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Title Rating Views Author Added
Time, effort,and the invisible response!
 
 3.35
1988 Death Reaper X 4th Nov 02
Are we aiming to high?
 
 
2917 PeterG 4th Nov 02
Klikers best tool...
 
 
2012 Aali [Crazy_Productions] 2nd Nov 02
Creating an Adventure Game part3: puzzles
 
 
1787 Seph 2nd Nov 02
Command Line Fun
 
 4
4974 Tigerworks 28th Oct 02
Your Basics for gfx!!!
 
 3.5
2862 Crystal Clear (H.E.S) 27th Oct 02
Custom ball movement
 
 
1763 David Evans 27th Oct 02
Making a grid
 
 
2166 David Evans 27th Oct 02
One way of doing AI
 
 
2588 Pete Nattress 27th Oct 02
Creating an Adventure Game part 2: Storylines and Structure
 
 
2060 Seph 25th Oct 02
Randomising for dummies.
 
 
2049 David Evans 23rd Oct 02
Aiming System.
 
 
1650 22nd Oct 02
Creating an adventure game part 1: ideas and inspiration
 
 
1999 Seph 22nd Oct 02
attracting attention
 
 
1802 bigdave 19th Oct 02
Progressive levels
 
 
1918 Jon Chambers 18th Oct 02
Take a look around
 
 
1844 Shen 18th Oct 02
Default Platform Movement Debugging
 
 
2070 RapidFlash 18th Oct 02
Advanced Platform Abilities
 
 
2612 xtraverse 14th Oct 02
Paint Programs
 
 
2147 MobilisNemo 13th Oct 02
Game Linearity-Nonlinear Games
 
 
1600 BeamSplash 13th Oct 02
Ini Plus For Newbs
 
 
2290 Derek T. Reaves. . . 13th Oct 02
Explosions and things.
 
 
1929 Derek T. Reaves. . . 13th Oct 02
Ball bouncing effects
 
 
1698 Derek T. Reaves. . . 13th Oct 02
Big pixels
 
 
2012 Heriberto Valle Martinez 13th Oct 02
Better 3D Starfield Effect
 
 
2401 Chrisbo 11th Oct 02
3D starfield effect
 
 
2249 Shen 11th Oct 02
The Formulae for Addiction - A modest reply from teh funky
 
 
1573 FunkyPapa 11th Oct 02
It's all about BALANCE.
 
 
1858 The_Antisony 9th Oct 02
Speeding games up
 
 
1997 David Evans 8th Oct 02
Game Linearity
 
 
1619 BeamSplash 6th Oct 02
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