It's just like a automatic reflex I have to the word "Madness"
Oh and by the way, the people who don't have the required graphics hardware, it is dirt cheap. A servicable entry level card will cost about the same amount as one PC game.
I got a DirectX9 shader model 3 card a few weeks ago, which is able to run most of the graphically demanding new PC games, and even that only cost me £60.
Pretty much anyone who has bought or built a new computer in the last 4 or 5 years should be able to run this.
Edited by the Author.
Stuckboy
JC Denton: "I know your UNATCO killphrase: Laputan Machine."
Gunther Hermann: "I - am - not - a - machi --"
JC Denton: "Sticks and stones..."
Personally, I could care less about the effects promoted in the Construct tech demos. I don't get why so many people bitch about MMF's lack of AWESUM LIGHING EFFECTS when they don't even intend to use them in their games (or when such effects wouldn't make their games look or play any better). What I dig about Construct is the smooth runtime, the cool programming environment, and the fact that it's going to be free of all stupid legacy objects that MMF has had since the KNP times. A big w00t for Construct, I say.
Seems cool. I couldn't try the demos out though, apparently I don't have DX9. Since it is a game creation tool that make use of DX, they should make it very clear what version of DX is needed to run your compiled game.
Defiantly interesting. I always wondered why clickteam didn't make use of even more DX capabilities. Clickteam should at least make it possible for the videocard to handle some of the memory stuff, instead of using the computers RAM.
hmm scirra website seems down. This is the first I have seen of Construct and it seems interesting. I'm making a list of things i'd like to see added as i type.