Posted By
Message
Pixelthief Dedicated klik scientistRegistered 02/01/2002
Points 3419
9th August, 2008 at 23:23:28 -
looks neat! But using functions that center the mouse on the screen are extremely annoying; I got my mouse stuck so I had to alt-f4 it the first few times. It might be better to just detect the relative mouse position each frame instead of repositioning it...
Gridquest V2.00 is out!!
http://www.create-games.com/download.asp?id=7456
Cecilectomy noPERegistered 19/03/2005
Points 305
9th August, 2008 at 23:33:52 -
damnit. i had put in there a pause button that released the mouse but it didnt save into the zip. grrr.
i'm not gonna continue it for the compo but i am gonna make it into a full game sometime soon. so ill fix it.
n/a
Fish20
Registered 03/12/2007
Points 263
9th August, 2008 at 23:37:24 -
I sent it to peblo!
All your base are in another castle, take this.
Fish20
Registered 03/12/2007
Points 263
9th August, 2008 at 23:42:47 -
Me want an FP next!
All your base are in another castle, take this.
Marko I like you You like youRegistered 08/05/2008
Points 2804
9th August, 2008 at 23:49:38 -
Here is mine and BeamSplashX's entry for this fine compo: a short demo of A Day In The Life . Enjoy:
http://www.4shared.com/file/58424357/a5939be8/carcleaner_1.html
Subliminal Dreams. . . , daily gaming news and the home of Mooneyman Studios!
www.mooneyman-studios.webs.com
Cecilectomy noPERegistered 19/03/2005
Points 305
9th August, 2008 at 23:56:24 -
its right. i dont like waiting . use mediafire.com instead.
n/a
Hempuli Crazy?
Registered 09/01/2005
Points 7968
10th August, 2008 at 00:15:41 -
http://www.hempuli.com/Notepad.exe
Here's mine. Nothing great but anyway.
No sig for you.
Marko I like you You like youRegistered 08/05/2008
Points 2804
10th August, 2008 at 00:22:03 -
That IS something - brilliant! Keep that up and i can kiss my a$$ goodbye to first prize
Subliminal Dreams. . . , daily gaming news and the home of Mooneyman Studios!
www.mooneyman-studios.webs.com
Cecilectomy noPERegistered 19/03/2005
Points 305
10th August, 2008 at 00:26:18 -
wow thats awesome. it could have been so much better though. it seemed to get exponentially hard/annoying.
when you clicked it infocused the typing and the guy moved. left click focus to write. right click unfocus to move.
very original though. best of luck.
n/a
Don Luciano Heavy combat pancakeRegistered 25/10/2006
Points 380
10th August, 2008 at 00:27:37 -
Here is from me and sheriff. Hope u like it.
I didn't know what cameo means... and now it's a bit too late to do anything so... hf anyway.
OH AND.
Shift is the big bigie cannon use it wisely.
http://www.mediafire.com/download.php?3zuojyqogwo
Code me a sausage!
Marko I like you You like youRegistered 08/05/2008
Points 2804
10th August, 2008 at 00:36:50 -
Love the voice acting, graphics of the space craft and the camera shake when ships explode! That super gun looks cool as f**k too!
Subliminal Dreams. . . , daily gaming news and the home of Mooneyman Studios!
www.mooneyman-studios.webs.com
Cecilectomy noPERegistered 19/03/2005
Points 305
10th August, 2008 at 00:39:11 -
very nice.
my only qualm is that all the ships are REALLY skinny, youre main weapon shoots a small ass bullet, and up and down movement is way fast.
all this makes it almost impossible to hit an enemy ship on purpose.
n/a
Don Luciano Heavy combat pancakeRegistered 25/10/2006
Points 380
10th August, 2008 at 00:40:35 -
umm sorry, uploaded the wrong version, ... hm
5 mins....
I have to combine them again
U may get a crash in this one.
Code me a sausage!
Don Luciano Heavy combat pancakeRegistered 25/10/2006
Points 380
10th August, 2008 at 01:02:02 -
OK. Enjoy
This is the right version...
Have fun. Don't play the other one.
http://www.mediafire.com/download.php?kmm54tnvvsn
Oh and thanks for the comments. From me and sheriff.
The ships were actually meant to be skinny...
Adds a bit of realism to the ship design, and a different style of gameplay. Edited by the Author.
Code me a sausage!
Eternal Man [EE] Pitied the FOORegistered 18/01/2007
Points 2955
10th August, 2008 at 01:12:03 -
Damn! I tried the hardest I could but I still couldn't finish it!
And I just realised I forgot to include the controls!
ctrl-slash
shift-jump
up+ctrl - shuriken
down in mid-air - stab
You can cling to the wall by pressing against it an holding shift mid-air. From there you can walljump by pressing the opposite direction.
The Aim of this game(?) is to destroy all shadow-creatures. Then exit right. Or exit right before destroying them but that wouldn't be too fun now would it?
Graphics/Coding/Inability to finish on time, Fredrik Jardsell.
Funky soundtrack/Nagging, Joel Fahlberg.
Daisho by Eternal Entertainment 2008
Anyways, here's my game(?) Daisho
http://www.mediafire.com/?igx3x7aq2ln Edited by the Author.
Eternal Entertainment's Code'n'Art Man
E_E = All Indie ...actually Ell Endie, but whatever.