The Daily Click ::. Downloads ::. Tutorial ::. Unpredictable Platform Enemy
 

Unpredictable Platform Enemy
Author: Joshua M. Submitted: 19th September, 2004 Favourites:0
Genre: Tutorial Downloads: 648
Rated:


Edited By Joshua Mononoetoe on 9/24/2004

Edited By Joshua Mononoetoe on 9/20/2004

Edited By Joshua Mononoetoe on 9/20/2004

I've used a custom platform movement engine on the enemy this time, to give him more possibilities in platform games.

It isn't perfect, but it certainly is better than path movement in platform games.

Needs the Fastloop object!: http://www.clickteam.info/extensions/extview.php?id=44

Update: Download now is without installer, just a .GAM file. Makes the download 154,2 kb smaller

Review This Download





http://mononoetoe.myadsl.nl/TGF/UnprEnemy.gam (73,8kb )



Posted by vortex2 19th September, 2004

Pretty good, better then a path movement. Kinda reminded me of the vanishing enemy in the commander keen games.
 
Posted by Joshua M. 19th September, 2004

Thanks!
 
Posted by Kris 19th September, 2004

definitely unpredictable. nice job :D
 
Posted by AndyUK 19th September, 2004

do you need the installer? since its made in tgf you can leave it as a .gam file. and it would be really small
 
Posted by Gamer 19th September, 2004

Not gonna bother checking this unless you just give us the .gam or .exe without the installer.
 
Posted by Assault Andy 20th September, 2004

It looks okay, but that installer is so annoying. You don't need one at all.
 
Posted by Joshua M. 20th September, 2004

I've uploaded the .gam file and changed the download link. Sorry 'bout the installer, I'll only use it for games from now on :P
 
Posted by Nuklear41 20th September, 2004

excellent
 
Posted by Leerz 20th September, 2004

hehe.. it realy is unpredictable :P
 
Posted by Leerz 20th September, 2004

hehe.. it realy is unpredictable :P
 
Posted by FierceDeity 21st September, 2004

Great job!
 
Posted by Joshua M. 23rd September, 2004

I think I should have made it less 'hyperactive'XD
 
Posted by Daiz [Team Fire Games] 24th September, 2004

Usually I don't want to use collision detectors with AI enemies if I want to do lots of em.
 
Posted by Jimmy Pig 24th September, 2004

i keep getting .gox is missing when i tryto load the file on TGF
 
Posted by Joshua M. 24th September, 2004

Do you have fastloop? http://www.clickteam.info/extensions/extview.php?id=44
 
Posted by 2nd December, 2004

I think TGF examples already has this thing.
 
Posted by - Yelnek - 19th November, 2007

Awwwwwwwwww.... 404 ERROR!!!
 

 



Author

Favourite



Advertisement

Worth A Click