Originally Posted by Bibin Claus All I'm saying is that if you want people to help you without looking stupid, then hold back on the anger expression for a bit. This applies to real life as well. Deal with it.
Problem here, is that these are the people that I "Look stupid" to
No no, I saw... then laughed.
This calls for lolberry wine!
What a ridiculous bunch of clique-ish cockmonglers. It's no wonder nobody bothers releasing games here anymore.
Check out my Telekinesis'em'up Thread and the ALICE Machines -
Oh and if you're championing the idea of fresh, raw comments free of processing then my laugh was completely real and represented the emotion I was feeling at the time; therefore you must automatically respect.
Firstly, you claim to be talking about how to solve the problem in your first post, but you aren't. You complained and asked if Clickteam would fix it anytime soon. Not a lot of the peeps here can help you with that one.
As for the actual problem, since you're not mentioning what it is you want to accomplish with the qualifiers we can't help with a workaround (and I'm guessing some people wouldn't anyway). But since the qualifiers/global event problem 'isn't' a totally unheard of problem you put yourself in a pickle because you started a, seemingly, important project without knowing if you could pull it off at all.
Now I'm not up to date what exactly has been going on with you around here, but I have a pretty good picture. And considering that, when reading your first post I'm not fully surprised at their reaction, and you shouldn't be either (really).
Let's be realistic here. You openly insulted Clickteam, you are indeed allowed your own opinion about them but it definitely won't help you get the help you want. And, I can't be sure of course but, I doubt that CT actually "refuses" to fix the qualifier problem more than you perceiving refusal caused by your anger and the fact the problem hasn't been fixed yet.
And lastly, it definitely isn't Clickteams fault your project is falling apart. It's your own fault because of bad planning.
Assault Andy Administrator
I make other people create vaporware
29th December, 2007 at 04:41:32 -
Wow, this thread is nice and abusive. Firstly,
Roseweave - It is unfortunate that you have discovered that you cannot copy and paste your events into other frames. However if it was such a large project, one would think that you should have tested that or that you would have tried earlier to make additional frames. At least you know for next time. As for a possible solution, I can't really think of one at the moment as I have never encountered that problem. The only option is to probably copy and paste your events into each level, but depending on the complexity of your program I don't know what to suggest. I don't even understand what you're programming.
Which is my next point. This board is to ask for help on a coding or game issue. Rambling on about a certain product will not fix anything. Please use a friendlier tone on your next post and maybe you won't recieve such negative responses such as "hahaha" even though those people are not being helpful themselves.
And seriously, Construct? As if that program even works properly I understand your frustration as this sounds like an important project. Maybe you could tell us exactly what it is and we might be able to help further. Additionally you may be able to find someone with MMF2 to copy the events for you (if it works in mmf2? I don't know.)
Pixelthief - Wtf? I don't understand how you are able to call everyone here 'fucking retarded /b/ faggots' when the only /b/ references are made by Roseweave himself - "newfags", "failfags". But I agree with your suggestion of copying and pasting the code lol.
DaVince This fool just HAD to have a custom rating
29th December, 2007 at 05:01:06 -
It's generally not a good idea to use the global events for, well, basically anything (except maybe "pausing" or "quitting" the game or adding some extra useful keys to for example resize the screen), because ALL frames will use these events, even ones that don't have the specific sprites you ask for, which of course can lead to some problems.
Okay, you could put them in a group but apparently some stuff breaks when you use qualifiers so you'd be better off copying and pasting the code, or making a level loader/editor to keep all levels in one MMF frame and a bunch of files instead.