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The Mad Swat Agent DEMO
Author: Joshua M. Submitted: 14th September, 2004 Favourites:0
Genre: Demo Downloads: 200

Edited By Joshua (TGFDomain) on 2/24/2005

Edited By Joshua Mononoetoe on 9/14/2004

Edited By Joshua Mononoetoe on 9/14/2004

This is a platform game about a SWAT agent that got fired at work, and he wants revenge. But since it's late, he's going to sleep first.
Then he get's stuck in dreamland. You have to help him out of there.

In this demo you can play the first chapter.

Arrow keys - Move around
Shift - Jump
CTRL - shoot
SPACE - Open doors (if any)

EDIT: To start playing the game you have to open the door by using the switch.

If you are having trouble downloading it, try this link:

It's the same link, but with caps this time.

Review This Download (1,74mb )

Posted by Knudde (Shab) 14th September, 2004

That link is wrong, fix that and I'll add it to the site.
Posted by Joshua M. 14th September, 2004

It's fixed now. I noticed too.
Posted by DaVince 15th September, 2004

No, it's not. When I clicked 'download', no windows opened at all. Just the 'what do you think of the game?'. :(
Posted by Joshua M. 15th September, 2004

Strange, it works on my computer and on my friends computers... That should be the correct link. Try and go to the demo section, maybe you can download it from there?
Posted by Ecstazy 15th September, 2004

Strange, when I click the link it works, but when I try to copy and paste it, it doesn't. And I tried also changing the written link to capital letters in the TMSA part.
Posted by Ecstazy 15th September, 2004

Well then, I played it. First of all, it's very simple. You should add more features to the game (well, it's a demo so we'll see what you'll have in the end). Second, the gameplay. This cannon thing is really annoying, and that black door in level 1-2 takes you to your death if you're not lucky enough to get in it while there isn't an electric turtle at the other side. So to sum it up, add content, length, and remove annoying gameplay issues.
Posted by Joshua M. 15th September, 2004

Ok, I'll change those things. Thanks for the comment :P it will take some time though since I'm quite busy with school right now hehe
Posted by Noyb 15th September, 2004

The cannon thing was fine, except it took me a little too long to realize that you had to kill it instead of dodging it. And if you look above you in the second level, you can see the turtle walking. Luck has nothing to do with it. However, both these instances I only figured out after dying. Anyway, the game itself is kinda fun. The dragon boss needs more hitpoints; it dies too quickly. And some of the Clickteam platform bugs (most notable sticking to ceilings when holding jump under an obstacle right before the cannon) are noticable.
Posted by Joshua M. 16th September, 2004

Hey cool! It's Noyb from Mario's Adventure! Heh :D:D:D
Posted by Joshua M. 19th September, 2004

I'm currently working on a better demo with a custom movement engine and a hint system. Though it will take some time since there is this huge pile of homework in front of me XD
Posted by Joshua M. 21st September, 2004

Question: how do I make text fat here?
Posted by Noyb 23rd September, 2004

Check , if you mean bolding text like this. Good luck on the full game.
Posted by Joshua M. 17th October, 2004

What the, what happened to the votes on this game?!
Posted by DaVince 24th February, 2005

An admin deleted them. :S
Posted by Joshua M. 4th April, 2005

How nice of him/her.





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