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Spaceman Steve:The Adventure Begins
Author: Andrew Barontini Submitted: 7th May, 2005 Favourites:0
Genre: Platformer Downloads: 165

Edited By Andrew Barontini on 5/14/2005

This game i created was made for my uncle Steve, seeing how he likes space and everything. Anyhow, this is part one out of 2 in this series. I will go to work on the next one but i wont finish it anytime soon... In part 1 you have to escape your ship because a bunch of meteors have struck it. You have limited oxygen and you must find the exit to the next room immediately. Black computers can be activated by pressing up on them and white computers are inaccessible. At the title screen CTRL is to start and Enter is to load. If you are prompted to answer a question, please use a "Yes" or "No", simply typing "yes" will not work. There may be a bug or two but please try to ignore them. The controls are as follows:

Arrows are to move.
Shift is to jump.
Up is the action arrow.

As always i dont really like to make my own graphics so ill tell you what i made: the meteor splotches on the ship that you may see while climbing a ladder, and the hanging wires. Thank You Cloud7 for our main character.

Thank you for playing. (a sprite or two is ripped but they arent used very much so dont get mad.)

Review This Download (575kb )

Posted by David Newton (DavidN) 7th May, 2005

Extensions aren't necessary for EXEs =) This isn't too bad as a sort of panic-survival platform game, but there are a few things that could be done better - the siren is annoying, and the screen shakes are positively epilepsy-inducing. You also give misleading instructions - warning not to jump in space, then making it necessary later on.
Posted by Andrew Barontini 7th May, 2005

i didnt know that :) but if you have a roof above your head it should be ok to jump in space dont you think?
Posted by Roman-the-evil 7th May, 2005

Nice game! Waiting for continue.
Posted by Ski 8th May, 2005

hmmm, shaking the screen so much made me angry... Also on ur pop-up warning, all the words have capitals? why?
Posted by Andrew Barontini 8th May, 2005

Well I Thought Shaking The Screen Made You Realize That Your Ship Is Out Of Orbit. And I Thought Putting Capitals At The Beginning Of Each Word Would Make It Easier To Read.
Posted by axel 9th May, 2005

So what? This game rulez. If you think the screen shakes are annoying, then you should see a doctor. The only bad thing is that when the time runs out, you just... Die... I expected something more like... The ship is torn to pieces under violent explosions, and stuff. :P
Posted by Andrew Barontini 12th May, 2005

im sorry some of you got angry about those shakes, i like the good comments though.
Posted by Andrew Barontini 12th May, 2005

aggggge actually i was working on a dieing animation but it just didnt seem right.. so i had nothing else i could do.
Posted by ben mercer 14th May, 2005

RE: Andrew Barontini You could probably solve the complaints by adding a config setting: Screen Shakes-on/off. It's always good to have extensive configuration setting.
Posted by Andrew Barontini 14th May, 2005

phizzy you kinda remind me of simon on american idol.






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