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Noitu Love 2 Demo
Author: ZeroTau[FA] Submitted: 30th March, 2008 Favourites:7
Genre: Action Downloads: 512
24th Place     (4.69 / 5)
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I'm going to paste this off my site because I'm lazy:

The year is 2288. The city is protected by an organization called "The Peacekeepers League" and everything is swell except for that it's under attack! By a robot army lead by professor Darnacus Damnation!! Or is it... ?

100 years after the events of Noitu Love 1 the new star of the Peacekeepers is Xoda Rap, and what she has to endure is a sudden resurrection of the Darn armies, but adding to that the city is locally turning to places of the past! What could be causing this?

Using a mouse reticule as a quick-dash-to-enemies and mouse gestures for special moves, Xoda will take on anything that stands in her way in the name of peace! The game shares little in pacing and action to Noitu Love 1. It is more of a continuation on that universe, so expect much more mindless action!

Noitu Love 2 will be sold.

(Please report any bugs to "".)

Thanks, everyone!

Review This Download (10 mb )

Posted by Cecilectomy 30th March, 2008

Posted by Ski 30th March, 2008
Rated :

Beautiful ;___;
Posted by Zoglu 30th March, 2008
Rated :

This game is simply awesome. Everything is perfect. Controls are really original. I had the feeling I could do everything I wanted in this game In addition, it is really fast-paced : there are no pauses, just a nonstop and enjoyable wave of enemies and bosses.
I could also talk about the excellent graphics, the effects, the musics, but to keep it simple : PLAY IT

(oh, I experienced a little slowdown each time I hit an enemy. anyway, I'm using a crappy laptop so maybe it's normal, and it didn't really annoyed me as this game was really great)
Posted by The Chris Street 30th March, 2008

Noitu Love = Evolution

Xoda Rap = Paradox

= Ingenuity!

The game also paused for me everytime I hit an enemy, and I've got a pretty good computer... is this a feature implemented into the game?
Comment edited by Chris Street on 3/30/2008
Posted by Dustin Gunn 30th March, 2008
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it's just a feedback technique, I first saw it in Wind Waker I think
Posted by Dr. James MD 30th March, 2008
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That effect is used in a lot of things and it's a rather good effect. Mario Sunshine was the first game I found it in.

As for the game. The graphics and coding are incredible, the music is pretty good. I'm hoping there will be things to collect.
I keep hearing people compare the gameplay and pacing to Metal Slug where (for me at least) the replayability comes from rescuing prisoners and finding secret weapons. I trust the full game has something bringing players back for more?
Posted by Ski 30th March, 2008
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"I trust the full game has something bringing players back for more? "

Considering that was a small part of the game in the demo, there were a lot of bosses/mini bosses to bring me back
Posted by Guru Rinpoche 30th March, 2008
Rated :

I think I know what Dr. James is getting at--the levels are much more arcardesque; the design isn't really meant to be explored (considering that at the moment all you can do is go forward). I think ultimately that'll hurt replay value, since there's such a strong linear direction...

Also, I'd suggest making "helpful" arrows and "enemy incoming" arrows two different colors. When I first saw the yellow arrows pointing to the trees in the first level, I assumed that that's where the plane was going to be shooting...maybe a blue arrow could represent places where you're supposed to go and yellow arrows are hazard warnings.
Posted by MBK 30th March, 2008
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... This was .. simply .. AMAZING !

This is Nothing like the first one.
Which is Very Good, since I didn't like the first one.

Did something else give you an idea for the controls, or did you come up with the style yourself ?

I've seen very few things done in this style.
I know I've seen something like this before, but can't remember what it was.

Very Original Controls. Nice Design of .. well ..
Everything !
This was made in the First MMF ???

It's sort of like a combination of Gunstar Heroes, Metal Slug, and a few other games I can't remember at the moment.

you get a Triple F as your grade (FFF)

Fast-paced, Fluid-Movement, and Fun-gameplay.

You can quote me on that.

I can't get the QuickTime video to work though.
It says that I am missing items for the video to work, But it doesn't tell me what I need so I can fix it.

Posted by RenatoDep 30th March, 2008

Very Inspiring work!
Posted by Vertigo 31st March, 2008
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I was like "WOW!" when I first played it, and after the 4th time I completed the demo I was still like "WOW!" (played it before it came to the TDC!) Everything is perfect so I dont have any crits... I couldnt get the movie to work either, but its that movie on youtube right?

Great work! Even everyone from PixelJoint is talking about it
Posted by Jimbob 31st March, 2008

I think any Metal Slug comparisons are in relation to its graphics rather than its gameplay style. I think you need to think more along the lines of Gunstar Heroes for the gameplay, although that's simply due to the changing environments and the enemy hordes in between the plentiful boss battles.
Posted by Kamukoira 31st March, 2008

Awesome game and graphics. I'm even thinking about buying the full version.
Posted by Willy C 31st March, 2008
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Awesome. Would be cool to have a gamepad feature without any need for mouse support.
Posted by AndyUK 31st March, 2008
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i'm inclined to agree with all the praise ive seen so far!

the only problem i could see is that it's almost impossible to avoid getting hit if you come across a plaftormy type section. Like the part quite near the end of level 1 where you have to use the wall jump. You will almost certainly take a hit when trying to move.

I might even buy a copy of this when it's released.
Posted by Retainer 31st March, 2008
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Omg this is so professional. Really enjoyed the Demo. So fast-paced, and the controls are simply amazing - Love how you can practically fly around in the air So innovative. At the end of the game i practically never touched the ground

If SNES was now, you would get rich with this game
Posted by Bibin 31st March, 2008

This game is ingenious; I pretty much agree with everyone on this, but have a few complaints.

The style the darns are drawn in; I dunno, they don't seem like darns any more. I liked the old design much more...

Posted by Cazra 31st March, 2008
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Darn you, this game is excellent. But I'm not handing out 5 stars til I play through the entire Darn game.
Comment edited by Snerlin - taco advocate on 3/31/2008
Posted by Neuro 31st March, 2008
Rated :

Frantic action! YAY!

The boat boss was awesome, I remember seeing the video for it.

Controls are pretty much perfect, you can do a lot without needing 50 buttons to do so, and the character's freedom and agility feels awesome. Very solid and very intuitive.

It started to get really good on the second level, once I got the hang of the controls. I think you laid out the first level perfectly as an introductory level, and the second level left me wanting more

This demo is very professional, and if I have money to spare I may buy the full version. One thing the demo is lacking is any hint that your character improves over the game, or if there will be any other gameplay rather than the same platform fighting with the same abilities. I liked the form morphing in the first Noitu Love, and almost puzzle-like sections - they served as a nice little break from the action. This sequel seems to have improved a lot on the combat, but gotten rid of what I thought was one of the first game's strongest points.

Then again, I did enjoy the game a lot even with just the combat. It was fun, sections were nice and varied, and from the looks of it each level is going to be packed with events (like falling down the tower in level 2) that keep the game exciting and fresh.

Great job
Posted by Neuro 31st March, 2008
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Oh, and have some stars
Posted by Silveraura 31st March, 2008
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I am not to easy to give out perfect scores, but fortunately the crappy average at this site, puts me in a position where this game goes above and beyond the call of duty in terms of a click game. Congratulations! I loved it!
Posted by Mr. Ksoft 31st March, 2008
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Completely awesome. Solid proof that you can make professional stuff with MMF2-- in fact, at first I refused to believe it was made in MMF2. Too perfect.
Posted by Ricky 31st March, 2008
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Um..Wow. Amazing Graphics, Game play and Level design.
Music is good as well. I absolutely loved everything about this game!
Posted by Fanotherpg 1st April, 2008
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Just perfection...

Why Chaos Gate didn't end with a demo
Posted by Entropy Blaster 1st April, 2008
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A-W-E-S-O-M-E! (hope it won't be too expensive ...)
Posted by Jason Orme 1st April, 2008
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Amazing!.. Stunning!... Beautiful!..

Posted by phanto 1st April, 2008
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I think only yourself will be able to surpass this one-man-team achievement. When I played through the demo I was sitting with my mouth open all the time (probably looked like an idiot).
Posted by chrilley 1st April, 2008
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Just awesome.

Game crashed at stage 1 after encountering that orange guy in a boat btw. Or rather, it stopped responding.
Posted by Cazra 1st April, 2008
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the 3D background thing at the 1st boss is pretty cool. How do you do that?
Posted by lembi2001 1st April, 2008
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TOP NOTCH GAME!!! cant wait to play the full version
Posted by Del Duio 1st April, 2008
Rated :

"I think I know what Dr. James is getting at--the levels are much more arcardesque; the design isn't really meant to be explored (considering that at the moment all you can do is go forward)."

I had a TMNT- The Arcade game or Golden Axe feel when I played it. Not like it's anything like those games, but the whole arrows telling you to move it or lose it is what did it.

This deserves no less than 5 stars. For professionalism, graphics, and gameplay alone. Sooo fuckin' smooth, you bastard

Make Dr. James a fightable mini-boss and I'll buy one too!
Posted by AndyUK 1st April, 2008
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Five stars isn't necessarily the same as a perfect score you know. It could be 9 out of ten rounded up.
Posted by Taofeld 2nd April, 2008
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I got stuck in the wall at level 2 (couldn't move or do anything at all)
Posted by Liquixcat 2nd April, 2008
Rated :

One man, One game. In a way this just pisses me right off!

Have 5 Stars for breakfast! You Bitch!
Posted by Rick (AntiMatter Entertainment) 2nd April, 2008
Rated :

Oh my freaking God. I'm buying this. You already know this, but damn you've done an awesome job, Zero. One of the best Klik games I've ever played, if not the best... and this is just the demo! Flawless battle system, absolutely amazing. Fantastic graphics, and the music is also brilliant. Who did the music, by the way?
Comment edited by Rick (AntiMatter Entertainment) on 4/12/2008
Posted by Imadjinn 3rd April, 2008
Rated :

I am totally buying this. My computer is a sack of crap and it ran perfectly. :S

I just about came when I saw the second stage (mini?)boss. Such an awesome sight.

Love the arcade feel. As has been said to death, it reeks of Gunstar Heroes and Metal Slug...


That's right, I said better. UP YOURS, COMPANY GAMES!
Posted by Cazra 3rd April, 2008
Rated :

So when will the full game be available to buy?
Posted by Carnivorous id 4th April, 2008
Rated :

Amazing graphics!!! I enjoyed it but the constant left clicking was a bit intense.
Posted by Goemon 4th April, 2008
Rated :

This demo is astounding... I've never been so impressed with a game made using klik products in my life. Multimedia fusion 2 is a hell of a piece of software, it seems!
I agree with Imadjinn, the game smacks of Gunstar Heroes, which is awesome. I loved Gunstar Heroes.

The graphics are outstanding, the presentation had me thinking the whole time about the 16-bit era long past. All in all, an amazing game experience.

Keep up the fantastic work! I'd love to play the full version when it's done!
Posted by Kirby Smith 10th April, 2008
Rated :

You should seriously work for Treasure or get somebody to port this to DS. Absolutely amazing graphics, controls, music, presentation, etc.
Posted by Rick (AntiMatter Entertainment) 12th April, 2008
Rated :

Forgot to rate.
Posted by The Chris Street 15th April, 2008

He already does freelance graphics work... Contra 4 on DS for example
Posted by Fish20 15th April, 2008
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Posted by donny duetch 18th April, 2008
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The full game is out, you can download it on the authors website - for $20. I figured I'd let everyone know, just in case you didn't already. Also, if you re-download the demo, it's been extended (I think you get the complete second level now).

Great game! I never thought games this professional were possible on MMF.
Posted by \/\/olf 19th April, 2008

very very well done. probably one of the best click games ever!
Posted by Vertigo 19th April, 2008
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Then why did you rate it 0 stars!? The extended demo is super-cool!
Posted by Imadjinn 19th April, 2008
Rated :

I bought it. I played it. I changed my underwear. Twice.

Okay, so I didn't change my underwear, but I damn sure played it to death! An ocean of pure, untainted awesomeness. Graphics, music and of course GAAAMEPLAAAY!

The bosses are all ingenious. I just want to go on and on and on about them but then I'd be spoiling it. I'll just say... NO! NO I WON'T SAY!

If you have 20 bucks just laying around doing nothing important, SPEND THEM ON THIS!

Posted by Cazra 19th April, 2008
Rated :

$20 ?! Well, I can't deny that it's a really good game (from what the demo promises), but that's fairly expensive for a klik game.
Comment edited by Snerlin - Im a wizard! on 4/23/2008
Posted by donny duetch 19th April, 2008
Rated :

Sure, $20 is a little steep for a click game, but had he never mentioned that this was made in MMF, I don't think you (nor anyone else) would have ever known. This is an extremely professional game and the author must have spent tons of time on this baby. I had no idea games like this were even possible on click software. He not only drew all the amazing sprites and backgrounds, but he did all the fantastic music as well. I was hesitant to spend the cash myself, but I wanna support this talented designer so that he will continue to make games like this. Someday, you'll be buying his stuff on the Xbox or something (and that'll cost you $60).
Posted by ~Zigzag~ 20th April, 2008
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AUD$20.20!!! I'm too poor to afford that...
Posted by Rick (AntiMatter Entertainment) 20th April, 2008
Rated :

Oh my God, $20 isn't 'steep'. It's beyond fair, this guy's put his blood, sweat, and tears into this game. You don't see ANY games for less than $20, unless they're the kind of game that's destined for the bargain bin because they're just plain, uninspired gaming failures. If you can't cough up $20 for a game this good, you obviously don't have your own income. Get your parents to buy it for you or something.

I don't think it's fair calling Joakim 'arrogant' because he believes (rightly so) that he deserves to be paid for his frankly outstanding efforts. Just because it's a Klik game doesn't mean you should instantly slap a label on it and consider it not up to a commercial standard, this is the best thing anyone's ever produced with a Klik product and he deserves every dollar that comes his way. Sure, Klikking's a hobby, but that doesn't mean that if you're good enough you shouldn't be able to take it further. Stop being bitter that he didn't release it for free, you know it's just because it's the best thing in the Klik scene by far.

I just bought this, and I've never been happier after spending $20 that I had to work for. This beautiful game cost me one hour of my life, and now I'm going to get as many hours back out of it as I like. Kill, Xoda, kill!
Posted by Cazra 20th April, 2008
Rated :

Well, considering he's advertising mostly to poor college kids... Image

Sure, I'd buy it if it were between $10-$15, but it's a bit expensive otherwise.

Comment edited by Snerlin - Im a wizard! on 4/20/2008
Posted by Broomie 20th April, 2008

The demo was amazing, I'll be buying the full version.
Posted by Dustin Gunn 20th April, 2008
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Money in return for goods/services?! How arrogant!
Posted by Del Duio 21st April, 2008
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$20 ?! Well, I can't deny that it's a really good game (from what the demo promises), but that's fairly arrogant for an klik game.

C'mon, as long as these games look and feel professional, what does it matter if they're more than $5? If I could get $20 for something I made and spent a long time on, I'd do it too. You probably would too. A lot of us would.

I don't think I'd use the word "arrogant" to describe somebody actually wanting to be compensated for all their hard work. I say, good for him!
Posted by Eternal Man [EE] 21st April, 2008
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This work of art is beautiful. Nuff' said.
When I do have $20 laying around I will buy the full game. Great job. Utter great.
Posted by Cazra 22nd April, 2008
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Yea, so I went ahead and bought it. I've decided that the amount of replay it offers is worth it, so I'm sorry if anyone took offense at what I said earlier. I'm having trouble with the download link sent through the email. Some page that says:

"There is a problem with the page you are trying to reach, please contact the originating website's webmaster for help(004)."

shows up.

Anyone else have this problem?

Nevermind. It's fixed.

Comment edited by Snerlin - Im a wizard! on 4/23/2008
Posted by Cazra 23rd April, 2008
Rated :

Beat it!

Here are yer stars! =D

Posted by Jon C-B 23rd April, 2008
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excellent work! this own Noitu Love 1!!!
Posted by Cazra 25th April, 2008
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Anyone know how to get to the secret boss?
Posted by Jon C-B 28th April, 2008
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Now i play it again, the game play is too easy, i hope that the rest of the game has harder enimies
Posted by Codemonkey 6th May, 2008
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"I'm going to paste this off my site because I'm lazy" <--- Obviously not, this game looks like it took FOREVER!! Awesome game!
Posted by Entropy Blaster 19th May, 2008
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I bought it... Best Clickgame Ever
Posted by Fish20 1st July, 2008
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VVolf! Why did you rate it 0 stars! Now its not the best rated game ever.
Posted by UrbanMonk 16th July, 2008
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Awesome game! Great Graphics, Music, Sound, Gameplay,
Gotta Buy!!
Posted by JustinC 31st August, 2008
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Posted by TheoX 28th September, 2008
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Wow, what a great game!!
I am in awe. The graphics are perfect, and the sound/music fits greatly too.
Also, the first boss (I think) reminds of something from Contra Hard Corps (you get points for making cool robots like that).

I'll definitely consider buying this.
Posted by TheoX 28th September, 2008
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Forgot to rate.
Posted by Knockturnal 3rd November, 2008
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Posted by Hill Gigas 16th November, 2008
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I think I liked the first Noitu Love a little better. The first game had more interesting gameplay while this one is more of a beat'em up.
Posted by Ski 25th November, 2008
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"The first game had more interesting gameplay"

What? O_o
Posted by Nuniez 13th December, 2008
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The sprites are beautiful, the game-play is perfect, and music and sounds match the setting. JUST A PERFECT GAME!
Posted by dndfreak 14th January, 2009
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holy crap. That's the best DARN klik game I've ever seen, and I saw... well I can't even come up with something to compare! Actually, maybe project: Roller Coaster but that doesn't even have an open demo yet and it's a completely different genre... WHATEVER! I love it
Posted by Pixelthief 24th January, 2009
Rated :

I enjoyed the demo a ton, the graphics were beautiful, but the gameplay never really moved past repetitive shoot-em-up, not really anything special. Hope the full game had some sweet gameplay stuff built into it, the video looked amazing.
Posted by W3R3W00F 10th February, 2009
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How could I live without this. I so need to buy this someday.
Posted by Kazuma 16th February, 2009
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20 bucks? Nuu.
Posted by --Tom-- 12th March, 2009
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It's been reduced to 10 now. ^^
Posted by nim 17th September, 2009
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Just placing my vote. Bought the full game and still play it to admire the work that went into this.
Posted by Dogzer 12th January, 2011

best game i've seen!
Posted by animalBaby2 12th January, 2011
Rated :

peow peow laza gun!
Posted by bobby2 12th January, 2011
Rated :

lettuce time!





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