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Dr. James MD

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3rd November, 2007 at 10:33:30 -

It's true.

 
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DaVince

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3rd November, 2007 at 10:52:34 -


Originally Posted by LIJIothy
So YOU got a proff?


Aw, I was seriously looking forward to you showing proof, LIJI.

Anyway, not guilty until proven guilty.

 
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Jarzka



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4th November, 2007 at 12:37:07 -

How long should we still wait for that HWA?

 
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LIJI

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4th November, 2007 at 13:00:14 -

XMas

 
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Ricky

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4th November, 2007 at 13:06:08 -

I think it will be delayed. Vitalize isn't even out yet.

 
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Alex Wells



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4th November, 2007 at 14:13:40 -

It better not be... They've had soooo long. And who actually uses Vitalize? More than the amount of people that want HWA?

I had a go on construct. Was very shiny and had a really impressive GFX engine.. but in the end, when i pressed run it didnt do anything, and it has a pretty limited range of objects.

Looks like it could be awesome, if they fixed all the little things. I just really hope CT get there first.

 
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4th November, 2007 at 21:43:40 -

I think I wouldn't use Construct unless there was some super-ultra-massive improvements. I'm too used to MMF2.

Also: I haven't played DOOM! I feel so inadequate.

 
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DaVince

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5th November, 2007 at 08:54:18 -


Originally Posted by Alex Wells
It better not be... They've had soooo long. And who actually uses Vitalize? More than the amount of people that want HWA?


I would. Definitely. Vitalize apps are the best.

HWA should come before Vitalize anyway, or Vitalize wouldn't have all the HWA stuff...

 
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Attan



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11th November, 2007 at 18:06:07 -

From the Construct forum:

"The decision to go open source was made during the period the site went offline. This was because we were receiving legal threats from a commercial, proprietary software company - mentioning no names, they know who they are"

LOL!

 
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Ricky

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11th November, 2007 at 18:20:41 -

That doesn't make any sense. They didn't steal anything, so no one has the right to sue them.

 
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\/\/olf

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11th November, 2007 at 20:50:51 -

I just checked it out. Pretty decent, esp the lighting effect. It can be really useful in horror games. Ill probably switch over for sure after im done with my mmf game.

 
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12th November, 2007 at 03:13:58 -

Wonder how long it will take Contruct to get to a version 1.0 will probably take years.

 
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Attan



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12th November, 2007 at 10:48:56 -

I won't switch unless i'm completely soure there is nor risk it's going to crash on me for no reason. I don't want to start creating a game, and then realize i cant finnish it because of some crappy bug.

 
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AndyUK

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12th November, 2007 at 20:21:38 -

You run that risk with any clickteam product anyway.

 
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Muz



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13th November, 2007 at 02:58:26 -

IMHO, maybe because I'm a bit biased towards Clickteam, but MMF2 isn't a bad product. The patches really fixed a lot of the little things that annoyed me (except the part where they combine integers with floats).

Still... it's coz I don't use most 3D graphical effects. I find the latest 3D graphics uglier than 2D. Maybe in 20 years it'll reach the same standards as animated movies have reached but as it is, it's blocky and doesn't really provide better gameplay half the time.



I don't want to start creating a game, and then realize i cant finnish it because of some crappy bug.


I think *every* serious game I've attempted but never finished is because of some crappy bug. Heck, I even posted a few of them online for SOMEONE to fix. They just tell me, "Hey, that's a great idea, why didn't you finish it?" even though the source of the bug is in the event editor in bright red comments.

On second thought, I may just switch to construct. This community has become a barren wasteland with TDC being the only oasis miles around. But if CT keeps up with the feature adding, at this rate, I still think we have a chance.

 
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.

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