Swarm Striker (EXE/Open Source .gam)
Author: | Knudde (Shab)
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Submitted: | 10th July, 2008
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Favourites: | 0 |
Genre: | Shoot 'Em Up
| Downloads: | 408
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Rated: |
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Edited By Knudde (Shab) on 10/31/2009
Edited By Knudde (Shab) on 7/22/2008
This is one of my old TGF projects that I ran across the other day and realized that I had almost no further interest in working on (MMF2 has my interest now). Open source, extension free TGF .gam file. It also includes some old horrible coding practices. It has some comments, but if you need to know how something works, please feel free to ask and I'll answer to the best of my ability (it's been a long time!).
It's a fairly simple vertical shooter, in my eyes it's a mix of Raiden and Solar Striker (An old Gameboy Game, which accounts for the art style). I originally started on just the graphics to improve my spriting abilities by using a limited color count, 4 in this case (Not counting enemy bullets). It worked out quite well in that regard.
The game has one fully working level (I had more, but lost them in an earlier saving error) with a basic boss that has multiple forms on higher difficulties. There's ~13 different enemy types, most having slightly different routines depending on difficulty. The game only has one weapon type, but it can be upgraded 3 times (P Capsules).
Controls---
Shift - Fire
Control - Title Screen Menu
Arrows - Move ship
1,2,3 - Change difficulty (In game)
Pretty sure the + and - keys switch bonus ships (There's only one I think) which have their own firing patterns.
Forgot to mention this! If you hold the fire button, you won't fire as fast as if you "pulse" it. Press the fire button, let it shoot; let go of the button. Trust me, you'll fire a lot faster if you do this.
Now there's an exe for those you without TGF or Fusion!
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http://www.ectoprods.com/uploads/sstriker.zip (755kb )
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