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Klik Coding Help
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Last Post
Particle effects...how?
3
1024
Posted By:
Peblo
09/09/2005 05:44:36
Help me with the file object
2
1035
Posted By:
DeadmanDines
08/09/2005 18:42:06
Changing qualifiers at runtime
8
1958
Posted By:
Windybeard Games
08/09/2005 16:26:34
East Asian languages in Text Blitter?
1
1226
Posted By:
Bo Fu
08/09/2005 11:12:43
Run time debugger?
3
1507
Posted By:
Mr Icekirby
07/09/2005 20:54:15
MMF swinging rope object chain
2
2208
Posted By:
bri
07/09/2005 18:30:47
MMF frame can’t be bigger than 2200 in wide?
10
1320
Posted By:
Radix
07/09/2005 07:37:49
how to make text being typed as character speaks
4
1946
Posted By:
The
Chris Street
07/09/2005 07:04:23
parallax background
4
1377
Posted By:
AndyUK
06/09/2005 19:48:20
Water animation
8
1359
Posted By:
Windybeard Games
06/09/2005 12:46:16
whats better about mmf
(
1
,
2
,
all
)
25
3638
Posted By:
axel
06/09/2005 08:43:23
So, What do you use?..
7
2390
Posted By:
Jake Jilg
05/09/2005 23:25:54
is there a way to lip synch a character to a sound file
5
2101
Posted By:
Jake Jilg
05/09/2005 23:13:31
64x64 movement
3
898
Posted By:
Windybeard Games
05/09/2005 20:46:16
Mode 7 help!
8
1901
Posted By:
AndyUK
05/09/2005 19:00:26
MooSock and Ping-Pong? Possible?
7
1424
Posted By:
Flava
04/09/2005 16:22:05
Map screen issues
3
985
Posted By:
Windybeard Games
04/09/2005 06:22:33
Multiplayer Games
1
1012
Posted By:
Radix
04/09/2005 04:44:37
File object vs common dialog object
2
2050
Posted By:
EleXor
03/09/2005 10:37:13
Negative & Positive value problem
5
982
Posted By:
Klikmaster
03/09/2005 09:19:35
Very nOObish question:(
5
2124
Posted By:
AndyUK
03/09/2005 08:52:43
Coloring certain parts of a text.
2
2371
Posted By:
chrilley
03/09/2005 05:41:44
ARGH...just converted to mmf 1.5, and it messed up my game
5
1573
Posted By:
Chrisbo
02/09/2005 17:24:21
counting objects
1
1823
Posted By:
Tigerworks
01/09/2005 19:56:52
2 questions in TGF...
2
2058
Posted By:
Knudde (Shab)
01/09/2005 19:31:02
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