Originally Posted by Eternal Entertainment Damn! I tried the hardest I could but I still couldn't finish it!
And I just realised I forgot to include the controls!
ctrl-slash
shift-jump
up+ctrl - shuriken
down in mid-air - stab
You can cling to the wall by pressing against it an holding shift mid-air. From there you can walljump by pressing the opposite direction.
The Aim of this game(?) is to destroy all shadow-creatures. Then exit right. Or exit right before destroying them but that wouldn't be too fun now would it?
Graphics/Coding/Inability to finish on time, Fredrik Jardsell.
hrmmm uh when I click on the new game button, it brings up a quote about a wilted flower, then a few seconds later the game restarts to the intro. Can't play it at all
Yeah the level jump events in the KnP style architecture have always been fuzzy, on every single product afaik; if you delete a frame it might change all the pointers to the same # frames, instead of moving them back one, etc.
is there only one level? cause the game just ends after you walk off the right screen through that tunnel, which i assume would take you to another area. more frame inconsistencies?
Eh, hehe... I didn't really have time to make that much... The second area was the frame I deleted due to it being a buggy mess. So, yeah , the one frame is the only thing as of yet!
But I like it so I think I'm gonna continue it!
Thank you, thank you! Yup, the ninja is FAST, I'm going to make him more controllable in the future though. A problem one always encounter when making a game is that YOU become a god with the control when everyone else might have problems with it. Programmer's blindness?
I like it really much even though it's short and quite chaotic. Hopefully I can carry it over to the next round and make it ever so good!