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Marko

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28th August, 2008 at 16:39:18 -

It is if you are trying to make them look realistic, but i guess even cartoony good-looking (serious, not Looney-toons style) trees are hard too. Damn nature!

 
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Xhunterko



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28th August, 2008 at 20:58:25 -

I think everybody hates doing trees. Rocks are next. Mechanical objects, snacks, tvs, and other non-natural stuff is easy to do. That and some vehicles. Tanks and mecha should probably come after trees though.

 
All platforming problems can be mostly solved here:

http://www.clickteam.com/mbfiles2/277308-engine.zip
http://www.angelfire.com/games5/psywakd/platform.gam
www.zephni.com

These are very excellent examples by other people and are very informative.
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I work at the speed of "maybe".

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Xhunterko



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28th August, 2008 at 23:07:18 -

Speaking of trees. Worked for an hour or so on this. I think i have it just right and only a few places are bothering me. I'll probably work on the trunk some more today or tomorrow as well. I have dishes to do rite now so, maybe later.

Image

 
All platforming problems can be mostly solved here:

http://www.clickteam.com/mbfiles2/277308-engine.zip
http://www.angelfire.com/games5/psywakd/platform.gam
www.zephni.com

These are very excellent examples by other people and are very informative.
Image

I work at the speed of "maybe".

Coming Soon: Diary Of An Indie Developer
http://www.youtube.com/watch?v=XaF6H9MrgH8

Twitter:
http://twitter.com/xhunterko

Don Luciano

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28th August, 2008 at 23:13:09 -

I think trees are the easiest things to draw. If u use the right tools.
At least for me.

 
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JustinC



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28th August, 2008 at 23:27:16 -

I think this looks kinda cool, not realistic but it would fit a certain style:

Image

 
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DaVince

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28th August, 2008 at 23:55:14 -

JustinC just made a great-looking adjustment. Shading is definitely important!

 
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AndyUK

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29th August, 2008 at 03:54:52 -

I always dread drawing trees.

 
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JustinC



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29th August, 2008 at 05:18:00 -

Just made this one. What do you think?

Image

 
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Xhunterko



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29th August, 2008 at 07:53:10 -

JustinC: i don't know how you did that to my tree, i might have something that does the same thing though, thanks for the tip.

Davince: i have so many things i want to say to you i'll just keep quiet. You could have been less sarcastic or provided another example.

 
All platforming problems can be mostly solved here:

http://www.clickteam.com/mbfiles2/277308-engine.zip
http://www.angelfire.com/games5/psywakd/platform.gam
www.zephni.com

These are very excellent examples by other people and are very informative.
Image

I work at the speed of "maybe".

Coming Soon: Diary Of An Indie Developer
http://www.youtube.com/watch?v=XaF6H9MrgH8

Twitter:
http://twitter.com/xhunterko

Silveraura

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29th August, 2008 at 10:53:11 -

Don't be afraid to put darker shading within the tree itself. You don't want to make the leaves just one big textured ball, remember that leaves shade other leaves and having individual leaves with shadows around them, will dramaticly increase the depth and remove for the most part, the roundness and shiny ball look.
Image
I made this a while back.

 
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DaVince

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29th August, 2008 at 11:40:30 -


Originally Posted by Xhunterko
Davince: i have so many things i want to say to you i'll just keep quiet. You could have been less sarcastic or provided another example.


I wasn't sarcastic. Though the tree definitely still needs improvement, the shading made a huge difference.

Also, the best example here is the Seiken Densetsu 3 tree...

EDIT: I really don't see how you thought my reply was sarcastic...

Image Edited by the Author.

 
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JustinC



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29th August, 2008 at 18:18:40 -

I don't see how your post was even remotely sarcastic either. You just said my tree was an improvement because of the shading which he agreed with

 
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Xhunterko



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29th August, 2008 at 22:14:11 -

Sorry, might've over reacted on that. Work can be quite stress full on the mind. I'll try to work on it some more this weekend. Split shift today and early shift tomorrow.


Image Edited by the Author.

 
All platforming problems can be mostly solved here:

http://www.clickteam.com/mbfiles2/277308-engine.zip
http://www.angelfire.com/games5/psywakd/platform.gam
www.zephni.com

These are very excellent examples by other people and are very informative.
Image

I work at the speed of "maybe".

Coming Soon: Diary Of An Indie Developer
http://www.youtube.com/watch?v=XaF6H9MrgH8

Twitter:
http://twitter.com/xhunterko

Silveraura

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I am an April Fool
30th August, 2008 at 01:07:15 -


Originally Posted by BrandonC
Don't be afraid to put darker shading within the tree itself. You don't want to make the leaves just one big textured ball, remember that leaves shade other leaves and having individual leaves with shadows around them, will dramaticly increase the depth and remove for the most part, the roundness and shiny ball look.
Image
I made this a while back.



Back on topic.

 
http://www.facebook.com/truediamondgame

Marko

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30th August, 2008 at 08:28:00 -


Originally Posted by Don Luciano
I think trees are the easiest things to draw. If u use the right tools.
At least for me.



Can we see some of your examples please?

 
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Subliminal Dreams. . ., daily gaming news and the home of Mooneyman Studios!
www.mooneyman-studios.webs.com
   

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