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About the community...
 
 
1759 SToP GAP 5th Nov 02
Time, effort,and the invisible response!
 
 3.35
2046 Death Reaper X 4th Nov 02
Are we aiming to high?
 
 
3002 PeterG 4th Nov 02
Klikers best tool...
 
 
2072 Aali [Crazy_Productions] 2nd Nov 02
Creating an Adventure Game part3: puzzles
 
 
1842 Seph 2nd Nov 02
Command Line Fun
 
 4
5078 Tigerworks 28th Oct 02
Your Basics for gfx!!!
 
 3.5
2957 Crystal Clear (H.E.S) 27th Oct 02
Custom ball movement
 
 
1839 David Evans 27th Oct 02
Making a grid
 
 
2224 David Evans 27th Oct 02
One way of doing AI
 
 
2661 Pete Nattress 27th Oct 02
Creating an Adventure Game part 2: Storylines and Structure
 
 
2117 Seph 25th Oct 02
Randomising for dummies.
 
 
2103 David Evans 23rd Oct 02
Aiming System.
 
 
1708 22nd Oct 02
Creating an adventure game part 1: ideas and inspiration
 
 
2059 Seph 22nd Oct 02
attracting attention
 
 
1853 bigdave 19th Oct 02
Progressive levels
 
 
1972 Jon Chambers 18th Oct 02
Take a look around
 
 
1899 Shen 18th Oct 02
Default Platform Movement Debugging
 
 
2130 RapidFlash 18th Oct 02
Advanced Platform Abilities
 
 
2696 xtraverse 14th Oct 02
Paint Programs
 
 
2214 MobilisNemo 13th Oct 02
Game Linearity-Nonlinear Games
 
 
1659 BeamSplash 13th Oct 02
Ini Plus For Newbs
 
 
2341 Derek T. Reaves. . . 13th Oct 02
Explosions and things.
 
 
1980 Derek T. Reaves. . . 13th Oct 02
Ball bouncing effects
 
 
1749 Derek T. Reaves. . . 13th Oct 02
Big pixels
 
 
2075 Heriberto Valle Martinez 13th Oct 02
Better 3D Starfield Effect
 
 
2481 Chrisbo 11th Oct 02
3D starfield effect
 
 
2335 Shen 11th Oct 02
The Formulae for Addiction - A modest reply from teh funky
 
 
1618 FunkyPapa 11th Oct 02
It's all about BALANCE.
 
 
1915 The_Antisony 9th Oct 02
Speeding games up
 
 
2054 David Evans 8th Oct 02
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