Logiq here... err Leonard Herndon. Put me down for this.
Hello guys! I'm New! -- I've been new for a year now...haha
Peblo Custom ratings must be 50 characters or less
Registered 05/07/2002
Points 185
28th July, 2008 at 19:45:41 -
You might have to hold on, I'm in the middle of moving.
-The random name generation will be a simple MMF app where you can input a seed and have a consistent output (I haven't checked Jon's yet).
-The contest is self-sustained, which means it needs only organization which and a couple of dedicated judges at the end. If there is an odd number of people in the beginning rounds, I will step in temporarily.
-I'll also need 2 judges that aren't competing. DC mail me if you're interested.
More details tonight when I can live out of my cupboards instead of my car.
"Isn't it always amazing how we characterize a person's intelligence by how closely their thinking matches ours?"
~Belgarath
Yeah I'll have MMF1.5... when I install it on this computer. Can there be a group of "design people"? I know I'll be eliminated regardless but not having to outcode and outdraw people on my own would certainly help.
Wow, I'm really playing myself down. But I can create game systems like a mother and write dialogue quite well, so don't dread, future partner of Klik-ish suggestion.
I'd like to know about the MMF2/1.5/TGF issue, I'm still using MMF1.2.
Eternal Entertainment's Code'n'Art Man
E_E = All Indie
...actually Ell Endie, but whatever.
Peblo Custom ratings must be 50 characters or less
Registered 05/07/2002
Points 185
29th July, 2008 at 00:56:45 -
I wish people would use the current version of the same product.
Chances are there's nothing really I can do to make things fair for everyone with a different product other than what I already have in the rules, besides ban everyone without MMF2
Just wait like a couple more hours and see if the additional rules make things more fair.
"Isn't it always amazing how we characterize a person's intelligence by how closely their thinking matches ours?"
~Belgarath
If one person has MMF2 and the other MMF1.5, the idea would be you both work together to find the best solution. Afterall the whole point of the competition is that you work together to win (at least that's how I see it). So if there are problems with that, you'd give each other certain jobs (one person does graphics, planning the game out, the other does the coding and testing .etc).
...Or the team could work around the fact that they have different products. Just work as though you were both using the same product, then when the one with the older product is finished, they send it the one with the more recent one for optimization and building. Maybe the one with the more powerful product does coding, having an older product shouldn't limit graphics too much, and shouldn't limit music and sound at all.
Alternatively, one or both competitors could download and use the MMF2 demo and then have a judge or non-competitor build it.
I personally think it would be neat to have TGF guys teamed up with MMF2, it would be interesting. See what they make between. Plus you can always open higher program files with the demoes for MMF2 and MMF2D from Clickteam.com.
Yea, it is interesting. I've done it. Alot of TGFers are veterans, while people with the expensive MMF2 are serious enough to be good as well, however in my experience it's not practical. Sure you can import from the old to the new, but you can't collaborate back and forth. You pretty much make it in one and the other sits there saying, "good job. We're doing great." And downloading the demo is all well and good, but us TGFers still go faster and better in a familiar interface. Not just speed, but quality. It's harder for me to draw something in TGF2's animation editor because it's just not as streamlined. (IMHO. I know some of you disagree)