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The Fenster Room
Author: Fish20 Submitted: 29th December, 2007 Favourites:0
Genre: Puzzle Downloads: 74
Rated:


Edited By fish20 on 1/15/2008

Edited By Assault Andy on 12/30/2007

This Game is Part of a series of Room Escapes Im making.

Room One is The Fenster Room. To escape it you need to use
all the objects you can find to help you find a way out.

Every object matters. Click anywhere you think you see something, even if its actually a little Smudge on your moniter.

All you need is your mouse and your brain to escape the Fenster Room.

CAN YOU DO IT!

Review This Download



 


http://www.freewebs.com/seals029/The Fenster Room.exe (599 kkb )
Please Note: The server this files is hosted on does not allow direct linking, if you are having trouble downloading this file, right-click the URL and select Save Target As.



Posted by steve 1st January, 2008
Rated :

I like the idea but why is there a fake loading bar at the beginning!?

I found a mistake in the game also - if you turn the light off and then click on the waste bin the light magically turns back on again.

There should be an indication when you put the correct password in, as nothing happens until you click out of it and notice the safe is open (no sound).


 
Posted by Hempuli 1st January, 2008
Rated :

Well, well...
You've done pretty nice work, but there's some things I want to point out.
-What is that bar in the beginning? It went awfully slow and I wanted to close the game because I had the wait like half a minute to begin. I know people use fake loading screens, but this long and meaningless (but still fake!) loading screen is really annoying thing.
-The graphics need a lot of work. You used like 2 different shades of brown and 2 shades of grey. Where are the shadings and all? Also, there were some strange graphical 'bugs' there:
-There's that code panel. It looks like a panel with many buttons when watched in it's normal size (and the buttons aren't even the same size), but when I click it, there appears to be an edit object where you enter the code. And the edit object uses the basic edit object outlook which doesn't fit the other graphics at all. Doing the panel look like it should isn't that hard really.
-I don't know if this is because I don't have some mysterious font on my computer, (SPOILER) but when I close the lights after inding the paper, the code is bigger than the paper(/SPOILER). Looks very stupid.
-The waste-paper bin. It's resized and looks quite ugly.
-Also, the sounds are quite nonsense, but that's IMO forgiveable.

After I went through the annoying loading bar thing, I enjoyed the game a bit, though it wasn't very long. If you work sme more with it, it can be really nice small and easy room-escaping game. If you don't want to work more on it, then just remove that loading bar, it's the thing that prevents people to enjoy this game
I hope to see more of these room escaping games from you.

EDIT: Oh, and maybe you can say something more about the game?
Comment edited by Hempuli on 1/1/2008
 
Posted by jpSoul 1st January, 2008
Rated :

I finished it in 2 minutes ^^
Yes the "loading" screen is TOO long
 
Posted by Fish20 1st January, 2008

i'll fix the long loading bar in the oak room.

Im keeping the loading bar though.
 
Posted by Hempuli 2nd January, 2008
Rated :

Why?
 
Posted by Tim 2nd January, 2008

It's alright but it's been done too much now... Crimson and Viridian Room's were enough, really. I started a klik game like this once too.. lol.
 
Posted by steve 2nd January, 2008
Rated :

Fish20 - why would you create a fake loading bar in the first place?

 
Posted by Hempuli 2nd January, 2008
Rated :

I don't think we shouldn't create more escape room games, they must just be good qulity to be interesting.
 
Posted by Fish20 2nd January, 2008

HELLO!!!!! I have already made another. And I will make another after that!
 
Posted by DaVince 2nd January, 2008
Rated :

Is that a screenshot?
 
Posted by DaVince 2nd January, 2008
Rated :

I... didn't enjoy this much.

What the hell? I was able to finish this in like 1 minute, there's no explanation on anything, and then it just says "try again" making me think I lost somehow? Why not add rooms after this in the same game rather than submitting two games?

You know, it's bad design to let your users wait for half a minute before they can play, and explain nothing within that time for example.

Also, bug: you have to click the area around the white square pretending to be a lightswitch to turn off the light, but then if you click on the (now invisible) waste bin you'll return to the room with the lights back on.
 
Posted by mojofltr 3rd January, 2008

This game is really short. The gameplay isn't bad, there's just not much to it. If this were fleshed out with multiple rooms with more to discover, it might be worth the download. As it is, it is not.

<rant>

The loading screen is completely horrible!

Why would you fake something completely irritating like a loading screen? I stopped buying games back when everything went to cd-rom because I HATE loading screens. Here you've made your audience sit through an excruciatingly stupid simulated loading screen - no entertainment value whatsoever - and it doesn't even fake it well! At least in other games, there is a reason for the loading screen... like say, the game is actually loading.

LAME.

</rant>
 
Posted by Dr. James MD 11th January, 2008
Rated :

This game is too poor. For CC I'm going to say scrap this game learn art, music and game design and visit us again.

Why on Earth has it got a loading bar? Any reason this time?
Comment edited by Dr. James on 1/11/2008
 
Posted by Fish20 13th January, 2008

I KNOW GAME DESING JAMES! ITS HARD TO DRAW STUFF ON THE COMPUTER! I DONT KNOW WHY U CARE ABOUT MUSIC! ITS MY FIRST ROOM ESCAPE I NEEDED TO GET THE HANG OF IT!


THE LOADING BAR WAS BECAUSE THIS GAME WAS INSPIERED BY CRIMSON ROOM!



AND FORJOMORTI OR WAHATEVER! YOURE RATING THE LOADING SCREEN NOT MOY GAME.
Comment edited by fish20 on 1/13/2008
Comment edited by fish20 on 1/14/2008
 
Posted by Fish20 14th January, 2008

This game is old anyways. I know it sucks. and its lame. And it makes everyone think i just stated making games.And that loading screens r annoying. and that this game is one minute. and that its to easy. and a whole bunch of other stuff. It was supposed to be lame. I knew it wouldn't be amusing to that much people. This and Oak room r old so dont think im really bad at making games. Part of this badness was grapics and loading. Im making one more thats gonna be way much better with no loading, takes longer, and is more awsomer. Ill just need you to stop calling me R-tard like kevinHagg did. Im not bad at making games ok.
Comment edited by fish20 on 1/14/2008
 
Posted by Peblo 19th January, 2008

Don't worry too much about what they say, but do take their improvement suggestions to heart. They might not me sugarcoated suggestions, but they are suggestion to improve your game nevertheless.

Looking forward to your next game.
 

 



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