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How to make a grappling hook? 1 3136 Posted By: lembi2001
17/05/2008 12:22:53
Quick Question (1, 2, all) 18 3367 Posted By: lembi2001
17/05/2008 09:58:21
New to clicking, I have some questions. 7 1661 Posted By: OMC
16/05/2008 15:56:15
Enemy platform movement... 2 2614 Posted By: Matt Kap
15/05/2008 22:08:32
Man, I need some inspiration! 11 1715 Posted By: viva/volt
15/05/2008 04:15:03
While on the subject of TGF extensions... 4 1340 Posted By: OMC
14/05/2008 12:40:08
TGF is running out of memory! (1, 2, all) 21 3495 Posted By: Pixelthief
14/05/2008 02:10:23
Slice Cutting? 4 3011 Posted By: wizkidweb
12/05/2008 18:09:43
pasting into background limit? 7 4045 Posted By: LIJI
12/05/2008 09:33:24
What the fokk happened to FADE?! 2 4051 Posted By: erghhhhx
11/05/2008 11:56:09
Running a click game in windows (2x, 4x, etc?) 8 1904 Posted By: Dr. James MD
11/05/2008 07:17:06
anyone know how to make a mouse-controlled cursor w/o using the inbuilt mouse-controlled movement? 1 1624 Posted By: Codemonkey
10/05/2008 13:01:45
Direct play TGF problem with shooter 2 3160 Posted By: ruzg
08/05/2008 12:17:33
Explode into pieces (1, 2, all) 16 5566 Posted By: Codemonkey
07/05/2008 16:46:59
INI Rendering 1 3245 Posted By: axel
06/05/2008 23:31:45
Custom platform engine 6 1616 Posted By: axel
06/05/2008 09:45:03
Counter Colours 1 1542 Posted By: lembi2001
05/05/2008 20:00:28
Getting the object with the lowest/highest value 4 2749 Posted By: Odeon Marik
05/05/2008 19:29:28
I need help with my new Real time strategy game 11 3925 Posted By: Odeon Marik
05/05/2008 04:37:31
A good number of levels 12 1518 Posted By: Dr. James MD
05/05/2008 02:47:26
Music stays the same when frames change! 3 3317 Posted By: AndyUK
04/05/2008 09:42:00
Sorting out Bad objects MMF2... 6 2088 Posted By: viva/volt
03/05/2008 01:13:33
detecting pixel color in hidden layer 2 4131 Posted By: »xerus
01/05/2008 15:47:57
Particle effects help 3 1868 Posted By: Windybeard Games
01/05/2008 14:36:52
Interactive Screen Savers 5 1684 Posted By: Disthron
01/05/2008 08:40:02
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