make a level editor...
 
 
7559 Dan Cook 2nd Jan 02
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