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Using decimal numbers in counters or global values in TGF? 2 2416 Posted By: Matt Mallas (Flying Apemonkey Software)
27/01/2005 13:37:13
77 Mega bytes?! 14 1880 Posted By: DeadmanDines
27/01/2005 06:15:49
How do i get "Save as internet game" to work? 2 1821 Posted By: Klikmaster
26/01/2005 12:50:07
Gunner 3 style scrolling 1 1148 Posted By: Knudde (Shab)
26/01/2005 12:35:06
Basic Graphic Design and Extensions 4 2382 Posted By: DaVince
26/01/2005 02:36:32
MMORPG w/TGF and Moo2 11 2451 Posted By: Silveraura
25/01/2005 20:36:06
obstacle backgrounds 7 2325 Posted By: Dave Matthew (Jester Gaming)
25/01/2005 18:13:22
Special Characters 11 2319 Posted By: Retired Kliker Lazarus
25/01/2005 14:48:56
How do I make it so a TGF game "saves" 4 2221 Posted By: Mingy Jongo
25/01/2005 06:53:22
Time for a newbish question! 12 2603 Posted By: vortex2
24/01/2005 22:17:24
If I get MMF, can I load my old TGF games into it? 3 1994 Posted By: Joe.H
24/01/2005 17:43:48
Worm type creature (1, 2, all) 15 4001 Posted By: Assault Andy
23/01/2005 18:42:43
Random Shooting in KNP 1 1154 Posted By: Assault Andy
23/01/2005 18:12:48
String comparison 1 1989 Posted By: Joe.H
23/01/2005 12:46:00
RPG - Problems with Battle Engine ( using CnC ) 11 1506 Posted By: DistantJ [FZ Games]
23/01/2005 12:28:21
music "behind" the game 3 2287 Posted By: Joe.H
23/01/2005 09:16:11
MMF demo stand alone save 6 1096 Posted By: DaVince
22/01/2005 03:41:37
data store 2 1 2533 Posted By: Assault Andy
20/01/2005 21:15:11
Common dialog object 3 1976 Posted By: pickleman22
18/01/2005 15:47:08
If it went MMF to TGF, not TGF to MMF? (1, 2, 3, all) 34 3681 Posted By: DaVince
16/01/2005 07:05:27
Graphics Problem 4 1226 Posted By: DaVince
16/01/2005 06:46:43
Speed of Games (1, 2, 3, all) 29 5074 Posted By: Rick (AntiMatter Entertainment)
15/01/2005 19:17:43
MooSock, MMF and E-Mail 6 1298 Posted By: Herb
15/01/2005 10:30:52
global flags? 10 1381 Posted By: AsparagusTrevor
14/01/2005 18:11:28
beat em' up engine? 10 2454 Posted By: tobbe
13/01/2005 01:35:13
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