Note: Download link points to the CT Forum thread, to which this file is attached. Hope this is OK with the admins, if not, give me a shout.
What it is:
The screenshots say it all. A simple example of how to make a motionblur, based on how real motionblurs work.
The screenshots are based on a quality of 1 (best quality), but in motion you can use a quality of 3 quite happily (the default in this example).
Limitations
1. I haven't tried, but I doubt it'll work so well on layers. Keep it on the background layer.
2. The effect is very much limited to the framerate of the game, because it's using that as the exposure time. So the lower the framerate, the funkier the blur. Shouldn't be too hard to alter it for some other rate, or even just for 2 frames instead of one. One way may be to trigger the 'erase' event every 2 frames, instead of 'ALWAYS'.
Please find the download attached to the thread in the link. The file's more likely to stay online this way, lol, and saves me uploading it to two places. That, and I can't find my webhost password, lol.
Hope this helps someone.
Review This Download
http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=80176#Post80176 (659 kb )
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