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Muz



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8th September, 2006 at 00:59:39 -

For me, it's always been the graphics. I can do textures for backgrounds ok, but I can't draw perspective right. And I'm very poor at doing animations quickly. I could do very nice, smooth animation, but it would take me 3 hours just to do a simple 10 frame death scene.

And without graphics... what fun is there in making the game? Lol, not professional enough to really keep my eyes on something as ugly as MMF's interface without something pretty in the background or some fine AI/physics engine to play with.

 
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Peblo

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8th September, 2006 at 01:06:07 -

School.

 
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8th September, 2006 at 01:21:10 -

I can't concentrate on anything for more than a week.

 
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8th September, 2006 at 01:40:30 -

Yarr, it's graphics for me.

Or, more specifically, the act of taking a ntaural-looking environment and carving it into 16x16 pixels tiles in a unique manner so as to make it usable in a variety of ways while still retaining its organic quality.

That, and bosses. Sprites become so hard to animate when they get so big.

 
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8th September, 2006 at 01:46:37 -

Graphics for me as well
That's why I've been making applications instead of games - because graphics are far easier to do

 
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8th September, 2006 at 02:24:32 -

Well, I have a tablet, so graphics are pretty easy. I guess coding gets bogged down because I do it in a really haphazard way. Things get boring, I lose interest, other things come up, etc. I guess once it becomes clear that what I think are good ideas ideas translate into shitty games, or just would involve a lot more work than I care to put into anything, the motivation to continue kind of subsides.

 
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Candy Cane
8th September, 2006 at 03:14:28 -

"That's why I've been making applications instead of games - because graphics are far easier to do "

Make your own then?

 
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axel

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8th September, 2006 at 05:58:18 -

Same as Peblo and Radix.

 
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8th September, 2006 at 06:17:53 -

Motivation!!! I have a massive lack of motivation

 
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8th September, 2006 at 06:31:41 -

Teammembers.

 
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8th September, 2006 at 08:00:41 -

My limited free time and the internet.

 
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Candy Cane
8th September, 2006 at 08:21:27 -

Im too picky with my gfx, like Ill spend a couple of weeks making stuff only to re-do it It is better when I re-do, but wastes time. Then Ive spent so much time on the project, I find myself needing like 1-2 day breaks from it I have excellent motivation from my team though

 
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deadeye



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8th September, 2006 at 08:50:29 -

Really the only thing holding me back is MMF itself. So many wierd bugs, and nothing ever works right the first time.

For example, I just coded a weapon for my game. It should have taken just a couple of hours, tops. In actuality it took me three days of tweaking it and wondering why it wasn't working before realizing that it wasn't my fault, but was yet another bug.

 
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defenestrator

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8th September, 2006 at 12:58:00 -

A poor craftsman blames his tools.

 
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Flava



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8th September, 2006 at 13:03:21 -

"Make your own then?"

That's what I have been doing for my application..
Hence why I got you to make the graphics for my game

 
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RenatoDep

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8th September, 2006 at 13:39:39 -

Nothing! Work and Social life slows it down, but it hasn't stop me. And I won't let it either

 
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Nothing, Ok?



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8th September, 2006 at 14:25:06 -

I'm have a hard time to start up with a project.

 
Is Nothing, Ok?

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Deleted User
8th September, 2006 at 14:25:15 -

I don't have that issue like all of you do.
Probley the only thing that would stop me is school work..

 

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8th September, 2006 at 14:48:14 -

Answer to the original question: Nothing, basically.

When I have a good idea, I will usually finish the game. Also, I enjoy making minigames, which makes them a whole lot of faster to finish. I can't draw anything, so gfx take just 10 % of the development time.

 
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deadeye



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8th September, 2006 at 15:37:15 -

@defenestrator:

I hope that was a joke.

I mean, seriously... are you even making anything in MMF2? Are you aware of the amount of bugs in it? What I coded should have worked, plain and simple. The only reason it didn't is becasue MMF has a bug that is keeping it from working properly. So,yeah, I'm blaming the tool becasue the tool is faulty. If it's through no consequence of my actions then how could I be considered a "poor craftsman?"

That'd be like if you bought a saw from a hardware store that had no teeth, so you couldn't saw a board with it. Would it be fair to say that you just suck at sawing? Hardly. The major difference here is you can't see whether or not MMF2 really has teeth until after you buy it. So try not to be a jerk, all right?

 
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Dr. James MD

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8th September, 2006 at 15:43:57 -

over the summer? Half Life 2 deathmatches and adventures.
now? 3rd year of university.

 
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defenestrator

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8th September, 2006 at 16:07:35 -

deadeye:
it sounds like you're wrong, but if you want to make excuses for your slow development cycle, it doesn't bother me.
Maybe this is more like if I bought a saw and tried hammering nails with it. Then I got mad at it for not hammering nails properly. Then I got on a message board and complained about it because it didn't work the way I wanted it to. Then some guy I didn't know quoted an aphorism to me and I got all defensive about it. Then I cried myself to sleep because girls don't appreciate my sensitivity and only wnat to be with stupid jerks like that goddamn internet guy. Fuck that goddamn guy goddamn it!!!!! Maybe it's more like that. Just saying.

 
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Jakob37



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8th September, 2006 at 16:18:45 -

For the moments is it that I don`t really know what I have left to do but I guess that I soon completes it.

For most projects it is that I tries to do more than I can do and that I sucks at drawing graphix.

 
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Nova Soft



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8th September, 2006 at 16:21:37 -

Battlefield 2!

 
By a route obscure and lonely,
Haunted by ill angels only,
Where an Eidolon, named night,
On a black throne reigns upright,
I have reached these lands but newly
From an ultimate dim Thule
From a wild clime that lieth, sublime,
Out of space
Out of time.

deadeye



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8th September, 2006 at 16:24:05 -

@defenestrator:

Oh, brother.

It more like you're just an idiot who innapropriately spouts irrelevant "pearls of wisdom" in an effort to be an asshole to people you don't even know, and follows it up with childish schoolyard bullying. On the internet, no less.

Isn't that just great for you. You're a really awesome dude.

Image Edited by the Author.

 
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Silveraura

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8th September, 2006 at 16:30:20 -

The inability to make a game up to my own standards keeps me behind from making full blown games. Things like graphics, sounds, and music, need to be top notch or else I just wont feel like what I'm making is worth all the time and effort, hense I lose interest and forget about it.

 
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defenestrator

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8th September, 2006 at 16:48:18 -

deadeye:
Oh, you know what? I asked around and, it turns out you're just being a crybaby. I'm not going to hold it against you, though, because you might just be cranky. Maybe a nap or a nutritious snack would help. I likes grapes and pineapples. What do you like?

 
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Silveraura

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8th September, 2006 at 17:54:51 -

Aside from throwing comebacks at one another, I'm going to side with Defestrator here, only because he's correct to the extent. MMF2 is very stable if you know what you're doing with it, not to say that anyone who runs into bugs with MMF2, doesn't know what they're doing. MMF2 isn't the most stable piece of software in the world, no doubt, but in the end, it's much more stable then it's predecessor, which did a great job creating both freeware and commercial games for hundreds of folks around the klik community and even the net itself. So yes, Defenstrator has a point when it comes down to blaming MMF2 for faults that you make.

I will admit however, in deadeyes defense here, that I have run into a good bit of issues in MMF2, none of which have pushed something that should have taken a couple hours, out to a few days though. It's all a matter of having multiple backup attempts to do something, just incase the idea wasn't full proof or MMF2 just might not like it for some odd reason.

PS: I think it's easy for anyone to see however, that MMF2 is being updated and patched very nicely thanks to Clickteam keeping up on the demand we pushed on them (to fix the bugs asap) so considering that, I think it's safe to say that unless you're willing to deal with the bugs and stop complaining about them and actually reporting them, just go over to coding. Just understand that if you run into any bugs while you're coding, be prepared to debug your ass off, because unlike in MMF, you're excuse "it wasn't my fault, it was the tool" wont cut it, all problems in a game are your fault, even if it's on another computer with faults of its own. Your job is to make sure the game or application is stable as can be on just about any system you can. This includes making sure minimum requirements actually mean that the application/game runs half way decent.


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deadeye



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8th September, 2006 at 18:37:02 -

@BrandonC:

I tried several different methods to get it working right. Each of which should have worked. I even tried out what I was doing in 1.5 and it worked just fine. And yeah, I came up with a workaround to the problem in the first day. In fact, I came up with a few different workarounds. None of which is very satisfying, considering the fact that I shouldn't have to be going out of my way to work around a faulty program in the first place. The extra day and a half was spent tweaking several different solutions and deciding on the most efficient one.

The game I'm making may look simple on the surface, but the engine that runs it is not. Since I'm going for a completely solid engine it stands to reason that I'm going to run into problems that a lazier coder either won't encounter, or won't care about. In doing so I've discovered new bugs that nobody else had come across yet and reported them to clickteam. So I wasn't "just complaining."

It is frustrating working with a faulty tool. And it does slow down progress. It's interesting to note that nobody seems to want to concede that point. And even though I expressed that frustration publicly it can hardly be considered grounds for some random jerk to be an ass about it.

 
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Silveraura

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8th September, 2006 at 18:58:49 -

One key that you will need to learn about MMF is that a flexible engine, especially for custom engines, is the way to do things. If you make sure that every aspect of your engine is running off of things that can be easily tweaked inside say an event, you will find yourself running into much less issues. Example:
Custom engine, you'll need things such as:
Jump Height
Fall Speed
Walk Speed
Acceleration

Rather then hard coding these into the engine, use counters that store that 1 value the entire time the game runs.

So lets say we have a counter for each of these:
Jump Height: A
Fall Speed: B
Walk Speed: C
Acceleration: D

Now if we need to use the fall speed at any time, just put in B, as apposed to an actual number. This will work because if the number of B is always the same, then it shouldn't give you any problems

Now say you wanted to change any of these numbers, have a group run at the start of frame, to set all these numbers, and just change what the number is set to. The rest of the engine will respond, and you've just made a 1 second tweak that WOULD have taken minutes or even hours do to by hand.

This also adds flexibility to the engine for things such as water, say the player jumped into water. If player is in water, raise jump height, lower jump speed, lower walk speed, and lower acceleration. Then when they come out, reset them. The engine will respond, because it's based on variables as apposed to hard programmed numbers.

This leaves a much smaller margin for human error and makes things much easier in MMF's case, so tool bugs are much less likely to occur. Overall, things will perform in your favor.

PS: If you're already aware of this method, that's fine, just know that I'm trying to help, not look down on you.

 
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defenestrator

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8th September, 2006 at 21:45:59 -

Okay. As long as everybody knows I'm right, I don't care what else happens.

 
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Silveraura

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8th September, 2006 at 22:25:09 -

An additude like that, is why people are more likely to bitch about you the second you walk into the room. The complete opposite of an open mind. Blows to one another as attempts to degrade them, that are a completely different subject, are merely signs of weakness in debate, because you merely can't think of any way to prove them wrong. That's the biggest issue with any kind of arguement, people jump to personal attacks one one another before the arguement even nessarly starts.

 
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Cazra

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8th September, 2006 at 23:40:04 -

School and work =P

Mainly English class.

 
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defenestrator

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9th September, 2006 at 00:34:59 -

Don't get me wrong. I'm glad you agree with me. But, I want you to always look your best, so I'm making some suggestions for your post so that you can learn to be an even better poster in the future. Cheers!

Sentence 1:
You don't need a comma in between "that" and "is." That's just a little thing, though. No worries, mate!

Sentence 2:
This is a fragment. You should have said, "It's the complete opoosite of an open mind." People do that for effect all the time, but that doesn't make it right! Additionally, since you wouldn't say that one thing is the partial opposite of another, you don't need to say that anything is the complete opposite of anything else. So just say, "It's the opposite of an open mind." Of course, this is technically incorrect, as I was not being closed-minded so much as just belligerent. Maybe "It's the opposite of demure" would work better there. Being demure is not really a goal of mine anyway.

Sentence 3:
This is just a mess. It's almost unreadable. That, and you used "merely" twice in one sentence. Try this: "Personal attacks are a weak debate tactic, employed by those who cannot think of any logical counter to their opponent's point of view." Mix it up and add your own funky flavor!

Sentence 4:
This just kind of rephrases the third sentence. It isn't really necessary. That, and "argument" and "necessarily" were misspelled. But, if you really want to put something here, give this a look: "That's the biggest problem with any kind of argument: people start attacking one another on a personal level before any kind of thoughtful discourse can take place." I think that says it quite nicely, don't you? Although, I would contend that the biggest problem with any kind of argument is that people cling to inflexible beliefs and take their defense as a competition, rather than considering the ideas of others and allowing their own opinions to change. Maybe you should begin by acknowledging that your statement is simply your own point of view, as I just did.

All in all, it was a pretty great post! Of course, we all make mistakes from time to time, so don't let it get you down. When we use the power of togetherness, we all grow stronger and more wise!

 
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Matt Boothman

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9th September, 2006 at 06:36:58 -

I've just acquired an utter dislike of Defenestrator.

@Muz: In answer to the original question, the thing that stops me doing my games is a feeling of utter dispair and unworthyness. That and my guitar.

 
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Flava



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9th September, 2006 at 07:14:23 -

I've created a few things in MMF2 and haven't run into any bugs that have halted development - so it works fine for me and is far more stable than MMF1 in my opinion. Anyway, stop the nagging with each other - if you want to talk/argue, do it over MSN or mail or something

 
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Knudde (Shab)

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9th September, 2006 at 10:11:44 -

@Defenestrator - Dude, stop being such a cock.

 
Craps, I'm an old man!

Ski

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Candy Cane
9th September, 2006 at 10:13:27 -



 
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Ski

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9th September, 2006 at 10:13:30 -



 
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Silveraura

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9th September, 2006 at 11:08:17 -

@defenstrator
When someone talks to you, to get a point accross... the last thing you do is try to 'teach' them how to do it better. I didn't expect/want a reply, just for you to understand where I'm comming from. I could say I appreciate the 'help' but I can't, considering the poor timming you decided to give it to me.

 
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Deleted User
9th September, 2006 at 11:27:41 -

yes, i would have to say that i just lose interest, i believe i have A.D.D. that may play a role. Me and adam have a finished game without music, and its still not released yet after like 2 weeks .

 

Matt Boothman

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9th September, 2006 at 12:16:50 -

ADD - pfft, worst excuse ever.

 
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defenestrator

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9th September, 2006 at 13:01:12 -

I hate to say it, but being called a cock has really won me over. I guess personal insults really are the best way to settle differences after all. In keeping with that spirit, Shab, quit being such a lazy, useless piece of shit all the time. Noodle, I'm glad you dislike me. Given your love of cocks, it probably means I'm not a cock after all. Brandon, learn to type, you illiterate cunt, and deadeye, it's not MMF; it's you, you stupid fucking retard.

There. I honestly hope that was more to everyone's liking.

 
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Knudde (Shab)

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9th September, 2006 at 13:32:56 -

Oh no! You wound me!

Dude, I could care less what your opinion of me is.

 
Craps, I'm an old man!

Silveraura

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9th September, 2006 at 13:35:19 -

I couldn't have said it any better Shab. Thanks.

 
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Ski

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Candy Cane
9th September, 2006 at 13:40:53 -

OMG LOL WTF ? Its all very...cock-like

 
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Deleted User
9th September, 2006 at 13:56:05 -

i heart everyone, except bradon, he should slip and die.

 

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9th September, 2006 at 14:15:21 -

Good. We all agree that everyone else is an asswipe. Now let's talk about games.

 
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Silveraura

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9th September, 2006 at 14:52:41 -

@aliveguy.jf
For pointing out the truth? That's real mature, however in the words of a wise man, I could care less what your opinion of me is.

Oh, and defenstrator, lend a hand to aliveguy.jf with some of your spelling/grammar help.

Anyway, back to the original subject. What keeps you from finishing a game basically.


 
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defenestrator

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9th September, 2006 at 15:20:18 -

See, we were all done and you just gotta bring shit up again.

SAY SOMETHING ABOUT GAMES, ASS CLOVER.

 
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Ski

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Candy Cane
9th September, 2006 at 15:27:38 -

WTF. BAN THEM BOTH!

 
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10th September, 2006 at 00:38:15 -

Come on... if defenestrator's behavior wasn't ban-worthy before mouthing off to an admin, it certainly should be after.

So why isn't he banned yet?

 
n/a

Silveraura

God's God

Registered
  08/08/2002
Points
  6747

Game of the Week WinnerKlikCast StarAlien In Training!VIP Member360 OwnerWii OwnerSonic SpeedThe Cake is a LieComputerChristmas Tree!
I am an April Fool
10th September, 2006 at 01:08:33 -

Trying to get the last word in, and trying to prove your point when someone else tried to get the last word in, are two different things... the sooner you learn that defenstrator, the better. I still agree with you about MMF2 when it comes to deadeye, but I can't say I agree with your methods of argument. That's not to say they are wrong or right, so I'll leave it at that, agree to disagree.
Now before you reply, note that I did not throw any comebacks, I merely said what was on my mind, so you can either act immature and try to degrade me, or leave it at that, k?

 
http://www.facebook.com/truediamondgame

Flava



Registered
  30/07/2002
Points
  684

Has Donated, Thank You!Code MonkeyVIP MemberThe Cake is a LieThe Spinster
10th September, 2006 at 03:31:39 -

Can we stick to the topic now please?

 
This is a signature. Have this one on me.

Knudde (Shab)

Administrator
Crazy?

Registered
  31/01/2003
Points
  5125

Has Donated, Thank You!Clickzine StaffKlikCast StarVIP MemberGhostbuster!Dos Rules!I donated an open source project
10th September, 2006 at 12:22:20 -

Because, this admin agrees that the whole thing should just be dropped now; our little tiff is over; keep it that way.

 
Craps, I'm an old man!

defenestrator

Old

Registered
  12/07/2003
Points
  724
10th September, 2006 at 13:44:22 -

What's-his-face is totally right.
All this fighting has only kept us from making GREAT GAMES, and that's just what they want.
The only way we can defeat Lord Brophirus is by putting aside our differences and joining forces to use the power of friendship to make a GREAT GAME about FRIENDSHIP!!!

WHO SHALL ANSWER THE CALL???

 
n/a

Retired Kliker Lazarus

The Ed Wood JR of TDC

Registered
  18/07/2003
Points
  7363
10th September, 2006 at 14:12:31 -

Monkies.

 
Fine Garbage since 2003.
CURRENT PROJECT:
-Paying off a massive amount of debt in college loans.
-Working in television.

Ski

TDC is my stress ball

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  13/03/2005
Points
  10130

GOTW WINNER CUP 1!GOTW WINNER CUP 2!GOTW WINNER CUP 3!KlikCast HelperVIP MemberWii OwnerStrawberryPicture Me This Round 28 Winner!PS3 OwnerI am an April Fool
Candy Cane
10th September, 2006 at 14:12:44 -

I will! *answers* WTF is Babara! Hi Babara

 
n/a

Peblo

Custom ratings must be 50 characters or less

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  05/07/2002
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  185

Game of the Week WinnerVIP MemberI'm on a Boat360 OwnerAttention GetterThe Cake is a LieCardboard BoxHero of TimePS3 OwnerIt's-a me, Mario!
I'm a Storm TrooperSonic SpeedStrawberryI like Aliens!Wii OwnerMushroomGhostbuster!
10th September, 2006 at 14:20:15 -

This topic sucks.

 
"Isn't it always amazing how we characterize a person's intelligence by how closely their thinking matches ours?"
~Belgarath

The Track Master



Registered
  21/11/2004
Points
  462
10th September, 2006 at 14:22:10 -

I don't know, all sorts of misc dirt.

 
n/a

Matt Boothman

The Nissan Micra of forum members

Registered
  20/09/2002
Points
  109

Game of the Week Winner
10th September, 2006 at 15:21:30 -

Defenestrator has added himself to my book of cocknoses. It's him and Hitler so far.

 
http://soundcloud.com/normbo - Listen to my music.

AndyUK

Mascot Maniac

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  01/08/2002
Points
  14586

Game of the Week WinnerSecond GOTW AwardHas Donated, Thank You!VIP Member
10th September, 2006 at 15:47:36 -

Wanting to make a really good game and not being able to. Plus other things.

 
.

Matt Boothman

The Nissan Micra of forum members

Registered
  20/09/2002
Points
  109

Game of the Week Winner
10th September, 2006 at 15:58:49 -

Oh yeah, Defenestrator, LIJI and Hitler is my list so far. Stalin nearly got on but he wasn't evil enough.

 
http://soundcloud.com/normbo - Listen to my music.

defenestrator

Old

Registered
  12/07/2003
Points
  724
10th September, 2006 at 16:00:49 -

Well, the book seemed kind of empty with just Hitler in it.

 
n/a

Retired Kliker Lazarus

The Ed Wood JR of TDC

Registered
  18/07/2003
Points
  7363
10th September, 2006 at 16:04:30 -

"Oh yeah, Defenestrator, LIJI and Hitler is my list so far. Stalin nearly got on but he wasn't evil enough."

Rasputin, perhaps?


 
Fine Garbage since 2003.
CURRENT PROJECT:
-Paying off a massive amount of debt in college loans.
-Working in television.

Joe.H

Evil Faker

Registered
  19/08/2002
Points
  3305
10th September, 2006 at 16:05:03 -

Joseph Stalin FTW!

What about Che Guevara? or that Slobodan Milosevic guy?

 
My signature is never too big!!!

defenestrator

Old

Registered
  12/07/2003
Points
  724
10th September, 2006 at 16:25:32 -

Image

 
n/a

steve



Registered
  13/09/2002
Points
  200

VIP Member
11th September, 2006 at 04:31:29 -

I'm guessing Defenestrator is new to click products if he is denies the illogical bugs and bullshit that we have put up with since TGF/Click n Play.

I have every sympathy for deadeye, I know what it is like to struggle against the odds with the crap (I have not bought Fusion2 yet - going to wait till everything is fixed first.)

Don't get me wrong, these programs are excellent but please don't pretend they are bug-free and that people who are struggling against some serious and often invisible problems are bad crafts-men.



 
n/a

Hayo

Stone Goose

Registered
  15/08/2002
Points
  6949

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11th September, 2006 at 06:28:03 -

I don't really see why everybody has a problem with Defenestrator all of a sudden, he has been a random digibully for years. About MMF2 holding back the progress of a game, it is actually able to screw up a game setting you back a few hours, sometimes killing your interest in finishing it, but it is getting more stable with every new build.

 
www.hayovanreek.nl

Matt Boothman

The Nissan Micra of forum members

Registered
  20/09/2002
Points
  109

Game of the Week Winner
11th September, 2006 at 14:18:04 -

Ché Guevara was good! Milosevic was undoubtedly not so, however.

 
http://soundcloud.com/normbo - Listen to my music.

Ashman

Possibly Insane

Registered
  12/06/2002
Points
  3974
12th September, 2006 at 07:38:59 -

I always find a tingling sensation in my left nut distracts me. I wish I knew what caused it. It hangs slightly lower than the right. Perhaps the sensation is derived from that particular goolie being slightly closer to the Earths core.

 
Show me the power child,
I'd like to say,
That I'm down on my knees today,
Gives me the butterflies,
Gives me away,
'Til I'm up on my feet again,
I'm feeling outshined.


"Outshined" - SoundGarden

David Newton (DavidN)

Invisible

Registered
  27/10/2002
Points
  8322

Honored Admin Alumnus
12th September, 2006 at 14:08:41 -

I still don't understand what this particular MMF2 bug was.

 
http://www.davidn.co.nr - Games, music, living in America

NeoHunter



Registered
  30/10/2004
Points
  207
12th September, 2006 at 15:37:54 -

Graphics...I donno jack about sprites, complex action sequence design, lack of cigarettes. I donno how the hell some of you do such impressive graphics in your games, or where to learn how to do graphics decent enough to support good game designs. That, and when I plan out these games, they are never simply...and the notes for them are more complex then a friggin book nuclear reactor cores

Image Edited by the Author.

 
Ohno! The body floats!
-The Teatons

Hempuli

Crazy?

Registered
  09/01/2005
Points
  7968

Game of the Week WinnerGOTM JULY - 2009 - 2ND PLACE!GOTM AUGUST- 2009 - 2ND PLACE!GOTM OCTOBER 2009 - WINNERI am an April FoolGame of the Week Winner - MARCH 2010!-
13th September, 2006 at 13:11:12 -

I have the famous 'MAKE-A-NEW-GAME-EVERY-SINGLE-DAY'-syndrome.

 
No sig for you.

The Chris Street

Administrator
Unspeakably Lazy Admin

Registered
  14/05/2002
Points
  48488

Game of the Week WinnerClickzine StaffAcoders MemberKlikCast StarVIP MemberPicture Me This Round 35 Winner!Second GOTW AwardYou've Been Circy'd!Picture Me This Round 38 Winner!GOTM December Third Place!!
I am an April FoolKliktober Special Award Tag
13th September, 2006 at 13:47:05 -

What's holding me back: (at this current time)

1. Running this bloody website
2. Making my own website
3. My girlfriend
4. Work
5. Dead Rising
6. Test Drive Unlimited
7. Just Cause (when it's released)
8. Shopping
9. Going out most evenings
10. Mostly going out when I get days off

 
n/a

David Newton (DavidN)

Invisible

Registered
  27/10/2002
Points
  8322

Honored Admin Alumnus
13th September, 2006 at 13:54:40 -

1. Running this bloody website

We're a happy bunch of admins, we really are.

 
http://www.davidn.co.nr - Games, music, living in America

Knudde (Shab)

Administrator
Crazy?

Registered
  31/01/2003
Points
  5125

Has Donated, Thank You!Clickzine StaffKlikCast StarVIP MemberGhostbuster!Dos Rules!I donated an open source project
13th September, 2006 at 19:14:46 -

We LOVE all the stupid wonderful DC Mails we get; in fact, Circy loves them so much, you send them to him instead of me.

Image Edited by the Author.

 
Craps, I'm an old man!

The Chris Street

Administrator
Unspeakably Lazy Admin

Registered
  14/05/2002
Points
  48488

Game of the Week WinnerClickzine StaffAcoders MemberKlikCast StarVIP MemberPicture Me This Round 35 Winner!Second GOTW AwardYou've Been Circy'd!Picture Me This Round 38 Winner!GOTM December Third Place!!
I am an April FoolKliktober Special Award Tag
14th September, 2006 at 06:00:24 -

Hehe. Well, when you get mails such as THIS:

---
"CIRCY!!!!!!!!!!!!!!!!!!!
I found a naked picture of you so I've been manipulating my genitals, thanks.
Do you have any more pictures?"
---

... then you wonder why I'm so "happy"


 
n/a

RenatoDep

The Ion Adventurer

Registered
  22/03/2003
Points
  804

KlikCast Star
14th September, 2006 at 13:29:11 -

hahahahahahahahahahahhahahaaha

 
http://www.galaxiachronicles.com
http://www.eivix.com

MasterM



Registered
  02/01/2002
Points
  701

I am an April Fool
9th October, 2006 at 07:02:36 -

the fact that I suck at coding and the community sucks. if it was full of nice people who also helped you with your coding problems instead of coding problem threads that get 0 replies, insults and flamewars

 
Image

AndyUK

Mascot Maniac

Registered
  01/08/2002
Points
  14586

Game of the Week WinnerSecond GOTW AwardHas Donated, Thank You!VIP Member
9th October, 2006 at 08:10:55 -

Yeah, the community is a little immature.

Also getting bored with projects happens too often.

 
.
   

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