It is if you are trying to make them look realistic, but i guess even cartoony good-looking (serious, not Looney-toons style) trees are hard too. Damn nature!
I think everybody hates doing trees. Rocks are next. Mechanical objects, snacks, tvs, and other non-natural stuff is easy to do. That and some vehicles. Tanks and mecha should probably come after trees though.
All platforming problems can be mostly solved here:
Speaking of trees. Worked for an hour or so on this. I think i have it just right and only a few places are bothering me. I'll probably work on the trunk some more today or tomorrow as well. I have dishes to do rite now so, maybe later.
All platforming problems can be mostly solved here:
Don't be afraid to put darker shading within the tree itself. You don't want to make the leaves just one big textured ball, remember that leaves shade other leaves and having individual leaves with shadows around them, will dramaticly increase the depth and remove for the most part, the roundness and shiny ball look.
DaVince This fool just HAD to have a custom rating
Registered 04/09/2004
Points 7998
29th August, 2008 at 11:40:30 -
Originally Posted by Xhunterko Davince: i have so many things i want to say to you i'll just keep quiet. You could have been less sarcastic or provided another example.
I wasn't sarcastic. Though the tree definitely still needs improvement, the shading made a huge difference.
Also, the best example here is the Seiken Densetsu 3 tree...
EDIT: I really don't see how you thought my reply was sarcastic...
Sorry, might've over reacted on that. Work can be quite stress full on the mind. I'll try to work on it some more this weekend. Split shift today and early shift tomorrow.
Edited by the Author.
All platforming problems can be mostly solved here:
Originally Posted by BrandonC Don't be afraid to put darker shading within the tree itself. You don't want to make the leaves just one big textured ball, remember that leaves shade other leaves and having individual leaves with shadows around them, will dramaticly increase the depth and remove for the most part, the roundness and shiny ball look.