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Liquixcat

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10th June, 2007 at 16:56:57 -

Dines is right on, You need to get in there and give ideas. They seem to be actually implementing them.

 
thinking is like pong, it's easy, but you miss sometimes.

Radix

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10th June, 2007 at 20:17:07 -

They seem to be actually implementing them.
Madness!

 
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Liquixcat

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10th June, 2007 at 20:29:04 -

I know. It is.

 
thinking is like pong, it's easy, but you miss sometimes.

ben mercer

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11th June, 2007 at 07:02:39 -

Madness...

THIS IS SPARTA!!!!!

Image Edited by the Author.

 
Stuckboy

JC Denton: "I know your UNATCO killphrase: Laputan Machine."
Gunther Hermann: "I - am - not - a - machi --"
JC Denton: "Sticks and stones..."

Radix

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11th June, 2007 at 07:10:05 -

Whoah it's like you're posting through a time portal from two months ago.

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ben mercer

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11th June, 2007 at 07:17:17 -

It's just like a automatic reflex I have to the word "Madness"

Oh and by the way, the people who don't have the required graphics hardware, it is dirt cheap. A servicable entry level card will cost about the same amount as one PC game.

I got a DirectX9 shader model 3 card a few weeks ago, which is able to run most of the graphically demanding new PC games, and even that only cost me £60.

Pretty much anyone who has bought or built a new computer in the last 4 or 5 years should be able to run this.

Image Edited by the Author.

 
Stuckboy

JC Denton: "I know your UNATCO killphrase: Laputan Machine."
Gunther Hermann: "I - am - not - a - machi --"
JC Denton: "Sticks and stones..."

axel

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11th June, 2007 at 07:36:29 -

Personally, I could care less about the effects promoted in the Construct tech demos. I don't get why so many people bitch about MMF's lack of AWESUM LIGHING EFFECTS when they don't even intend to use them in their games (or when such effects wouldn't make their games look or play any better). What I dig about Construct is the smooth runtime, the cool programming environment, and the fact that it's going to be free of all stupid legacy objects that MMF has had since the KNP times. A big w00t for Construct, I say.

 
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Liquixcat

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11th June, 2007 at 11:40:51 -

"I don't get why so many people bitch about MMF's lack of AWESUM LIGHING EFFECTS when they don't even intend to use them in their games"

It's impressive to have the option. I'm sure many will use it too.

Image Edited by the Author.

 
thinking is like pong, it's easy, but you miss sometimes.

Willy C



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11th June, 2007 at 12:28:47 -

Where is the homepage of Construct?

 
http://www.robocaptain.com

Johnny Look

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11th June, 2007 at 12:35:18 -

http://www.scirra.com/

 
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Willy C



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11th June, 2007 at 12:43:24 -

Seems cool. I couldn't try the demos out though, apparently I don't have DX9. Since it is a game creation tool that make use of DX, they should make it very clear what version of DX is needed to run your compiled game.

Defiantly interesting. I always wondered why clickteam didn't make use of even more DX capabilities. Clickteam should at least make it possible for the videocard to handle some of the memory stuff, instead of using the computers RAM.

Image Edited by the Author.

 
http://www.robocaptain.com

Deleted User
11th June, 2007 at 12:59:57 -

Use of VRAM is optional but it's terrible.

 

Chrisbo



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11th June, 2007 at 17:50:18 -

I'll switch for sure. Not that I spend tons of time on my current projects anyway.

 
hay

alibaba



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12th June, 2007 at 07:20:28 -

hmm scirra website seems down. This is the first I have seen of Construct and it seems interesting. I'm making a list of things i'd like to see added as i type.

 
I love gold

jpSoul



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12th June, 2007 at 09:57:02 -

i've tried the demos, they are really impressive, lots of graphical effects displayed at the same time really smoothly !

 
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