The Daily Click ::. Forums ::. Klik Coding Help ::. Qualifiers with Global Events
 


 

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Pixelthief

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29th December, 2007 at 14:23:05 -

Group hug, make up, and go shoe shopping time?

 
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Willy C



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29th December, 2007 at 14:27:09 -

I don't want to read all this nonsense. But I assume someone has told about MMFs limitation to global events vs qualifiers.

You are not completely screwed on this. I'm not sure how your code is organized, but this might work either way:
- First, copy all non-qualified events into the "Global event" sheet.
- Delete all non-qualified events from your single frame with code - leaving only the qualified events.
- Mark all the qualified events (or objects) and hit "CTRL + C" (Copy)
- Open a new frame, goto event list and hit "CTRL + V" (Paste). Or paste the qualified objects onto the play field.

Again, I dunno how you've organized all this, so this might not be ideal.


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Fifth

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29th December, 2007 at 14:39:00 -

To get back to the subject of the original post:


The way I see it, you have three options.

One is to rework your code so that you don't use qualifiers...

Two is to bite the bullet and copy-paste all the necessary events (or at least the qualifier-based ones) into each new frame...

And three is to have all of your gameplay take place in a single frame, where all of your events are.

The ideal way to do the last one is with a custom-made level editor and level-loader that works with external files, but you might be able to get away with having the entire game in one frame, even if you don't use a custom level-loading thing.
I'm not sure what kind of size limitations you're looking at here, though... If you have very large levels, you may come up against the pixel-frame size limit in trying to cram everything into one frame, but if it's an object/slowdown problem, there are some creative ways you can get only the objects you need for the frame loaded at any one time.

But even if your levels are so big as to make using one frame impossible, you might be able to at least consolidate things to as few frames as possible, so you at least can reduce the amount of copy-pasting you'll have to do.

 
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Pixelthief

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29th December, 2007 at 14:43:46 -

Dead on fifth. The best solution is to start a project from the ground up using only a single frame, but obviously thats not feasible for a project already that far along in development. So yarr, no choice but to bite the bullet here.

My current project gridquest is a giant offender in that right; the entire thing runs on the single frame engine, and because of that theres about 3000-4000 lines of code (i can't expand TGF to view the total #). In the OP's case, it will make it very difficult to update the engine as she said, but if it is indeed for a school project or something, it will be enough to tide over for a release.

 
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Del Duio

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30th December, 2007 at 05:02:50 -


Originally Posted by Pixelthief
And yes, thats another limitation of MMF. Unless any updates are released, the only option really is to copy/paste the code. And yeah, its time consuming, but its the easiest of the hard workarounds.



Sorting through all of this mess is hard work, but what Pixelthief says is right. For my last game I had to copy / paste lots of grouped events over more than 100 frames... many times.. It is VERY tedious and shitty, but what can you do? I had tried to get every bit of code right for that first important frame and then expand from there, but I guess nobody can get it all right the first time.

So, it's very daunting but up until now it's the only way to do it unless you luck out and get all of your groups / events right the first time, which I'm sure nobody ever does.

 
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30th December, 2007 at 05:57:57 -

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Roseweave



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14th June, 2008 at 19:01:38 -

Epic thread resurrection. Looking at all the posts and badly "drawn" comics that were made about me around December to April you were obviously dying for another few words.

OOI I ended up doing very well in my project, but only managed to get a 2 level demo done, and haven't worked on it since. The Copypasta even between those two levels was ridiculous.

I'm pretty much out of the Click game for now(after about 12 years on/off), I've lost patience with waiting for "that" update and with the fans. Like Pixelthief says there is no supportive place to back someone up with this and I'm tired of finding everyone involved in this even more obnoxious than I find the rest of the internet. I'll probably finish the Adventures of Epicenter game when they FINALLY get Global Qualifiers. Otherwise I'm unsure I can even open the file since it used them in MMF1.5

I'd say by now a few more people probably feel this way. Bumping because I never really got a chance to thank Pixelthief for standing up, even IIRC(I probably don't) the guy he's standing up for harassed me a little too. I do remember quite some time ago things were better in Click fandom in general, even if the software itself was even less feasible in some ways. Heck, there was a time when even Sonic fangaming of all things was vaguely respectable.

Maybe you've changed in the last 6 months, but having encountered people from this site I'd be very wary that anything has improved. And I can't say I'm amused at being used in someone's faggy faux-sprite comic OHO LOOK IT'S A TRANSSEXUAL THAT LOOKS MANLY FACE HOW ORIGINAL AND CLEVER or Adam posting my picture around either. If people looked at what people were doing instead of the tone they were taking, this kind of shit wouldn't happen. Tone is a hard thing to change for some people, but it's pretty easy to avoid doing the things mentioned. I'm a natural mischief maker, I have to hold back too, amazingly, which is sad since unlike the others her I'm not malicious.

This thread is a great example of letting malicious trolls get away with what they want. I mean, sure they aren't swearing at the top of their lungs so OBVIOUSLY we should punish the person that is. Classic Style over Substance. There will always be anger and heated discussions, there is not always a need for trolling. Even the stupidest troll will make it their business not to openly bend the rules. In fact Trolls will often be the first to evoke the rules. They want to make someone else more miserable of course! Or rather, failtrolls like Adam do anyway, since they take no pride in their work.

Either way outright laughing at someone for asking a valid question is fucking ridiculous and warrants all the RAGE that followed it.

TL;DR Stop posting shit about me when I'm not even here and stop judging people by their tone. And for the record I'm not a "High functioning twat", just because you dislike someone doesn't mean you can presume they don't have a condition that from looking at their behaviour, they probably do, and might make you feel like a low functioning twat for supporting people that take advantage of it. It's classic guilt avoidance, Internet Tough Guyism, and overly simple moral complexity(Hey - they have some kind of disability BUT THEY CAN ALSO DO WRONG! And now I will never bother thinking past that, ever.).

Enjoy your golden apples.

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14th June, 2008 at 19:13:11 -

Brace for epic shitstorm.

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14th June, 2008 at 19:39:48 -

Fastening seatbelt, crash brace position.

 
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14th June, 2008 at 19:40:57 -

ing like never before >>>

 
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AndyUK

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14th June, 2008 at 19:52:23 -

This topic should have been left alone,

 
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14th June, 2008 at 19:57:42 -

Hi 2007

 
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alastair john jack

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14th June, 2008 at 23:44:56 -

Sounds fake to me.

 
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Silveraura

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15th June, 2008 at 00:34:54 -


Originally Posted by Phizzy
I like you Roseweave, dw, most people with the ability to think here dislike Adam and James.




 
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Ski

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15th June, 2008 at 07:35:53 -


Originally Posted by BrandonC

Originally Posted by Phizzy
I like you Roseweave, dw, most people with the ability to think here dislike Adam and James.





Just because myself and James actually have talent, Brandon. Lol.

 
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