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Combo Block Bomber
Author: Knudde (Shab) Submitted: 25th April, 2005 Favourites:0
Genre: Puzzle Downloads: 162

Edited By Shabadage ( on 4/25/2005

Edited By Shabadage ( on 4/25/2005

At the start of the level, you are given a certain amount of bombs. You also have a quota of how many blocks you must destroy to pass on to the next level. Clicking on a colored block sets down a bomb with a two second delay; when the bomb blows up, it sends colored flames (the same color as the block the bomb was on) in four directions, these flames take out any block of the same color, while passing through the ones that have no color or a different color. The flames can also, however, set off any bombs that are already on the field, regardless of the color. This is how you make combos. If your combo is big enough, you get an extra bomb to place.

All in all, it's pretty easy to get the concept of the game down, but difficult to master. You have to plan out your moves, this is a bit difficult as you must also contend with a time limit.

Note that the ingame instructions are a bit better, and don't give up if you don't get it at first, you'll get it eventually.

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Posted by The Chris Street 25th April, 2005

Heh, I like all the music before Level 4 :) This is nice, I think I've gotten the hang of it :D
Posted by Radix 25th April, 2005

You didn't fix the GOMBO.
Posted by axel 25th April, 2005

nice :D
Posted by B÷­var PÚtur ŮorgrÝmsson 25th April, 2005

Good :)
Posted by Knudde (Shab) 25th April, 2005

I've dicovered a bug in the high score function. It doesn't affect gameplay at all, but I am working on a fix as we speak.
Posted by clwe 25th April, 2005

Very nice...this game grabs me (no, not in that sense) for short bursts of play. The difficulty seems to spike after about level 4/5, though.
Posted by Radix 25th April, 2005

I am entirely unable to play this game. I know what I have to do, it just doesn't click. But I'm thumbing up because you turn me on, shabadababada baby.
Posted by Knudde (Shab) 26th April, 2005

umm, well thank you Radix
Posted by Fifth 26th April, 2005

Not bad at all. Hmm... if you got rid of the "bombs left" limit and made the blocks fall into the empty spaces, you could have a pretty good endless arcade-style mode there. ...or would that hurt its "originality" factor?
Posted by Smeggy 28th April, 2005

The only thing I didn't like about this game was the fact that it was made and complied in TGF. Urgh.
Posted by X_Sheep 28th April, 2005

Does that matter?
Posted by Hagar 28th April, 2005

not in my opinion, good game :-).
Posted by Teapot 7th May, 2005

Why haven't I downloaded this yet?
Posted by Knudde (Shab) 7th May, 2005

Can somone do a review, it would help me greatly with the new game.
Posted by Knudde (Shab) 8th May, 2005

TY Circy, much appreciated.
Posted by Teapot 5th June, 2005

I'd give it an 8, if I could be bothered to review it.






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